Player Matchup

Odin
Odin
DaMonsterr-
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Chaac
Chaac
DarkestHorizon
Chaac
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 36L
1,525 Elo+
Party 2
Medusa
Medusa
ELEMENTGOD96PYRO
Medusa
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Bakasura
Bakasura
MoshiMoshiDoppio
Bakasura
Level 145
God Stats
4W - 5L
1,474 SR
Queue Stats
202W - 170L
1,609 Elo+
Party 2
Kukulkan
Kukulkan
YaBoyDuwan
Kukulkan
Level 128
God Stats
14W - 11L
1,615 SR
Queue Stats
227W - 249L
1,386 Elo+
Solo
Team Averages
Level 91
1,518 SR
1,504 Elo+

VS

Team Averages
Level 59
1,574 SR
1,427 Elo+
King Arthur
King Arthur
CactusMeteor
King Arthur
Level 68
God Stats
72W - 101L
1,457 SR
Queue Stats
189W - 318L
1,325 Elo+
Solo
Anubis
Anubis
F6xRAGEQUITxF6
Anubis
Level 2
God Stats
5W - 3L
1,735 SR
Queue Stats
19W - 21L
1,526 Elo+
Solo
Ymir
Ymir
GlizzyChoker
Ymir
Level 39
God Stats
7W - 7L
1,681 SR
Queue Stats
295W - 280L
1,521 Elo+
Solo
Neith
Neith
Ldb Hunter
Neith
Level 67
God Stats
56W - 95L
1,395 SR
Queue Stats
105W - 161L
1,346 Elo+
Solo
Bastet
Bastet
kiiloo
Bastet
Level 120
God Stats
15W - 8L
1,601 SR
Queue Stats
299W - 331L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,427
643
2,434
8,238
6,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 7 / 5
7,833
783
10,349
16,061
18,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 6
7,307
731
6,718
10,984
4,212
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 4 / 6
8,168
817
11,801
15,601
9,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
YaBoyDuwan
Kukulkan
15
3 / 4 / 1
8,555
856
8,593
9,094
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CactusMeteor
King Arthur
13
2 / 2 / 10
7,418
742
6,465
10,411
7,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
10 / 1 / 6
9,388
939
15,139
8,559
5,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 2 / 14
8,270
827
8,014
12,734
13,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Neith
14
3 / 4 / 14
8,134
813
9,010
11,572
4,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
kiiloo
Bastet
17
9 / 2 / 8
9,441
944
13,781
11,858
5,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
11
Kills
25
25
Deaths
11
21
Assists
52
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CactusMeteor
King Arthur
2
2
10
3.5
L
0
6
3
0.25
L
3
7
5
0.79
L
1
4
6
1
W
10
1
6
13
W
1
2
14
4
W
Neith
3
4
14
2.5
L
4
4
6
1.75
L
Kukulkan
YaBoyDuwan
Kukulkan
3
4
1
0.88
W
Bastet
kiiloo
Bastet
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,895
Damage
52,409
59,978
Taken
55,134
42,284
Mitigated
36,355
7,756
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CactusMeteor
King Arthur
6,465
1,141
0
808
10,411
7,417
172
1,437
7,914
0
13,839
L
2,434
1,119
0
267
8,238
6,588
0
2,230
6,008
0
3,291
L
10,349
1,784
0
1,947
16,061
18,484
0
7,393
8,608
0
19,585
L
6,718
2,894
233
294
10,984
4,212
0
4,083
6,833
0
20,073
W
15,139
425
0
3,275
8,559
5,392
0
1,238
7,036
46,015
0
W
8,014
2,924
0
1,120
12,734
13,495
33
2,636
8,899
13,924
0
W
Neith
9,010
4,725
0
2,233
11,572
4,938
1,031
2,149
8,694
0
20,626
L
11,801
7,006
0
4,380
15,601
9,432
0
4,926
10,651
0
23,387
L
Kukulkan
YaBoyDuwan
Kukulkan
8,593
446
0
635
9,094
3,568
164
4,473
4,517
26,491
0
W
Bastet
kiiloo
Bastet
13,781
4,312
0
2,096
11,858
5,113
979
1,284
10,035
0
33,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,290
Gold Earned
42,651
161
Minions Killed
181
0
Camps Cleared
0
923,332
Distance Traveled
1,096,645
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,418
742
15
2
0
224,848
0
L
Odin
6,427
643
0
0
0
144,014
0
L
Chaac
7,833
783
21
2
0
193,539
0
L
Medusa
7,307
731
39
4
0
172,611
0
W
Anubis
9,388
939
80
8
0
210,419
0
W
Ymir
8,270
827
14
1
0
211,972
0
W
Neith
8,134
813
31
3
0
189,904
0
L
Bakasura
8,168
817
52
5
0
234,242
2
L
Kukulkan
8,555
856
49
5
0
178,926
0
W
Bastet
9,441
944
41
4
0
259,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role