Player Matchup

Persephone
Persephone
Hugo-Skye
Persephone
Level 141
God Stats
57W - 58L
1,532 SR
Queue Stats
779W - 811L
1,426 Elo+
Party 1
Charon
Charon
NetInstantanee
Charon
Level 113
God Stats
6W - 3L
1,431 SR
Queue Stats
255W - 301L
1,372 Elo+
Party 1
Anubis
Anubis
PseudOriginal
Anubis
Level 105
God Stats
41W - 41L
1,518 SR
Queue Stats
89W - 118L
1,432 Elo+
Party 1
Serqet
Serqet
Yc-ToXyKoZ-Yc
Serqet
Level 125
God Stats
2W - 1L
1,722 SR
Queue Stats
65W - 52L
1,535 Elo+
Party 1
Neith
Neith
iYanKiiZz_
Neith
Level 212
God Stats
14W - 14L
1,484 SR
Queue Stats
269W - 365L
1,406 Elo+
Party 1
Team Averages
Level 139
1,538 SR
1,434 Elo+

VS

Team Averages
Level 100
1,478 SR
1,426 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Fugitivetunic
Loki
Level 89
God Stats
6W - 5L
1,533 SR
Queue Stats
148W - 176L
1,412 Elo+
Party 2
Merlin
Merlin
HUNTELER
Merlin
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 114L
1,452 Elo+
Solo
Hades
Hades
ken_kaneki_2603
Hades
Level 46
God Stats
122W - 153L
1,402 SR
Queue Stats
125W - 161L
1,394 Elo+
Party 2
Cerberus
Cerberus
xXCRYSISXx0_4
Cerberus
Level 69
God Stats
93W - 108L
1,452 SR
Queue Stats
105W - 132L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Hugo-Skye
Persephone
11
3 / 1 / 9
7,107
646
8,039
4,203
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 3
6,947
632
2,928
5,818
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 1 / 2
7,785
708
6,158
5,698
3,042
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
5 / 0 / 3
6,336
576
3,008
4,746
1,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
13
3 / 0 / 0
7,398
673
2,454
4,332
1,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
1
0 / 0 / 0
3,869
352
0
704
140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 5 / 1
5,594
509
3,929
9,997
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
HUNTELER
Merlin
9
0 / 4 / 0
5,244
477
2,700
5,456
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 6 / 0
5,495
500
1,941
9,733
4,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cerberus
xXCRYSISXx0_4
Cerberus
7
1 / 3 / 1
4,692
427
1,131
9,125
3,990
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
18
Kills
2
2
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
L
0
5
1
0.1
L
Merlin
HUNTELER
Merlin
0
4
0
0
W
Persephone
Hugo-Skye
Persephone
3
1
9
7.5
W
2
0
3
3.5
W
5
1
2
6
W
5
0
3
6.5
W
Neith
3
0
0
3
L
1
6
0
0.17
L
Cerberus
xXCRYSISXx0_4
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,587
Damage
9,701
24,797
Taken
35,015
12,131
Mitigated
13,406
10,126
Healing
5,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
0
0
0
0
704
140
0
0
704
0
58
L
3,929
864
0
2,168
9,997
3,030
0
3,945
6,052
0
41,026
L
Merlin
HUNTELER
Merlin
2,700
162
0
230
5,456
1,700
0
2,358
3,098
28,441
0
W
Persephone
Hugo-Skye
Persephone
8,039
58
0
736
4,203
1,368
0
887
3,312
43,859
0
W
2,928
264
75
2,161
5,818
4,327
1,051
2,577
3,241
22,531
142
W
6,158
172
0
3,638
5,698
3,042
981
2,058
3,640
63,853
0
W
3,008
850
0
982
4,746
1,636
0
488
4,258
0
24,649
W
Neith
2,454
1,270
0
2,534
4,332
1,758
2,042
29
4,303
0
64,776
L
1,941
0
165
1,889
9,733
4,546
0
6,096
3,637
21,619
0
L
Cerberus
xXCRYSISXx0_4
Cerberus
1,131
0
81
1,453
9,125
3,990
0
4,759
4,366
8,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,573
Gold Earned
24,894
373
Minions Killed
187
0
Camps Cleared
0
943,056
Distance Traveled
928,283
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,869
352
0
0
0
29,090
0
L
Loki
5,594
509
72
7
0
246,049
0
L
Merlin
5,244
477
70
6
0
216,729
0
W
Persephone
7,107
646
63
6
0
215,499
0
W
Charon
6,947
632
31
3
0
200,180
4
W
Anubis
7,785
708
105
10
0
172,035
5
W
Serqet
6,336
576
40
4
0
172,431
0
W
Neith
7,398
673
134
12
0
182,911
0
L
Hades
5,495
500
36
3
0
200,206
0
L
Cerberus
4,692
427
9
1
0
236,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role