Player Matchup

Gilgamesh
Gilgamesh
BrolyAwoken
Gilgamesh
Level 113
God Stats
4W - 6L
1,635 SR
Queue Stats
59W - 59L
1,483 Elo+
Party 2
Ra
Ra
DeeUhSide
Ra
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
68W - 57L
1,366 Elo+
Solo
Chaac
Chaac
Matt6296
Chaac
Level 59
God Stats
2W - 2L
1,668 SR
Queue Stats
2W - 3L
1,581 Elo+
Solo
Izanami
Izanami
PapiMario22
Izanami
Level 63
God Stats
5W - 6L
1,616 SR
Queue Stats
64W - 66L
1,467 Elo+
Party 2
Hades
Hades
shotoki
Hades
Level 28
God Stats
16W - 9L
1,629 SR
Queue Stats
58W - 48L
1,507 Elo+
Party 2
Team Averages
Level 55
1,610 SR
1,481 Elo+

VS

Team Averages
Level 106
1,538 SR
1,624 Elo+
Ullr
Ullr
Adarcia
Ullr
Level 156
God Stats
1W - 3L
1,292 SR
Queue Stats
187W - 159L
1,683 Elo+
Party 1
Horus
Horus
Heistivo
Horus
Level 119
God Stats
66W - 34L
1,709 SR
Queue Stats
734W - 610L
1,605 Elo+
Party 1
Charon
Charon
RainedOut
Charon
Level 127
God Stats
2W - 0L
1,364 SR
Queue Stats
61W - 62L
1,582 Elo+
Party 1
Rama
Rama
Shmeats
Rama
Level 100
God Stats
10W - 8L
1,499 SR
Queue Stats
68W - 60L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
ZhongBellyPics
Baron Samedi
Level 28
God Stats
2W - 2L
1,824 SR
Queue Stats
57W - 22L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrolyAwoken
Gilgamesh
12
1 / 5 / 0
6,465
647
6,912
16,395
11,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 7 / 0
7,560
756
1,903
8,618
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Matt6296
Chaac
11
0 / 8 / 0
6,155
616
2,806
12,479
7,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
PapiMario22
Izanami
12
0 / 4 / 2
6,487
649
4,759
10,707
3,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
shotoki
Hades
11
0 / 5 / 2
6,408
641
4,329
13,049
5,776
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Adarcia
Ullr
15
6 / 1 / 12
8,882
888
14,206
13,279
6,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Heistivo
Horus
15
5 / 0 / 15
8,341
834
6,659
12,542
14,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
RainedOut
Charon
14
0 / 0 / 19
8,643
864
8,474
10,114
8,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
Shmeats
Rama
15
4 / 1 / 9
8,198
820
7,463
7,024
3,037
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ZhongBellyPics
Baron Samedi
16
13 / 0 / 10
9,793
979
17,247
3,788
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
93
2
Kills
28
29
Deaths
2
4
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ullr
Adarcia
Ullr
6
1
12
12
L
Gilgamesh
BrolyAwoken
Gilgamesh
1
5
0
0.2
L
1
7
0
0.14
W
Horus
Heistivo
Horus
5
0
15
12.5
L
Chaac
Matt6296
Chaac
0
8
0
0
L
Izanami
PapiMario22
Izanami
0
4
2
0.25
W
Charon
RainedOut
Charon
0
0
19
9.5
W
Rama
Shmeats
Rama
4
1
9
8.5
W
Baron Samedi
ZhongBellyPics
Baron Samedi
13
0
10
18
L
Hades
shotoki
Hades
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,709
Damage
54,049
61,248
Taken
46,747
31,386
Mitigated
35,533
5,621
Healing
22,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Adarcia
Ullr
14,206
10,744
0
5,416
13,279
6,801
1,339
1,556
11,202
0
33,526
L
Gilgamesh
BrolyAwoken
Gilgamesh
6,912
755
0
2,189
16,395
11,608
0
8,038
8,184
0
16,530
L
1,903
189
0
417
8,618
3,493
0
2,315
6,135
28,164
0
W
Horus
Heistivo
Horus
6,659
2,126
3,058
5,175
12,542
14,448
390
2,175
10,058
630
12,970
L
Chaac
Matt6296
Chaac
2,806
400
0
505
12,479
7,407
0
5,569
6,744
0
7,491
L
Izanami
PapiMario22
Izanami
4,759
2,337
0
429
10,707
3,102
0
3,687
6,894
0
16,910
W
Charon
RainedOut
Charon
8,474
1,659
1,626
1,868
10,114
8,973
816
570
9,334
16,844
0
W
Rama
Shmeats
Rama
7,463
4,791
0
90
7,024
3,037
4,230
1,453
5,363
0
23,884
W
Baron Samedi
ZhongBellyPics
Baron Samedi
17,247
2,667
3,462
2,105
3,788
2,274
1,207
436
3,352
41,592
0
L
Hades
shotoki
Hades
4,329
649
88
1,993
13,049
5,776
0
5,948
6,903
12,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,075
Gold Earned
43,857
132
Minions Killed
195
0
Camps Cleared
0
847,896
Distance Traveled
1,060,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,882
888
63
6
0
201,898
0
L
Gilgamesh
6,465
647
11
1
0
174,289
0
L
Ra
7,560
756
64
6
0
161,586
0
W
Horus
8,341
834
8
1
0
226,643
0
L
Chaac
6,155
616
4
0
0
146,860
0
L
Izanami
6,487
649
32
3
0
175,931
0
W
Charon
8,643
864
16
2
0
196,321
0
W
Rama
8,198
820
30
3
0
217,061
0
W
Baron Samedi
9,793
979
78
8
0
218,539
0
L
Hades
6,408
641
21
2
0
189,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role