Player Matchup

Arachne
Arachne
BaronVonWaffles
Arachne
Level 125
God Stats
3W - 2L
1,630 SR
Queue Stats
77W - 75L
1,574 Elo+
Party 2
Hachiman
Hachiman
Sapient-Android
Hachiman
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
409W - 412L
1,521 Elo+
Party 2
Anubis
Anubis
Schaust123
Anubis
Level 131
God Stats
24W - 19L
1,621 SR
Queue Stats
41W - 40L
1,525 Elo+
Solo
Sobek
Sobek
Tacticalfusion2
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,397 Elo+
Solo
Hercules
Hercules
games_haven
Hercules
Level 155
God Stats
8W - 12L
1,467 SR
Queue Stats
493W - 514L
1,501 Elo+
Party 2
Team Averages
Level 130
1,544 SR
1,504 Elo+

VS

Team Averages
Level 126
1,567 SR
1,511 Elo+
Ra
Ra
IYvng-CamboI
Ra
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KingSwae
Morgan Le Fay
Level 104
God Stats
9W - 15L
1,423 SR
Queue Stats
106W - 112L
1,448 Elo+
Party 1
Medusa
Medusa
kurakeen
Medusa
Level 143
God Stats
28W - 26L
1,502 SR
Queue Stats
281W - 281L
1,506 Elo+
Solo
Charon
Charon
x206king
Charon
Level 127
God Stats
5W - 1L
1,887 SR
Queue Stats
110W - 114L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
xsobax
Ne Zha
Level 149
God Stats
2W - 1L
1,525 SR
Queue Stats
528W - 507L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,543
954
5,183
13,292
9,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
15
1 / 2 / 2
10,087
1,009
7,427
7,138
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Schaust123
Anubis
15
1 / 9 / 2
9,647
965
8,247
15,647
7,609
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 5 / 3
9,237
924
5,264
16,450
18,571
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
games_haven
Hercules
15
1 / 1 / 2
9,759
976
4,715
13,089
14,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

177

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
11,442
1,144
13,181
6,493
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
KingSwae
Morgan Le Fay
16
6 / 0 / 13
11,066
1,107
14,309
6,741
3,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
kurakeen
Medusa
17
4 / 1 / 13
10,590
1,059
12,396
7,480
3,442
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
x206king
Charon
17
0 / 0 / 20
11,438
1,144
10,287
7,728
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
xsobax
Ne Zha
16
4 / 1 / 9
10,293
1,029
10,837
4,760
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
86
4
Kills
21
21
Deaths
4
11
Assists
65
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
7
2
10
6
W
Morgan Le Fay
KingSwae
Morgan Le Fay
6
0
13
12.5
L
Hachiman
1
2
2
1
L
Anubis
Schaust123
Anubis
1
9
2
0.22
L
0
5
3
0.3
L
Hercules
games_haven
Hercules
1
1
2
2
W
Medusa
kurakeen
Medusa
4
1
13
10.5
W
Charon
x206king
Charon
0
0
20
10
W
Ne Zha
xsobax
Ne Zha
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,836
Damage
61,010
65,616
Taken
33,202
52,017
Mitigated
23,491
5,396
Healing
5,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,183
3,486
0
1,387
13,292
9,024
0
8,305
4,826
0
8,073
W
13,181
636
1,616
2,050
6,493
4,244
0
2,448
3,919
38,731
0
W
Morgan Le Fay
KingSwae
Morgan Le Fay
14,309
1,862
0
800
6,741
3,295
0
3,269
3,382
31,018
0
L
Hachiman
7,427
2,882
0
0
7,138
2,730
0
4,367
2,771
0
57,714
L
Anubis
Schaust123
Anubis
8,247
179
0
2,158
15,647
7,609
0
7,214
8,433
39,468
0
L
5,264
41
0
331
16,450
18,571
0
10,956
5,494
9,253
0
L
Hercules
games_haven
Hercules
4,715
900
0
1,520
13,089
14,083
0
6,956
6,133
92
13,673
W
Medusa
kurakeen
Medusa
12,396
6,808
0
308
7,480
3,442
0
4,115
3,275
0
28,923
W
Charon
x206king
Charon
10,287
2,241
0
862
7,728
9,993
0
2,895
4,695
22,172
37
W
Ne Zha
xsobax
Ne Zha
10,837
2,400
0
263
4,760
2,517
0
896
3,769
0
25,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,273
Gold Earned
54,829
217
Minions Killed
222
4
Camps Cleared
9
949,823
Distance Traveled
1,025,977
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,543
954
10
1
1
210,424
2
W
Ra
11,442
1,144
67
7
3
198,038
0
W
Morgan Le Fay
11,066
1,107
45
5
3
206,646
0
L
Hachiman
10,087
1,009
108
11
2
189,234
0
L
Anubis
9,647
965
63
6
0
162,989
0
L
Sobek
9,237
924
8
1
0
181,253
0
L
Hercules
9,759
976
28
3
1
205,923
0
W
Medusa
10,590
1,059
38
4
3
202,982
0
W
Charon
11,438
1,144
34
3
0
210,016
0
W
Ne Zha
10,293
1,029
38
4
0
208,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role