Player Matchup

Kukulkan
Kukulkan
Silver IV
HatersJordan28
Kukulkan
Silver IV
Level 126
God Stats
14W - 5L
1,518 SR
Queue Stats
153W - 184L
975 MMR
Solo
Ares
Ares
Silver IV
TameTheUniverse
Ares
Silver IV
Level 146
God Stats
2W - 3L
1,516 SR
Queue Stats
36W - 54L
764 MMR
Solo
Hou Yi
Hou Yi
Silver III
slapmyhiney
Hou Yi
Silver III
Level 81
God Stats
12W - 7L
1,559 SR
Queue Stats
53W - 64L
955 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,531 SR
898 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 81
1,537 SR
888 MMR
Scylla
Scylla
Silver III
BillyForLife
Scylla
Silver III
Level 48
God Stats
33W - 32L
1,637 SR
Queue Stats
147W - 163L
1,005 MMR
Solo
Cerberus
Cerberus
Silver V
HeadlessJack423
Cerberus
Silver V
Level 129
God Stats
1W - 3L
1,407 SR
Queue Stats
129W - 172L
666 MMR
Solo
Hachiman
Hachiman
Silver II
Zeptil
Hachiman
Silver II
Level 67
God Stats
16W - 13L
1,567 SR
Queue Stats
56W - 78L
992 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 1 / 12
11,079
923
9,385
6,273
2,776
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 11
9,521
793
4,048
10,184
11,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
16
17 / 3 / 1
12,654
1,055
22,251
11,376
5,467
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
BacchusAchillesAtlasDanzaburouBaba Yaga

VS

Bans
ChaacCthulhuKuzenboKumbhakarnaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 6 / 3
9,124
760
7,187
10,256
4,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
11
1 / 6 / 2
9,143
762
4,629
15,408
15,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Zeptil
Hachiman
13
3 / 8 / 2
10,121
843
7,278
15,803
6,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
20
Kills
6
6
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
6
3
0.58
W
Kukulkan
3
1
12
9
L
Cerberus
1
6
2
0.33
W
0
2
11
2.75
L
Hachiman
Zeptil
Hachiman
3
8
2
0.5
W
Hou Yi
17
3
1
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,684
Damage
19,094
27,833
Taken
41,467
19,920
Mitigated
25,912
5,853
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,187
1,334
0
914
10,256
4,170
350
3,897
6,296
25,131
0
W
Kukulkan
9,385
856
0
1,339
6,273
2,776
391
2,927
3,302
55,734
0
L
Cerberus
4,629
105
0
1,724
15,408
15,235
65
4,027
11,381
15,469
471
W
4,048
543
0
1,205
10,184
11,677
334
3,856
6,328
16,517
0
L
Hachiman
Zeptil
Hachiman
7,278
4,459
0
3,616
15,803
6,507
847
6,202
9,601
0
32,843
W
Hou Yi
22,251
14,996
0
3,309
11,376
5,467
2,388
4,872
6,432
0
64,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,254
Gold Earned
28,388
164
Minions Killed
106
0
Camps Cleared
0
647,913
Distance Traveled
532,187
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,124
760
40
3
0
202,449
1
W
Kukulkan
11,079
923
86
7
0
219,775
0
L
Cerberus
9,143
762
34
3
0
147,458
0
W
Ares
9,521
793
23
2
0
222,622
7
L
Hachiman
10,121
843
32
3
0
182,280
0
W
Hou Yi
12,654
1,055
55
5
0
205,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role