Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Weyekin
Neith
Level 109
God Stats
2W - 3L
1,540 SR
Queue Stats
35W - 41L
1,454 Elo+
Party 1
Ratatoskr
Ratatoskr
X1manDarwinism
Ratatoskr
Level 128
God Stats
9W - 5L
1,807 SR
Queue Stats
74W - 74L
1,514 Elo+
Party 1
Hercules
Hercules
x1manDeathMarch
Hercules
Level 154
God Stats
18W - 25L
1,524 SR
Queue Stats
330W - 345L
1,503 Elo+
Party 1
Team Averages
Level 138
1,574 SR
1,494 Elo+

VS

Team Averages
Level 105
1,486 SR
1,506 Elo+
Surtr
Surtr
Apex_Banks44
Surtr
Level 67
God Stats
7W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Solo
Charon
Charon
Jarolitos
Charon
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
TRIMAX15
Xing Tian
Level 137
God Stats
38W - 41L
1,496 SR
Queue Stats
130W - 135L
1,469 Elo+
Party 2
Mercury
Mercury
akiller1995
Mercury
Level 97
God Stats
13W - 14L
1,568 SR
Queue Stats
343W - 300L
1,591 Elo+
Solo
Zeus
Zeus
angeliito_castle
Zeus
Level 159
God Stats
3W - 1L
1,366 SR
Queue Stats
134W - 136L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 1 / 1
6,026
1,004
817
1,532
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
 
Pele
10
0 / 0 / 0
5,680
947
0
189
69
Neith
Weyekin
Neith
12
0 / 2 / 3
6,481
1,080
2,738
6,206
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
X1manDarwinism
Ratatoskr
11
2 / 3 / 1
6,763
1,127
3,099
6,112
3,283
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
11
1 / 3 / 2
6,598
1,100
2,537
7,951
6,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

254

VS

Team 2 Tickets

425

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,377
1,230
2,704
3,457
2,816
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Jarolitos
Charon
12
2 / 0 / 6
7,320
1,220
5,988
1,638
876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
TRIMAX15
Xing Tian
12
0 / 1 / 6
6,530
1,088
3,401
3,916
2,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
akiller1995
Mercury
12
3 / 0 / 3
7,256
1,209
2,906
2,212
1,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 5
7,158
1,193
4,650
2,574
925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
3
Kills
9
9
Deaths
3
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
1
0.5
L
Pele
 
Pele
0
0
0
0
W
2
1
5
4.5
W
Charon
Jarolitos
Charon
2
0
6
5
W
Xing Tian
TRIMAX15
Xing Tian
0
1
6
3
L
Neith
Weyekin
Neith
0
2
3
0.75
L
Ratatoskr
X1manDarwinism
Ratatoskr
2
3
1
0.83
W
Mercury
akiller1995
Mercury
3
0
3
4.5
W
2
1
5
4.5
L
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,191
Damage
19,649
21,990
Taken
13,797
13,019
Mitigated
8,076
1,596
Healing
1,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
817
188
257
172
1,532
548
0
1,064
378
7,596
0
L
Pele
 
Pele
0
0
0
0
189
69
0
189
0
0
0
W
2,704
1,013
0
731
3,457
2,816
0
287
3,106
64
16,450
W
Charon
Jarolitos
Charon
5,988
1,132
0
437
1,638
876
0
105
1,497
22,594
0
W
Xing Tian
TRIMAX15
Xing Tian
3,401
69
0
283
3,916
2,291
0
272
3,024
9,379
0
L
Neith
Weyekin
Neith
2,738
371
0
45
6,206
2,429
0
3,183
2,901
0
13,241
L
Ratatoskr
X1manDarwinism
Ratatoskr
3,099
283
0
310
6,112
3,283
0
3,766
2,217
0
7,305
W
Mercury
akiller1995
Mercury
2,906
1,410
0
164
2,212
1,168
0
341
1,871
0
10,621
W
4,650
665
0
0
2,574
925
0
28
2,415
17,359
0
L
Hercules
2,537
392
0
812
7,951
6,690
0
5,477
2,297
0
4,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
35,641
62
Minions Killed
133
3
Camps Cleared
9
399,921
Distance Traveled
624,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,026
1,004
12
2
1
69,757
0
L
Pele
5,680
947
0
0
0
151
0
W
Surtr
7,377
1,230
25
4
1
121,123
0
W
Charon
7,320
1,220
54
9
1
121,367
0
W
Xing Tian
6,530
1,088
7
1
1
122,357
0
L
Neith
6,481
1,080
22
4
0
115,603
0
L
Ratatoskr
6,763
1,127
11
2
2
110,101
0
W
Mercury
7,256
1,209
17
3
4
155,399
0
W
Zeus
7,158
1,193
30
5
2
104,203
0
L
Hercules
6,598
1,100
17
3
0
104,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role