Player Matchup

Bellona
Bellona
 
Bellona
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
EmberWisks
Geb
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 33L
1,558 Elo+
Party 2
Skadi
Skadi
ReapersTea
Skadi
Level 87
God Stats
25W - 16L
1,537 SR
Queue Stats
64W - 68L
1,474 Elo+
Solo
Cupid
Cupid
RyuuYami66
Cupid
Level 48
God Stats
2W - 1L
1,765 SR
Queue Stats
5W - 4L
1,450 Elo+
Party 2
Merlin
Merlin
Tankboom10
Merlin
Level 103
God Stats
25W - 33L
1,249 SR
Queue Stats
142W - 153L
1,401 Elo+
Solo
Team Averages
Level 70
1,510 SR
1,477 Elo+

VS

Team Averages
Level 79
1,440 SR
1,483 Elo+
Neith
Neith
AB3Z_101
Neith
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 15L
1,634 Elo+
Solo
Pele
Pele
GNARCISSSIST
Pele
Level 26
God Stats
0W - 2L
1,336 SR
Queue Stats
4W - 12L
1,317 Elo+
Party 1
Poseidon
Poseidon
HARASSONFORD17
Poseidon
Level 6
God Stats
6W - 8L
1,449 SR
Queue Stats
6W - 14L
1,359 Elo+
Party 1
Maui
Maui
MorbidCuriousity
Maui
Level 106
God Stats
5W - 10L
1,413 SR
Queue Stats
388W - 379L
1,457 Elo+
Party 1
Aphrodite
Aphrodite
TilValhala
Aphrodite
Level 112
God Stats
57W - 59L
1,500 SR
Queue Stats
237W - 259L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 0 / 3
6,074
1,215
5,441
4,229
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 3
6,559
1,312
2,430
5,406
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
11
1 / 0 / 2
5,941
1,188
4,081
3,005
1,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cupid
10
0 / 0 / 4
5,626
1,125
1,776
2,035
759
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Tankboom10
Merlin
11
1 / 1 / 3
5,926
1,185
6,043
3,503
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

409

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AB3Z_101
Neith
10
0 / 1 / 2
5,491
1,098
1,215
2,115
871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 1
5,841
1,168
6,720
8,121
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
10
1 / 3 / 1
5,739
1,148
3,638
5,161
1,877
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 2
6,041
1,208
4,513
6,825
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
TilValhala
Aphrodite
9
0 / 0 / 0
4,943
989
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
6
Kills
2
2
Deaths
6
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
3
3.5
L
Neith
AB3Z_101
Neith
0
1
2
1
W
2
1
3
3.5
L
1
1
1
1.5
L
Poseidon
1
3
1
0.5
L
0
1
2
1
W
Skadi
1
0
2
2
W
Cupid
0
0
4
2
W
Merlin
Tankboom10
Merlin
1
1
3
2.5
L
Aphrodite
TilValhala
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,771
Damage
16,086
18,178
Taken
22,222
9,526
Mitigated
13,312
2,918
Healing
1,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,441
2,741
0
833
4,229
2,467
0
1,410
2,819
0
8,689
L
Neith
AB3Z_101
Neith
1,215
650
0
276
2,115
871
0
807
1,308
0
8,685
W
2,430
431
0
835
5,406
4,111
0
2,099
3,307
9,173
0
L
6,720
1,056
0
193
8,121
3,315
0
2,087
6,034
0
23,658
L
Poseidon
3,638
454
0
150
5,161
1,877
0
2,613
2,548
9,484
0
L
4,513
809
0
712
6,825
7,249
0
3,021
3,678
6,452
0
W
Skadi
4,081
1,555
0
440
3,005
1,020
0
1,851
1,154
0
15,534
W
Cupid
1,776
563
204
356
2,035
759
0
1,072
963
0
9,106
W
Merlin
Tankboom10
Merlin
6,043
298
0
250
3,503
1,169
0
1,719
1,784
17,147
0
L
Aphrodite
TilValhala
Aphrodite
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,126
Gold Earned
28,055
85
Minions Killed
71
7
Camps Cleared
3
486,258
Distance Traveled
331,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,074
1,215
8
2
1
95,136
0
L
Neith
5,491
1,098
14
3
1
52,093
0
W
Geb
6,559
1,312
1
0
0
114,052
0
L
Pele
5,841
1,168
30
6
1
101,660
0
L
Poseidon
5,739
1,148
23
5
1
84,399
0
L
Maui
6,041
1,208
4
1
0
92,855
0
W
Skadi
5,941
1,188
26
5
2
93,914
0
W
Cupid
5,626
1,125
19
4
3
87,137
0
W
Merlin
5,926
1,185
31
6
1
96,019
0
L
Aphrodite
4,943
989
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role