Player Matchup

Ymir
Ymir
BalaramK1212
Ymir
Level 142
God Stats
1W - 2L
1,354 SR
Queue Stats
9W - 9L
1,653 Elo+
Party 3
Anhur
Anhur
OlTitos45
Anhur
Level 148
God Stats
0W - 1L
1,305 SR
Queue Stats
32W - 44L
1,416 Elo+
Party 3
Da Ji
Da Ji
j3asyy
Da Ji
Level 141
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 7L
1,284 Elo+
Party 3
King Arthur
King Arthur
mowg40
King Arthur
Level 67
God Stats
8W - 12L
1,425 SR
Queue Stats
36W - 45L
1,401 Elo+
Party 4
Poseidon
Poseidon
teksharkshadows
Poseidon
Level 107
God Stats
3W - 4L
1,160 SR
Queue Stats
161W - 166L
1,453 Elo+
Party 4
Team Averages
Level 121
1,347 SR
1,441 Elo+

VS

Team Averages
Level 88
1,565 SR
1,513 Elo+
Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Idlemask
Thor
Level 109
God Stats
13W - 12L
1,486 SR
Queue Stats
358W - 367L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
MarcoosCantu552
Sun Wukong
Level 89
God Stats
2W - 1L
1,738 SR
Queue Stats
209W - 229L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
hazocantu
Sylvanus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 281L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
idolHuang
Danzaburou
Level 15
God Stats
10W - 4L
1,602 SR
Queue Stats
100W - 102L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,115
470
4,590
8,816
7,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
OlTitos45
Anhur
12
2 / 1 / 3
6,997
538
5,873
7,205
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
j3asyy
Da Ji
13
3 / 3 / 2
7,360
566
6,862
13,013
5,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
mowg40
King Arthur
11
0 / 2 / 0
6,550
504
5,015
12,134
11,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
14
2 / 1 / 1
8,122
625
4,552
4,201
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 3 / 1
7,093
546
2,154
7,546
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
4 / 0 / 2
7,943
611
4,260
9,916
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
MarcoosCantu552
Sun Wukong
15
3 / 0 / 1
8,646
665
9,112
11,773
8,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
hazocantu
Sylvanus
11
1 / 2 / 2
6,834
526
3,225
8,540
6,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
idolHuang
Danzaburou
11
1 / 3 / 2
6,434
495
5,455
8,872
3,408
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
8
Kills
9
9
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
3
1
0.17
L
1
2
1
0.75
W
Thor
4
0
2
5
W
Sun Wukong
MarcoosCantu552
Sun Wukong
3
0
1
3.5
L
Anhur
OlTitos45
Anhur
2
1
3
3.5
W
Sylvanus
hazocantu
Sylvanus
1
2
2
1
W
Danzaburou
idolHuang
Danzaburou
1
3
2
0.67
L
Da Ji
j3asyy
Da Ji
3
3
2
1.33
L
King Arthur
mowg40
King Arthur
0
2
0
0
L
Poseidon
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,892
Damage
24,206
45,369
Taken
46,647
28,706
Mitigated
24,283
15,645
Healing
17,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,154
298
0
2,780
7,546
2,408
0
4,206
3,340
50,492
0
L
4,590
649
0
2,072
8,816
7,897
0
1,919
6,897
19,114
0
W
Thor
4,260
935
0
5,682
9,916
3,710
0
920
8,996
0
56,645
W
Sun Wukong
MarcoosCantu552
Sun Wukong
9,112
2,874
0
3,206
11,773
8,739
599
419
11,354
0
67,050
L
Anhur
OlTitos45
Anhur
5,873
3,327
0
4,055
7,205
2,387
132
1,186
6,019
0
53,598
W
Sylvanus
hazocantu
Sylvanus
3,225
1,415
734
2,326
8,540
6,018
240
2,091
6,449
22,785
0
W
Danzaburou
idolHuang
Danzaburou
5,455
2,911
0
3,012
8,872
3,408
851
1,925
6,947
0
39,496
L
Da Ji
j3asyy
Da Ji
6,862
2,630
0
5,718
13,013
5,418
0
322
12,691
0
64,495
L
King Arthur
mowg40
King Arthur
5,015
1,136
0
2,300
12,134
11,659
0
0
12,134
781
47,641
L
Poseidon
4,552
1,354
0
1,500
4,201
1,345
0
2,016
2,185
65,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,144
Gold Earned
36,950
432
Minions Killed
408
0
Camps Cleared
0
1,274,823
Distance Traveled
1,269,770
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,093
546
86
7
0
239,537
0
L
Ymir
6,115
470
15
1
0
255,876
1
W
Thor
7,943
611
94
7
0
300,487
0
W
Sun Wukong
8,646
665
126
10
0
244,527
1
L
Anhur
6,997
538
100
8
0
231,675
4
W
Sylvanus
6,834
526
34
3
0
237,609
2
W
Danzaburou
6,434
495
68
5
0
247,610
4
L
Da Ji
7,360
566
87
7
0
295,066
2
L
King Arthur
6,550
504
96
7
0
194,574
3
L
Poseidon
8,122
625
134
10
0
297,632
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role