Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
Ahoki
Ah Muzen Cab
Gold III
Level 148
God Stats
20W - 11L
1,802 SR
Queue Stats
140W - 115L
1,582 MMR
Party 1
Serqet
Serqet
Gold III
Itsugoo
Serqet
Gold III
Level 148
God Stats
8W - 6L
1,546 SR
Queue Stats
141W - 118L
1,513 MMR
Party 1
Janus
Janus
Silver III
Taguz
Janus
Silver III
Level 156
God Stats
1W - 0L
1,753 SR
Queue Stats
74W - 61L
1,394 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,700 SR
1,496 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,568 SR
1,467 MMR
Ix Chel
Ix Chel
Silver III
Akajake_8
Ix Chel
Silver III
Level 109
God Stats
5W - 3L
1,552 SR
Queue Stats
7W - 12L
1,426 MMR
Party 2
Artio
Artio
Bronze III
Sellout-_LUCCI
Artio
Bronze III
Level 52
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Ravana
Ravana
Silver I
TwitchLocStarBlu
Ravana
Silver I
Level 126
God Stats
1W - 1L
1,598 SR
Queue Stats
9W - 12L
1,474 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ahoki
Ah Muzen Cab
19
8 / 1 / 4
15,695
872
25,156
16,298
7,185
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Itsugoo
Serqet
17
5 / 2 / 7
13,877
771
13,170
15,037
12,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Taguz
Janus
15
0 / 3 / 9
13,161
731
10,968
13,391
5,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GaneshaChang'eSobekAphroditeBacchus

VS

Bans
MartichorasAgniKhepriNoxGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Akajake_8
Ix Chel
16
5 / 5 / 1
13,142
730
19,408
16,567
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 4 / 5
11,549
642
5,760
21,623
25,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 4 / 3
12,025
668
10,650
16,040
13,413
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
6
6
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ahoki
Ah Muzen Cab
8
1
4
10
L
Ix Chel
Akajake_8
Ix Chel
5
5
1
1.1
W
Serqet
Itsugoo
Serqet
5
2
7
4.25
L
0
4
5
0.63
W
Janus
Taguz
Janus
0
3
9
1.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,294
Damage
35,818
44,726
Taken
54,230
25,045
Mitigated
44,448
5,730
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ahoki
Ah Muzen Cab
25,156
14,224
0
2,497
16,298
7,185
2,640
7,168
9,130
0
120,277
L
Ix Chel
Akajake_8
Ix Chel
19,408
788
859
1,554
16,567
5,538
0
4,166
11,967
76,869
0
W
Serqet
Itsugoo
Serqet
13,170
1,580
0
2,830
15,037
12,635
259
9,563
5,442
0
19,890
L
5,760
390
441
2,122
21,623
25,497
0
3,678
17,388
14,719
1,463
W
Janus
Taguz
Janus
10,968
724
0
403
13,391
5,225
0
7,822
5,569
66,063
0
L
10,650
2,326
0
1,565
16,040
13,413
0
3,300
12,275
0
49,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,733
Gold Earned
36,716
251
Minions Killed
183
0
Camps Cleared
0
1,036,547
Distance Traveled
1,025,048
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,695
872
141
8
0
348,265
0
L
Ix Chel
13,142
730
109
6
0
294,261
0
W
Serqet
13,877
771
17
1
0
367,267
0
L
Artio
11,549
642
14
1
0
374,911
3
W
Janus
13,161
731
93
5
0
321,015
4
L
Ravana
12,025
668
60
3
0
355,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role