Player Matchup

Pele
Pele
Devokitame
Pele
Level 142
God Stats
2W - 3L
1,703 SR
Queue Stats
199W - 199L
1,466 Elo+
Solo
Yu Huang
Yu Huang
DrFluffykinsPHD
Yu Huang
Level 159
God Stats
0W - 3L
1,202 SR
Queue Stats
390W - 396L
1,534 Elo+
Solo
Merlin
Merlin
Hex_17_alv
Merlin
Level 145
God Stats
42W - 35L
1,529 SR
Queue Stats
259W - 278L
1,468 Elo+
Solo
Neith
Neith
HuangDii
Neith
Level 135
God Stats
11W - 15L
1,539 SR
Queue Stats
337W - 323L
1,501 Elo+
Solo
Amaterasu
Amaterasu
Hurrzayy
Amaterasu
Level 88
God Stats
2W - 1L
1,792 SR
Queue Stats
137W - 149L
1,475 Elo+
Solo
Team Averages
Level 134
1,553 SR
1,489 Elo+

VS

Team Averages
Level 109
1,544 SR
1,521 Elo+
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dedsingatorix
Cu Chulainn
Level 116
God Stats
31W - 28L
1,560 SR
Queue Stats
289W - 262L
1,533 Elo+
Solo
Ix Chel
Ix Chel
phrygiann
Ix Chel
Level 99
God Stats
25W - 19L
1,659 SR
Queue Stats
379W - 358L
1,606 Elo+
Solo
Cabrakan
Cabrakan
zinkey
Cabrakan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,552
1,069
8,049
10,112
4,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
12
0 / 0 / 0
5,621
703
0
0
0
Merlin
Hex_17_alv
Merlin
14
2 / 3 / 2
9,073
1,134
10,777
8,941
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
HuangDii
Neith
14
0 / 1 / 3
8,432
1,054
6,781
7,617
3,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Hurrzayy
Amaterasu
14
2 / 1 / 3
8,832
1,104
3,821
9,821
7,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

281

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
2 / 0 / 5
8,952
1,119
5,514
6,807
5,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
 
Hera
14
1 / 3 / 4
8,597
1,075
7,482
6,948
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Dedsingatorix
Cu Chulainn
14
0 / 0 / 6
8,066
1,008
6,154
5,959
6,411
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
phrygiann
Ix Chel
14
4 / 2 / 3
9,334
1,167
11,409
6,088
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
zinkey
Cabrakan
14
1 / 1 / 4
8,124
1,016
3,975
8,046
10,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
8
8
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
0
5
4.5
W
Hera
 
Hera
1
3
4
1
W
Cu Chulainn
Dedsingatorix
Cu Chulainn
0
0
6
3
L
2
3
1
0.83
L
Yu Huang
0
0
0
0
L
Merlin
Hex_17_alv
Merlin
2
3
2
1
L
Neith
HuangDii
Neith
0
1
3
1.5
L
Amaterasu
Hurrzayy
Amaterasu
2
1
3
3.5
W
Ix Chel
phrygiann
Ix Chel
4
2
3
2.75
W
Cabrakan
zinkey
Cabrakan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,428
Damage
34,534
36,491
Taken
33,848
17,857
Mitigated
27,968
3,147
Healing
1,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,514
471
0
189
6,807
5,107
0
1,451
5,356
0
21,523
W
Hera
 
Hera
7,482
1,951
0
0
6,948
2,926
0
3,245
3,703
32,575
0
W
Cu Chulainn
Dedsingatorix
Cu Chulainn
6,154
570
0
0
5,959
6,411
0
1,368
4,591
0
18,876
L
8,049
1,734
0
1,029
10,112
4,053
0
5,536
4,414
0
23,175
L
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Hex_17_alv
Merlin
10,777
131
0
0
8,941
3,604
0
6,014
2,659
38,252
0
L
Neith
HuangDii
Neith
6,781
3,459
0
908
7,617
3,039
0
3,810
3,705
0
24,340
L
Amaterasu
Hurrzayy
Amaterasu
3,821
1,080
0
1,210
9,821
7,161
0
6,836
2,819
0
8,859
W
Ix Chel
phrygiann
Ix Chel
11,409
992
920
839
6,088
2,547
0
3,364
2,724
23,171
0
W
Cabrakan
zinkey
Cabrakan
3,975
457
0
0
8,046
10,977
0
1,356
6,690
6,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,510
Gold Earned
43,073
158
Minions Killed
168
6
Camps Cleared
6
663,300
Distance Traveled
814,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,952
1,119
53
7
2
180,970
0
W
Hera
8,597
1,075
51
6
2
140,894
0
W
Cu Chulainn
8,066
1,008
14
2
2
186,360
0
L
Pele
8,552
1,069
22
3
2
149,062
0
L
Yu Huang
5,621
703
0
0
0
0
0
L
Merlin
9,073
1,134
76
10
2
163,102
0
L
Neith
8,432
1,054
51
6
2
170,429
0
L
Amaterasu
8,832
1,104
9
1
0
180,707
0
W
Ix Chel
9,334
1,167
43
5
0
166,753
0
W
Cabrakan
8,124
1,016
7
1
0
139,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role