Player Matchup

Charon
Charon
JohnFlyGuy
Charon
Level 127
God Stats
7W - 10L
1,577 SR
Queue Stats
46W - 90L
1,424 Elo+
Party 1
Thanatos
Thanatos
MR-unstopable234
Thanatos
Level 147
God Stats
7W - 3L
1,533 SR
Queue Stats
28W - 40L
1,428 Elo+
Party 1
Vulcan
Vulcan
SwaggaboiMeek
Vulcan
Level 104
God Stats
12W - 16L
1,485 SR
Queue Stats
27W - 37L
1,393 Elo+
Party 1
Ao Kuang
Ao Kuang
nick_421x
Ao Kuang
Level 111
God Stats
5W - 0L
1,627 SR
Queue Stats
34W - 41L
1,446 Elo+
Party 1
Hercules
Hercules
pakihassaan
Hercules
Level 122
God Stats
5W - 4L
1,423 SR
Queue Stats
17W - 38L
1,340 Elo+
Party 1
Team Averages
Level 122
1,529 SR
1,406 Elo+

VS

Team Averages
Level 101
1,487 SR
1,426 Elo+
Charon
Charon
 
Charon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Cross-_-Over35
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,446 Elo+
Party 2
Aphrodite
Aphrodite
DannyMalRich
Aphrodite
Level 80
God Stats
0W - 2L
1,489 SR
Queue Stats
3W - 8L
1,328 Elo+
Party 3
Pele
Pele
Matt5511
Pele
Level 80
God Stats
14W - 14L
1,484 SR
Queue Stats
508W - 472L
1,530 Elo+
Solo
Neith
Neith
dinferro
Neith
Level 88
God Stats
8W - 10L
1,463 SR
Queue Stats
35W - 50L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
JohnFlyGuy
Charon
15
2 / 2 / 12
9,105
759
10,997
14,037
9,167
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
6 / 3 / 6
9,784
815
9,877
11,496
4,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 3 / 5
9,286
774
12,085
8,395
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
nick_421x
Ao Kuang
16
6 / 0 / 5
9,829
819
6,811
8,252
7,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
pakihassaan
Hercules
15
0 / 2 / 8
8,688
724
7,507
14,647
15,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
1 / 3 / 8
8,248
687
13,272
17,218
16,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Cross-_-Over35
Baron Samedi
14
2 / 7 / 5
8,070
673
9,849
12,348
5,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
DannyMalRich
Aphrodite
14
3 / 6 / 2
8,138
678
8,343
14,408
7,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
10
0 / 0 / 0
6,627
552
0
849
360
Neith
dinferro
Neith
16
3 / 1 / 1
8,728
727
4,108
5,899
2,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
17
Kills
9
10
Deaths
17
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
8
1.67
L
Baron Samedi
Cross-_-Over35
Baron Samedi
2
7
5
0.64
L
Aphrodite
DannyMalRich
Aphrodite
3
6
2
0.67
W
Charon
JohnFlyGuy
Charon
2
2
12
4
W
6
3
6
3
L
Pele
0
0
0
0
W
3
3
5
1.83
L
Neith
dinferro
Neith
3
1
1
3.5
W
Ao Kuang
nick_421x
Ao Kuang
6
0
5
8.5
W
Hercules
pakihassaan
Hercules
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,277
Damage
35,572
56,827
Taken
50,722
40,214
Mitigated
32,186
12,575
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
13,272
1,490
0
1,838
17,218
16,531
0
9,555
7,332
29,910
0
L
Baron Samedi
Cross-_-Over35
Baron Samedi
9,849
82
394
1,132
12,348
5,338
0
6,888
5,160
17,448
0
L
Aphrodite
DannyMalRich
Aphrodite
8,343
1,048
6,160
5,025
14,408
7,442
0
8,929
5,060
24,881
0
W
Charon
JohnFlyGuy
Charon
10,997
971
0
472
14,037
9,167
1,845
8,919
4,387
20,493
1,268
W
9,877
2,454
0
5,008
11,496
4,870
1,160
4,420
6,644
0
27,150
L
Pele
0
0
0
0
849
360
0
0
745
0
0
W
12,085
5,124
0
681
8,395
3,779
145
5,436
2,685
44,448
0
L
Neith
dinferro
Neith
4,108
2,061
0
763
5,899
2,515
0
2,694
3,019
0
25,715
W
Ao Kuang
nick_421x
Ao Kuang
6,811
1,692
0
1,718
8,252
7,371
4,778
4,324
3,549
31,578
0
W
Hercules
pakihassaan
Hercules
7,507
1,462
255
4,441
14,647
15,027
0
6,058
7,752
0
26,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,692
Gold Earned
39,811
222
Minions Killed
145
0
Camps Cleared
0
1,346,948
Distance Traveled
829,404
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,248
687
14
1
0
234,319
0
L
Baron Samedi
8,070
673
22
2
0
195,374
0
L
Aphrodite
8,138
678
49
4
0
216,559
2
W
Charon
9,105
759
17
1
0
277,156
0
W
Thanatos
9,784
815
46
4
0
293,994
1
L
Pele
6,627
552
0
0
0
944
0
W
Vulcan
9,286
774
69
6
0
256,103
0
L
Neith
8,728
727
60
5
0
182,208
0
W
Ao Kuang
9,829
819
54
5
0
251,052
0
W
Hercules
8,688
724
36
3
0
268,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role