Player Matchup

Nu Wa
Nu Wa
Carlotta_Cassote
Nu Wa
Level 46
God Stats
1W - 1L
1,312 SR
Queue Stats
36W - 36L
1,480 Elo+
Party 1
Chang'e
Chang'e
Cesarbgoncalves
Chang'e
Level 145
God Stats
53W - 40L
1,579 SR
Queue Stats
638W - 645L
1,463 Elo+
Party 1
Thanatos
Thanatos
GimmeMyBuff
Thanatos
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 19L
1,500 Elo+
Party 3
Martichoras
Martichoras
Revenge0frock
Martichoras
Level 174
God Stats
6W - 4L
1,500 SR
Queue Stats
555W - 541L
1,546 Elo+
Party 3
Ymir
Ymir
Tidinha22cm
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,442 Elo+
Party 1
Team Averages
Level 77
1,478 SR
1,486 Elo+

VS

Team Averages
Level 50
1,631 SR
1,573 Elo+
Guan Yu
Guan Yu
Albert2500
Guan Yu
Level 73
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Charon
Charon
BrainDanceWeekly
Charon
Level 33
God Stats
6W - 4L
1,640 SR
Queue Stats
66W - 62L
1,599 Elo+
Solo
Raijin
Raijin
FutaFanboy
Raijin
Level 86
God Stats
4W - 1L
1,650 SR
Queue Stats
138W - 128L
1,463 Elo+
Party 2
Loki
Loki
JennaOrtegafan77
Loki
Level 15
God Stats
0W - 1L
1,433 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
oneevilmonkie
Jing Wei
Level 44
God Stats
0W - 1L
1,739 SR
Queue Stats
4W - 3L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,196
585
12,452
10,706
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 0
8,433
602
6,436
10,979
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
GimmeMyBuff
Thanatos
15
8 / 0 / 1
9,321
666
8,084
9,752
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
Revenge0frock
Martichoras
15
3 / 3 / 1
8,882
634
8,375
10,592
5,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 0 / 6
7,845
560
2,053
12,819
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Albert2500
Guan Yu
13
1 / 1 / 2
6,733
481
4,539
10,116
10,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

11
2 / 2 / 3
7,261
519
8,344
12,721
5,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Raijin
FutaFanboy
Raijin
13
2 / 5 / 1
7,559
540
6,849
10,546
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 1
6,833
488
6,600
10,998
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
oneevilmonkie
Jing Wei
13
1 / 3 / 1
6,512
465
5,181
11,722
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
14
Kills
8
8
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Albert2500
Guan Yu
1
1
2
2
L
2
2
3
1.75
W
2
3
5
1.5
W
1
2
0
0.5
L
Raijin
FutaFanboy
Raijin
2
5
1
0.5
W
Thanatos
GimmeMyBuff
Thanatos
8
0
1
8.5
L
2
3
1
0.83
W
Martichoras
Revenge0frock
Martichoras
3
3
1
1.17
W
0
0
6
3
L
Jing Wei
oneevilmonkie
Jing Wei
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,400
Damage
31,513
54,848
Taken
56,103
28,273
Mitigated
26,766
25,266
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Albert2500
Guan Yu
4,539
594
68
2,142
10,116
10,764
124
5,592
4,322
0
35,794
L
8,344
1,363
1,664
3,177
12,721
5,599
160
4,416
8,085
33,619
0
W
12,452
3,341
0
2,926
10,706
4,204
219
6,086
4,536
55,267
0
W
6,436
650
475
5,890
10,979
3,261
797
1,903
8,512
66,409
0
L
Raijin
FutaFanboy
Raijin
6,849
438
0
150
10,546
3,125
0
5,111
5,087
66,950
0
W
Thanatos
GimmeMyBuff
Thanatos
8,084
1,358
0
9,826
9,752
4,291
0
673
8,971
0
73,641
L
6,600
1,446
0
2,780
10,998
3,149
0
3,770
6,991
0
38,979
W
Martichoras
Revenge0frock
Martichoras
8,375
3,807
0
3,129
10,592
5,354
2,537
1,697
8,895
0
78,680
W
2,053
786
380
2,640
12,819
11,163
0
5,009
7,598
28,883
0
L
Jing Wei
oneevilmonkie
Jing Wei
5,181
4,014
0
2,464
11,722
4,129
0
1,106
10,526
0
37,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,677
Gold Earned
34,898
465
Minions Killed
351
0
Camps Cleared
0
1,344,067
Distance Traveled
1,387,043
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,733
481
60
4
0
299,085
0
L
Charon
7,261
519
32
2
0
243,267
7
W
Nu Wa
8,196
585
85
6
0
254,981
6
W
Chang'e
8,433
602
110
8
0
270,340
0
L
Raijin
7,559
540
133
10
0
266,152
0
W
Thanatos
9,321
666
104
7
0
326,570
0
L
Loki
6,833
488
59
4
0
317,680
0
W
Martichoras
8,882
634
117
8
0
226,881
3
W
Ymir
7,845
560
49
4
0
265,295
0
L
Jing Wei
6,512
465
67
5
0
260,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role