Player Matchup

Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
GilReivax
Fenrir
Masters
Level 228
God Stats
3W - 1L
1,957 SR
Queue Stats
190W - 145L
2,823 MMR
Solo
Ra
Ra
Masters
Hunk
Ra
Masters
Level 105
God Stats
0W - 3L
1,304 SR
Queue Stats
87W - 58L
2,612 MMR
Solo
Ganesha
Ganesha
Masters
Tartuf0
Ganesha
Masters
Level 156
God Stats
2W - 6L
1,109 SR
Queue Stats
245W - 192L
2,817 MMR
Solo
Bakasura
Bakasura
Masters
Visier
Bakasura
Masters
Level 156
God Stats
2W - 2L
1,683 SR
Queue Stats
367W - 339L
2,604 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 169
1,511 SR
2,471 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,666 SR
2,517 MMR
Discordia
Discordia
Masters
 
Discordia
Masters
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Masters
ChubbyOstrich
Bellona
Masters
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
615W - 529L
2,673 MMR
Party 1
Chang'e
Chang'e
Masters
DARK6336
Chang'e
Masters
Level 153
God Stats
5W - 2L
1,739 SR
Queue Stats
329W - 311L
2,578 MMR
Solo
Cernunnos
Cernunnos
Masters
KaneTempest
Cernunnos
Masters
Level 159
God Stats
1W - 0L
1,771 SR
Queue Stats
268W - 207L
2,629 MMR
Party 1
Ravana
Ravana
Masters
Qona
Ravana
Masters
Level 68
God Stats
7W - 6L
1,823 SR
Queue Stats
430W - 346L
3,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
5
0 / 3 / 0
4,056
406
2,892
4,765
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
GilReivax
Fenrir
10
1 / 4 / 1
5,431
543
3,976
8,993
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
Hunk
Ra
11
0 / 7 / 1
5,738
574
2,906
10,256
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Tartuf0
Ganesha
9
0 / 1 / 0
5,573
557
1,012
8,281
4,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Visier
Bakasura
11
1 / 2 / 0
6,194
619
4,522
12,103
8,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
MartichorasThorSun Wukong

VS

Bans
KaliSusanoSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
7 / 0 / 4
7,799
780
8,467
5,188
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
1 / 1 / 1
6,875
688
6,093
9,703
8,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
DARK6336
Chang'e
11
2 / 1 / 3
6,973
697
4,748
8,760
6,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
KaneTempest
Cernunnos
12
1 / 0 / 2
6,680
668
5,807
5,136
1,861
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ravana
Qona
Ravana
12
6 / 0 / 4
7,486
749
6,224
3,861
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
17
17
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
3
0
0
W
Discordia
 
Discordia
7
0
4
9
W
Bellona
1
1
1
1.5
W
Chang'e
DARK6336
Chang'e
2
1
3
3.5
L
Fenrir
GilReivax
Fenrir
1
4
1
0.38
L
Ra
Hunk
Ra
0
7
1
0.07
W
Cernunnos
KaneTempest
Cernunnos
1
0
2
2
W
Ravana
Qona
Ravana
6
0
4
8
L
Ganesha
Tartuf0
Ganesha
0
1
0
0
L
Bakasura
Visier
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,308
Damage
31,339
44,398
Taken
32,648
21,451
Mitigated
20,613
12,518
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,892
2,261
0
725
4,765
1,176
0
1,153
3,612
0
15,287
W
Discordia
 
Discordia
8,467
935
0
638
5,188
1,735
0
1,024
3,959
60,451
0
W
Bellona
6,093
2,672
0
5,009
9,703
8,886
16
0
8,501
0
55,882
W
Chang'e
DARK6336
Chang'e
4,748
1,224
1,084
3,989
8,760
6,549
572
1,668
6,954
28,058
0
L
Fenrir
GilReivax
Fenrir
3,976
1,551
0
954
8,993
3,253
0
3,280
5,694
0
36,483
L
Ra
Hunk
Ra
2,906
417
132
1,430
10,256
3,889
0
7,849
2,407
46,485
0
W
Cernunnos
KaneTempest
Cernunnos
5,807
3,442
0
3,057
5,136
1,861
812
753
4,383
0
54,685
W
Ravana
Qona
Ravana
6,224
2,656
0
1,338
3,861
1,582
0
357
3,379
0
54,981
L
Ganesha
Tartuf0
Ganesha
1,012
284
0
1,909
8,281
4,234
0
949
7,332
23,177
0
L
Bakasura
Visier
Bakasura
4,522
2,266
0
7,368
12,103
8,899
0
42
12,061
0
33,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,992
Gold Earned
35,813
350
Minions Killed
429
0
Camps Cleared
0
890,914
Distance Traveled
1,083,858
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,056
406
40
4
0
91,502
0
W
Discordia
7,799
780
119
12
0
205,423
0
W
Bellona
6,875
688
94
9
0
219,770
0
W
Chang'e
6,973
697
35
4
0
200,110
2
L
Fenrir
5,431
543
72
7
0
222,593
0
L
Ra
5,738
574
93
9
0
196,809
0
W
Cernunnos
6,680
668
104
10
0
208,070
2
W
Ravana
7,486
749
77
8
0
250,485
2
L
Ganesha
5,573
557
39
4
0
172,245
2
L
Bakasura
6,194
619
106
11
0
207,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role