Player Matchup

Ratatoskr
Ratatoskr
Dogman675
Ratatoskr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 45L
1,587 Elo+
Solo
Charon
Charon
Johnny Dollar
Charon
Level 29
God Stats
23W - 30L
1,505 SR
Queue Stats
125W - 145L
1,422 Elo+
Party 3
Scylla
Scylla
MrFrybread
Scylla
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
410W - 437L
1,467 Elo+
Party 3
Tyr
Tyr
Raininpaine
Tyr
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 306L
1,460 Elo+
Party 3
Ullr
Ullr
SkyAgent13
Ullr
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
697W - 687L
1,494 Elo+
Party 3
Team Averages
Level 104
1,501 SR
1,486 Elo+

VS

Team Averages
Level 109
1,583 SR
1,585 Elo+
Ymir
Ymir
CDQLONA
Ymir
Level 131
God Stats
14W - 12L
1,631 SR
Queue Stats
524W - 502L
1,526 Elo+
Party 1
Anhur
Anhur
Ducanetor
Anhur
Level 147
God Stats
14W - 11L
1,512 SR
Queue Stats
395W - 412L
1,556 Elo+
Party 1
Arachne
Arachne
EmberWisks
Arachne
Level 68
God Stats
1W - 0L
1,700 SR
Queue Stats
81W - 63L
1,530 Elo+
Party 2
Aphrodite
Aphrodite
RyuuYami66
Aphrodite
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,781 Elo+
Party 2
Agni
Agni
helpantera
Agni
Level 149
God Stats
34W - 31L
1,573 SR
Queue Stats
534W - 531L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dogman675
Ratatoskr
14
3 / 1 / 0
7,909
527
6,890
14,087
5,479
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 1
7,057
470
4,976
7,335
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
MrFrybread
Scylla
11
0 / 6 / 0
6,499
433
2,420
9,650
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 5 / 0
6,613
441
4,670
15,385
13,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 2 / 2
7,215
481
4,613
8,538
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CDQLONA
Ymir
14
5 / 0 / 1
8,809
587
9,418
9,047
8,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Ducanetor
Anhur
12
1 / 2 / 3
7,255
484
8,212
11,590
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
EmberWisks
Arachne
14
4 / 0 / 1
8,251
550
7,696
11,061
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
RyuuYami66
Aphrodite
11
0 / 1 / 3
6,900
460
1,442
5,433
3,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 1 / 0
9,390
626
9,501
8,447
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
15
15
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
CDQLONA
Ymir
5
0
1
5.5
L
Ratatoskr
Dogman675
Ratatoskr
3
1
0
3
W
Anhur
Ducanetor
Anhur
1
2
3
1.25
W
Arachne
EmberWisks
Arachne
4
0
1
4.5
L
0
1
1
0.5
L
Scylla
MrFrybread
Scylla
0
6
0
0
L
0
5
0
0
W
Aphrodite
RyuuYami66
Aphrodite
0
1
3
1.5
L
1
2
2
1
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,569
Damage
36,269
54,995
Taken
45,578
31,002
Mitigated
25,297
14,770
Healing
15,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
CDQLONA
Ymir
9,418
3,911
0
2,769
9,047
8,857
1,005
0
9,047
60,880
0
L
Ratatoskr
Dogman675
Ratatoskr
6,890
1,399
0
5,826
14,087
5,479
0
3,409
10,678
0
64,292
W
Anhur
Ducanetor
Anhur
8,212
4,980
0
5,569
11,590
4,650
1,079
2,605
8,985
0
56,309
W
Arachne
EmberWisks
Arachne
7,696
5,603
0
2,759
11,061
4,696
112
399
10,662
0
74,315
L
4,976
1,414
227
1,740
7,335
5,753
58
1,057
6,278
26,951
0
L
Scylla
MrFrybread
Scylla
2,420
308
0
717
9,650
3,569
0
7,404
2,246
45,654
0
L
4,670
1,015
0
3,792
15,385
13,166
0
7,760
7,625
0
43,728
W
Aphrodite
RyuuYami66
Aphrodite
1,442
620
1,337
2,275
5,433
3,988
208
2,009
3,424
13,255
0
L
4,613
2,141
0
2,468
8,538
3,035
0
809
7,729
0
56,676
W
9,501
560
0
730
8,447
3,106
480
2,497
5,950
75,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,293
Gold Earned
40,605
396
Minions Killed
438
0
Camps Cleared
0
1,416,949
Distance Traveled
1,417,963
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,809
587
90
6
0
294,418
0
L
Ratatoskr
7,909
527
115
8
0
341,963
0
W
Anhur
7,255
484
94
6
0
240,259
0
W
Arachne
8,251
550
99
7
0
358,425
1
L
Charon
7,057
470
26
2
0
251,267
5
L
Scylla
6,499
433
77
5
0
263,561
9
L
Tyr
6,613
441
62
4
0
278,001
0
W
Aphrodite
6,900
460
19
1
0
246,257
0
L
Ullr
7,215
481
116
8
0
282,157
0
W
Agni
9,390
626
136
9
0
278,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role