Player Matchup

Charon
Charon
SidePipes
Charon
Level 68
God Stats
2W - 0L
1,532 SR
Queue Stats
38W - 26L
1,437 Elo+
Party 2
Cernunnos
Cernunnos
TheyCallMeOath
Cernunnos
Level 101
God Stats
8W - 2L
1,516 SR
Queue Stats
58W - 43L
1,394 Elo+
Party 2
Sun Wukong
Sun Wukong
l3luurr
Sun Wukong
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,263 Elo+
Party 2
He Bo
He Bo
rogueisgod
He Bo
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 20L
1,178 Elo+
Party 2
Awilix
Awilix
thursdayyy
Awilix
Level 46
God Stats
4W - 5L
1,500 SR
Queue Stats
300W - 284L
1,486 Elo+
Solo
Team Averages
Level 56
1,510 SR
1,351 Elo+

VS

Team Averages
Level 33
1,427 SR
1,458 Elo+
Bellona
Bellona
Husslur
Bellona
Level 7
God Stats
0W - 1L
1,670 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MGT vs
Ah Muzen Cab
Level 59
God Stats
2W - 1L
1,425 SR
Queue Stats
45W - 30L
1,462 Elo+
Party 1
Bakasura
Bakasura
Soifome
Bakasura
Level 15
God Stats
0W - 1L
1,670 SR
Queue Stats
1W - 6L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
TheMuffinMan244
Kukulkan
Level 46
God Stats
0W - 3L
1,171 SR
Queue Stats
103W - 83L
1,507 Elo+
Solo
Heimdallr
Heimdallr
Venofy_
Heimdallr
Level 40
God Stats
0W - 5L
1,200 SR
Queue Stats
40W - 52L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
SidePipes
Charon
15
1 / 1 / 7
10,504
525
10,925
15,867
17,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
TheyCallMeOath
Cernunnos
19
7 / 0 / 0
11,715
586
17,739
16,769
8,598
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
l3luurr
Sun Wukong
17
8 / 1 / 2
11,256
563
16,647
17,356
17,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

He Bo
16
4 / 2 / 2
10,518
526
6,710
6,304
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
thursdayyy
Awilix
19
4 / 2 / 2
12,063
603
5,331
14,812
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Husslur
Bellona
14
2 / 7 / 1
8,536
427
10,963
23,786
26,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
MGT vs
Ah Muzen Cab
14
0 / 5 / 0
8,296
415
6,364
17,668
6,780
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bakasura
Soifome
Bakasura
14
0 / 5 / 1
8,494
425
5,729
13,825
5,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
14
4 / 5 / 1
9,595
480
7,418
12,166
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Venofy_
Heimdallr
13
0 / 2 / 2
7,963
398
7,338
12,421
5,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
24
Kills
6
6
Deaths
24
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Husslur
Bellona
2
7
1
0.36
L
Ah Muzen Cab
MGT vs
Ah Muzen Cab
0
5
0
0
W
Charon
SidePipes
Charon
1
1
7
4.5
L
Bakasura
Soifome
Bakasura
0
5
1
0.1
L
Kukulkan
4
5
1
0.9
W
Cernunnos
TheyCallMeOath
Cernunnos
7
0
0
7
L
Heimdallr
Venofy_
Heimdallr
0
2
2
0.5
W
Sun Wukong
l3luurr
Sun Wukong
8
1
2
9
W
He Bo
4
2
2
2.5
W
Awilix
thursdayyy
Awilix
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,352
Damage
37,812
71,108
Taken
79,866
53,076
Mitigated
48,939
21,758
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Husslur
Bellona
10,963
5,062
0
4,027
23,786
26,126
534
2,505
21,065
0
48,027
L
Ah Muzen Cab
MGT vs
Ah Muzen Cab
6,364
2,523
0
2,902
17,668
6,780
590
2,549
15,119
0
55,558
W
Charon
SidePipes
Charon
10,925
2,213
374
2,753
15,867
17,039
1,625
2,776
12,997
36,319
0
L
Bakasura
Soifome
Bakasura
5,729
3,901
0
350
13,825
5,711
728
2,969
10,856
0
57,259
L
Kukulkan
7,418
1,884
0
1,920
12,166
5,108
598
5,255
6,911
59,310
0
W
Cernunnos
TheyCallMeOath
Cernunnos
17,739
10,071
0
11,107
16,769
8,598
4,184
1,380
15,389
0
120,768
L
Heimdallr
Venofy_
Heimdallr
7,338
2,800
0
4,387
12,421
5,214
0
4,453
7,968
0
60,166
W
Sun Wukong
l3luurr
Sun Wukong
16,647
4,322
0
3,836
17,356
17,863
1,014
337
16,633
0
69,860
W
He Bo
6,710
100
0
688
6,304
2,379
2,326
1,665
4,639
63,636
0
W
Awilix
thursdayyy
Awilix
5,331
2,084
0
3,000
14,812
7,197
0
2,231
12,581
0
123,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,056
Gold Earned
42,884
629
Minions Killed
435
0
Camps Cleared
0
2,061,068
Distance Traveled
1,843,098
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,536
427
63
3
0
372,778
0
L
Ah Muzen Cab
8,296
415
83
4
0
372,836
4
W
Charon
10,504
525
53
3
0
374,073
3
L
Bakasura
8,494
425
105
5
0
452,919
0
L
Kukulkan
9,595
480
98
5
0
343,582
0
W
Cernunnos
11,715
586
198
10
0
425,044
0
L
Heimdallr
7,963
398
86
4
0
300,983
1
W
Sun Wukong
11,256
563
105
5
0
394,878
0
W
He Bo
10,518
526
108
5
0
396,338
3
W
Awilix
12,063
603
165
8
0
470,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role