Player Matchup

Zhong Kui
Zhong Kui
BRONYANATION
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,589 Elo+
Party 1
Yemoja
Yemoja
Fatninja951
Yemoja
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
203W - 174L
1,517 Elo+
Party 1
Atlas
Atlas
SoLo231
Atlas
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 95L
1,511 Elo+
Party 1
Discordia
Discordia
ZailoX_D3vas_SC
Discordia
Level 128
God Stats
1W - 0L
1,286 SR
Queue Stats
38W - 39L
1,696 Elo+
Party 3
Jormungandr
Jormungandr
benjaxd18t
Jormungandr
Level 126
God Stats
8W - 9L
1,531 SR
Queue Stats
612W - 561L
1,581 Elo+
Party 3
Team Averages
Level 66
1,463 SR
1,579 Elo+

VS

Team Averages
Level 106
1,696 SR
1,578 Elo+
Hera
Hera
 
Hera
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
EturnalRain
Odin
Level 96
God Stats
3W - 2L
1,971 SR
Queue Stats
207W - 170L
1,608 Elo+
Party 2
Awilix
Awilix
ExKitty
Awilix
Level 128
God Stats
8W - 7L
1,459 SR
Queue Stats
903W - 826L
1,555 Elo+
Solo
Aphrodite
Aphrodite
Tbone1330
Aphrodite
Level 107
God Stats
2W - 4L
1,719 SR
Queue Stats
261W - 251L
1,603 Elo+
Solo
Agni
Agni
TheSpooonJuice
Agni
Level 119
God Stats
3W - 1L
1,833 SR
Queue Stats
183W - 138L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BRONYANATION
Zhong Kui
18
9 / 2 / 12
11,395
877
18,108
14,442
16,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
17
1 / 1 / 19
10,600
815
4,044
13,431
11,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Atlas
SoLo231
Atlas
17
8 / 3 / 12
11,058
851
10,344
16,195
20,198
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
ZailoX_D3vas_SC
Discordia
17
2 / 2 / 14
9,860
758
19,424
10,087
5,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
benjaxd18t
Jormungandr
18
2 / 2 / 15
10,527
810
14,247
15,399
18,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 5 / 2
7,361
566
9,229
12,150
6,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 5 / 3
8,953
689
7,862
18,178
27,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
ExKitty
Awilix
15
0 / 4 / 4
7,861
605
7,989
12,092
11,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Tbone1330
Aphrodite
16
2 / 3 / 3
8,573
659
7,117
15,543
21,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 5 / 3
9,236
710
16,171
13,775
6,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
23
22
Kills
8
10
Deaths
22
72
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
2
0.2
W
Zhong Kui
BRONYANATION
Zhong Kui
9
2
12
7.5
L
3
5
3
0.9
L
Awilix
ExKitty
Awilix
0
4
4
0.5
W
Yemoja
1
1
19
10.5
W
Atlas
SoLo231
Atlas
8
3
12
4.67
L
Aphrodite
Tbone1330
Aphrodite
2
3
3
1.17
L
3
5
3
0.9
W
Discordia
ZailoX_D3vas_SC
Discordia
2
2
14
4.5
W
Jormungandr
benjaxd18t
Jormungandr
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,167
Damage
48,368
69,554
Taken
71,738
71,452
Mitigated
73,435
37,628
Healing
27,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,229
1,867
0
39
12,150
6,195
0
11,872
214
13,939
0
W
Zhong Kui
BRONYANATION
Zhong Kui
18,108
2,456
489
4,199
14,442
16,033
1,481
6,694
7,582
30,544
0
L
7,862
2,114
2,460
3,800
18,178
27,730
0
15,612
1,980
0
16,978
L
Awilix
ExKitty
Awilix
7,989
1,411
230
920
12,092
11,138
0
11,189
791
0
18,329
W
Yemoja
4,044
1,656
18,270
8,126
13,431
11,960
1,642
7,973
5,010
6,890
0
W
Atlas
SoLo231
Atlas
10,344
3,515
512
1,567
16,195
20,198
413
6,400
9,046
19,328
418
L
Aphrodite
Tbone1330
Aphrodite
7,117
995
8,012
7,439
15,543
21,675
0
14,166
940
18,340
0
L
16,171
937
431
4,272
13,775
6,697
0
11,482
2,019
33,546
0
W
Discordia
ZailoX_D3vas_SC
Discordia
19,424
844
970
1,305
10,087
5,222
3,244
3,430
6,641
38,507
0
W
Jormungandr
benjaxd18t
Jormungandr
14,247
2,126
198
1,992
15,399
18,039
885
7,203
7,946
41,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,440
Gold Earned
41,984
176
Minions Killed
115
0
Camps Cleared
0
1,179,994
Distance Traveled
1,143,505
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,361
566
11
1
0
223,429
0
W
Zhong Kui
11,395
877
48
4
0
238,730
0
L
Odin
8,953
689
25
2
0
250,956
0
L
Awilix
7,861
605
16
1
0
233,889
0
W
Yemoja
10,600
815
13
1
0
232,157
0
W
Atlas
11,058
851
15
1
0
224,351
0
L
Aphrodite
8,573
659
18
1
0
209,684
0
L
Agni
9,236
710
45
3
0
225,547
0
W
Discordia
9,860
758
45
3
0
251,912
2
W
Jormungandr
10,527
810
55
4
0
232,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role