Player Matchup

Charon
Charon
Azapata4
Charon
Level 148
God Stats
1W - 1L
1,184 SR
Queue Stats
54W - 55L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
Cosmictongue
Sun Wukong
Level 24
God Stats
7W - 2L
1,714 SR
Queue Stats
34W - 30L
1,529 Elo+
Party 1
Rama
Rama
JustxYuri
Rama
Level 159
God Stats
2W - 3L
1,425 SR
Queue Stats
242W - 228L
1,521 Elo+
Party 2
Anubis
Anubis
NotNoctisLucis
Anubis
Level 109
God Stats
13W - 3L
1,562 SR
Queue Stats
88W - 83L
1,395 Elo+
Solo
Thanatos
Thanatos
Stone BALD
Thanatos
Level 127
God Stats
8W - 6L
1,604 SR
Queue Stats
114W - 103L
1,497 Elo+
Party 2
Team Averages
Level 113
1,498 SR
1,495 Elo+

VS

Team Averages
Level 150
1,542 SR
1,488 Elo+
Discordia
Discordia
A TR0N
Discordia
Level 157
God Stats
7W - 10L
1,721 SR
Queue Stats
393W - 514L
1,494 Elo+
Party 3
Sylvanus
Sylvanus
DamagedGnome
Sylvanus
Level 106
God Stats
18W - 22L
1,468 SR
Queue Stats
186W - 191L
1,483 Elo+
Party 4
Kali
Kali
IriaZeph
Kali
Level 158
God Stats
21W - 14L
1,382 SR
Queue Stats
253W - 267L
1,500 Elo+
Solo
Charybdis
Charybdis
malstrxx
Charybdis
Level 151
God Stats
29W - 14L
1,651 SR
Queue Stats
278W - 278L
1,468 Elo+
Party 4
Maui
Maui
sqwrrel
Maui
Level 178
God Stats
55W - 80L
1,485 SR
Queue Stats
383W - 478L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Azapata4
Charon
7
0 / 0 / 6
5,357
536
5,299
9,614
5,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Cosmictongue
Sun Wukong
11
1 / 1 / 3
6,283
628
3,680
6,694
4,613
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
10
3 / 0 / 2
5,544
554
7,159
6,672
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 4
6,353
635
2,654
5,325
2,452
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Stone BALD
Thanatos
10
11 / 1 / 1
6,936
694
6,038
7,269
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A TR0N
Discordia
10
0 / 2 / 1
5,463
546
2,679
4,361
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
DamagedGnome
Sylvanus
9
1 / 4 / 0
5,151
515
2,560
7,656
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
9
2 / 3 / 0
5,291
529
1,628
7,522
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
malstrxx
Charybdis
7
0 / 3 / 0
4,324
432
5,825
7,874
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
sqwrrel
Maui
7
0 / 3 / 0
4,618
462
2,540
8,436
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
3
4
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
A TR0N
Discordia
0
2
1
0.25
W
Charon
Azapata4
Charon
0
0
6
3
W
Sun Wukong
Cosmictongue
Sun Wukong
1
1
3
2.5
L
Sylvanus
DamagedGnome
Sylvanus
1
4
0
0.25
L
Kali
2
3
0
0.67
W
Rama
3
0
2
4
W
0
2
4
1
W
Thanatos
Stone BALD
Thanatos
11
1
1
11.5
L
Charybdis
malstrxx
Charybdis
0
3
0
0
L
Maui
sqwrrel
Maui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,830
Damage
15,232
35,574
Taken
35,849
17,010
Mitigated
15,764
17,138
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
A TR0N
Discordia
2,679
53
0
510
4,361
1,005
0
1,375
2,986
37,509
0
W
Charon
Azapata4
Charon
5,299
1,711
1,048
2,410
9,614
5,121
0
1,930
7,684
19,372
0
W
Sun Wukong
Cosmictongue
Sun Wukong
3,680
1,011
0
1,774
6,694
4,613
0
2,284
4,410
0
43,205
L
Sylvanus
DamagedGnome
Sylvanus
2,560
1,039
60
1,652
7,656
4,686
0
0
7,656
22,838
5,756
L
Kali
1,628
626
15
2,377
7,522
2,597
0
1,938
5,580
0
18,688
W
Rama
7,159
5,890
0
3,448
6,672
2,303
0
355
6,317
0
36,142
W
2,654
0
0
2,405
5,325
2,452
343
2,610
2,715
45,168
0
W
Thanatos
Stone BALD
Thanatos
6,038
1,138
0
6,053
7,269
2,521
0
525
6,696
0
36,458
L
Charybdis
malstrxx
Charybdis
5,825
3,333
0
2,805
7,874
2,514
0
2,381
5,493
0
27,158
L
Maui
sqwrrel
Maui
2,540
1,005
0
2,205
8,436
4,962
0
2,292
6,144
14,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,473
Gold Earned
24,847
303
Minions Killed
215
0
Camps Cleared
0
991,039
Distance Traveled
852,041
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,463
546
68
7
0
177,096
1
W
Charon
5,357
536
18
2
0
209,105
4
W
Sun Wukong
6,283
628
83
8
0
184,119
0
L
Sylvanus
5,151
515
53
5
0
153,791
3
L
Kali
5,291
529
27
3
0
162,645
0
W
Rama
5,544
554
53
5
0
185,684
1
W
Anubis
6,353
635
86
9
0
184,854
0
W
Thanatos
6,936
694
63
6
0
227,277
0
L
Charybdis
4,324
432
52
5
0
177,219
1
L
Maui
4,618
462
15
2
0
181,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role