Player Matchup

Sun Wukong
Sun Wukong
Kemaal
Sun Wukong
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 65L
1,390 Elo+
Solo
Maui
Maui
PostMasterP
Maui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 134L
1,350 Elo+
Solo
Odin
Odin
Youaintfromtexas
Odin
Level 20
God Stats
4W - 2L
1,767 SR
Queue Stats
223W - 242L
1,491 Elo+
Solo
Ishtar
Ishtar
dkoolaar
Ishtar
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 83L
1,370 Elo+
Party 2
Khepri
Khepri
otremblaster
Khepri
Level 29
God Stats
2W - 4L
1,508 SR
Queue Stats
274W - 284L
1,358 Elo+
Party 2
Team Averages
Level 43
1,555 SR
1,392 Elo+

VS

Team Averages
Level 74
1,496 SR
1,399 Elo+
Zeus
Zeus
AuroraCrafty
Zeus
Level 128
God Stats
2W - 1L
1,294 SR
Queue Stats
129W - 129L
1,475 Elo+
Party 3
Camazotz
Camazotz
CamjamXL
Camazotz
Level 59
God Stats
1W - 0L
1,308 SR
Queue Stats
9W - 16L
1,324 Elo+
Party 1
Pele
Pele
SnowyDunkey
Pele
Level 18
God Stats
2W - 0L
1,682 SR
Queue Stats
3W - 10L
1,219 Elo+
Party 1
Vulcan
Vulcan
TheRealSkoda
Vulcan
Level 102
God Stats
10W - 3L
1,576 SR
Queue Stats
126W - 122L
1,482 Elo+
Party 3
Poseidon
Poseidon
jeanps
Poseidon
Level 62
God Stats
3W - 3L
1,621 SR
Queue Stats
113W - 103L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kemaal
Sun Wukong
19
5 / 7 / 3
11,275
705
14,885
24,899
30,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

1
0 / 1 / 0
4,088
256
0
794
219
17
2 / 11 / 7
9,973
623
12,599
25,619
29,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
dkoolaar
Ishtar
18
4 / 12 / 5
11,161
698
15,755
21,343
9,534
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
20
3 / 7 / 4
10,744
672
5,951
30,739
32,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 22
12,822
801
28,755
10,784
5,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
CamjamXL
Camazotz
19
5 / 2 / 19
12,314
770
10,303
18,739
9,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 3 / 21
11,396
712
7,461
13,402
6,525
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
20
8 / 4 / 19
12,904
807
26,839
11,296
6,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
jeanps
Poseidon
20
13 / 3 / 17
14,372
898
22,891
14,781
7,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
136
14
Kills
38
38
Deaths
15
19
Assists
98
Player
Kills
Deaths
Assists
KDA
W
9
3
22
6.67
W
Camazotz
CamjamXL
Camazotz
5
2
19
7.25
L
Sun Wukong
Kemaal
Sun Wukong
5
7
3
0.93
L
0
1
0
0
W
3
3
21
4.5
W
Vulcan
8
4
19
4.38
L
2
11
7
0.5
L
Ishtar
dkoolaar
Ishtar
4
12
5
0.54
W
Poseidon
jeanps
Poseidon
13
3
17
7.17
L
Khepri
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,190
Damage
96,249
103,394
Taken
69,002
103,276
Mitigated
34,845
20,153
Healing
27,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,755
4,982
735
2,279
10,784
5,026
2,543
1,184
9,388
49,382
0
W
Camazotz
CamjamXL
Camazotz
10,303
1,795
1,259
7,291
18,739
9,339
1,331
1,378
17,121
0
21,293
L
Sun Wukong
Kemaal
Sun Wukong
14,885
2,165
49
6,925
24,899
30,889
0
17,449
7,115
0
31,538
L
0
0
0
0
794
219
0
794
0
0
0
W
7,461
1,969
232
2,926
13,402
6,525
1,348
1,586
11,600
0
18,766
W
Vulcan
26,839
9,749
2,841
1,785
11,296
6,279
1,480
403
10,829
53,695
0
L
12,599
590
767
3,749
25,619
29,655
0
19,858
5,606
1,180
21,254
L
Ishtar
dkoolaar
Ishtar
15,755
7,348
236
728
21,343
9,534
0
18,792
2,551
0
35,740
W
Poseidon
jeanps
Poseidon
22,891
4,635
1,136
7,419
14,781
7,676
3,735
1,978
12,579
53,700
0
L
Khepri
5,951
556
51
7,648
30,739
32,979
0
21,192
9,483
22,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,241
Gold Earned
63,808
121
Minions Killed
207
0
Camps Cleared
0
948,203
Distance Traveled
1,560,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,822
801
40
3
0
285,127
0
W
Camazotz
12,314
770
15
1
0
358,042
0
L
Sun Wukong
11,275
705
34
2
0
249,104
0
L
Maui
4,088
256
0
0
0
0
0
W
Pele
11,396
712
15
1
0
321,228
0
W
Vulcan
12,904
807
59
4
0
327,271
0
L
Odin
9,973
623
16
1
0
255,907
0
L
Ishtar
11,161
698
46
3
0
197,125
0
W
Poseidon
14,372
898
78
5
0
268,574
0
L
Khepri
10,744
672
25
2
0
246,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role