Player Matchup

Ravana
Ravana
Irineu_3p
Ravana
Level 28
God Stats
3W - 5L
1,682 SR
Queue Stats
433W - 436L
1,337 Elo+
Party 2
Yemoja
Yemoja
MON11ZON
Yemoja
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SolracSk8Br40
Danzaburou
Level 69
God Stats
56W - 32L
1,625 SR
Queue Stats
694W - 686L
1,484 Elo+
Party 2
Bellona
Bellona
nellz_1017
Bellona
Level 45
God Stats
53W - 57L
1,451 SR
Queue Stats
108W - 120L
1,349 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yK1NG_-Narok
Morgan Le Fay
Level 28
God Stats
7W - 3L
1,657 SR
Queue Stats
89W - 99L
1,324 Elo+
Party 2
Team Averages
Level 44
1,583 SR
1,399 Elo+

VS

Team Averages
Level 72
1,552 SR
1,389 Elo+
Zhong Kui
Zhong Kui
KingzBayne5986
Zhong Kui
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 116L
1,403 Elo+
Party 1
Surtr
Surtr
RiseToDeathvolt
Surtr
Level 108
God Stats
22W - 14L
1,675 SR
Queue Stats
169W - 172L
1,495 Elo+
Solo
Horus
Horus
XILordzIX
Horus
Level 68
God Stats
6W - 4L
1,500 SR
Queue Stats
219W - 207L
1,399 Elo+
Party 1
Ao Kuang
Ao Kuang
Xinovis
Ao Kuang
Level 106
God Stats
2W - 4L
1,587 SR
Queue Stats
152W - 144L
1,422 Elo+
Party 1
Artemis
Artemis
joseko15
Artemis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Irineu_3p
Ravana
14
2 / 1 / 8
9,018
475
8,820
14,501
16,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
MON11ZON
Yemoja
13
0 / 1 / 12
9,594
505
6,348
12,073
11,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
SolracSk8Br40
Danzaburou
17
11 / 1 / 0
11,125
586
22,139
20,464
9,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
nellz_1017
Bellona
14
5 / 1 / 3
8,691
457
8,141
12,358
10,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
yK1NG_-Narok
Morgan Le Fay
16
3 / 4 / 4
9,746
513
13,708
12,297
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KingzBayne5986
Zhong Kui
13
0 / 3 / 2
7,933
418
6,625
11,166
9,450
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 0
7,979
420
12,833
17,504
15,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
XILordzIX
Horus
14
1 / 3 / 2
8,931
470
7,743
18,897
14,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Xinovis
Ao Kuang
14
6 / 7 / 1
8,995
473
16,469
25,471
10,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
joseko15
Artemis
13
0 / 7 / 0
7,472
393
5,164
11,225
3,818
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
21
Kills
8
8
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
Irineu_3p
Ravana
2
1
8
6
L
Zhong Kui
KingzBayne5986
Zhong Kui
0
3
2
0.33
W
Yemoja
MON11ZON
Yemoja
0
1
12
6
L
1
1
0
1
W
Danzaburou
SolracSk8Br40
Danzaburou
11
1
0
11
L
Horus
XILordzIX
Horus
1
3
2
0.67
L
Ao Kuang
Xinovis
Ao Kuang
6
7
1
0.93
L
Artemis
joseko15
Artemis
0
7
0
0
W
Bellona
nellz_1017
Bellona
5
1
3
6.5
W
Morgan Le Fay
yK1NG_-Narok
Morgan Le Fay
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,156
Damage
48,834
71,693
Taken
84,263
53,583
Mitigated
53,541
25,938
Healing
18,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Irineu_3p
Ravana
8,820
1,454
0
3,614
14,501
16,173
153
4,401
10,100
1,105
39,464
L
Zhong Kui
KingzBayne5986
Zhong Kui
6,625
361
33
3,029
11,166
9,450
0
4,327
6,733
42,322
0
W
Yemoja
MON11ZON
Yemoja
6,348
1,727
4,641
3,959
12,073
11,824
369
2,892
9,181
24,505
0
L
12,833
3,198
46
2,944
17,504
15,154
0
3,303
14,023
268
51,430
W
Danzaburou
SolracSk8Br40
Danzaburou
22,139
12,262
0
9,316
20,464
9,908
2,328
4,000
16,464
0
104,013
L
Horus
XILordzIX
Horus
7,743
3,955
628
5,009
18,897
14,919
121
6,108
11,816
0
54,345
L
Ao Kuang
Xinovis
Ao Kuang
16,469
4,351
0
6,851
25,471
10,200
0
5,666
19,490
71,375
0
L
Artemis
joseko15
Artemis
5,164
1,684
0
150
11,225
3,818
937
1,634
9,591
0
37,928
W
Bellona
nellz_1017
Bellona
8,141
2,941
421
1,433
12,358
10,539
436
5,856
6,502
0
41,135
W
Morgan Le Fay
yK1NG_-Narok
Morgan Le Fay
13,708
1,287
444
2,110
12,297
5,139
948
6,250
6,047
87,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,174
Gold Earned
41,310
411
Minions Killed
350
0
Camps Cleared
0
1,720,512
Distance Traveled
1,756,250
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,018
475
59
3
0
350,505
0
L
Zhong Kui
7,933
418
70
4
0
337,800
0
W
Yemoja
9,594
505
28
1
0
314,174
0
L
Surtr
7,979
420
65
3
0
393,876
0
W
Danzaburou
11,125
586
161
8
0
332,194
0
L
Horus
8,931
470
74
4
0
359,637
1
L
Ao Kuang
8,995
473
80
4
0
368,411
0
L
Artemis
7,472
393
61
3
0
296,526
0
W
Bellona
8,691
457
40
2
0
361,487
0
W
Morgan Le Fay
9,746
513
123
6
0
362,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role