Player Matchup

The Morrigan
The Morrigan
Black Death 167
The Morrigan
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 136L
1,332 Elo+
Party 1
Baron Samedi
Baron Samedi
DoomShepherd
Baron Samedi
Level 129
God Stats
2W - 1L
1,288 SR
Queue Stats
85W - 116L
1,333 Elo+
Party 1
Pele
Pele
GotMeBrikdUp
Pele
Level 137
God Stats
1W - 1L
1,558 SR
Queue Stats
10W - 37L
1,288 Elo+
Party 1
Achilles
Achilles
ITh3 R3d D3vilI
Achilles
Level 69
God Stats
0W - 2L
1,348 SR
Queue Stats
22W - 39L
1,268 Elo+
Party 1
Danzaburou
Danzaburou
cody11655
Danzaburou
Level 62
God Stats
2W - 8L
1,397 SR
Queue Stats
64W - 116L
1,249 Elo+
Party 1
Team Averages
Level 106
1,418 SR
1,294 Elo+

VS

Team Averages
Level 118
1,645 SR
1,521 Elo+
Ra
Ra
IlIllIIIllIv869
Ra
Level 121
God Stats
9W - 7L
1,529 SR
Queue Stats
308W - 326L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
MonkeeMoves
Sun Wukong
Level 108
God Stats
3W - 1L
1,634 SR
Queue Stats
158W - 146L
1,496 Elo+
Party 2
Charon
Charon
Onewarzone
Charon
Level 106
God Stats
2W - 0L
1,706 SR
Queue Stats
14W - 13L
1,547 Elo+
Solo
Ah Puch
Ah Puch
Quilamar
Ah Puch
Level 126
God Stats
10W - 6L
1,712 SR
Queue Stats
235W - 196L
1,555 Elo+
Solo
Medusa
Medusa
jagsman119
Medusa
Level 128
God Stats
6W - 2L
1,644 SR
Queue Stats
146W - 114L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Black Death 167
The Morrigan
11
0 / 6 / 1
7,011
438
4,543
10,374
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
DoomShepherd
Baron Samedi
12
1 / 7 / 3
7,330
458
5,215
12,763
8,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
4 / 4 / 0
8,237
515
8,818
16,345
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
13
1 / 5 / 0
7,735
483
10,091
19,405
17,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
cody11655
Danzaburou
11
1 / 0 / 0
7,084
443
1,145
7,179
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 2
10,380
649
10,705
13,159
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MonkeeMoves
Sun Wukong
14
0 / 0 / 4
8,540
534
8,401
14,063
12,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charon
Onewarzone
Charon
12
1 / 3 / 10
8,302
519
4,493
10,996
8,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Quilamar
Ah Puch
16
7 / 0 / 5
9,953
622
13,372
10,664
4,399
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
jagsman119
Medusa
14
3 / 1 / 4
8,732
546
8,161
8,564
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
22
22
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Black Death 167
The Morrigan
0
6
1
0.08
L
Baron Samedi
DoomShepherd
Baron Samedi
1
7
3
0.36
L
4
4
0
1
L
Achilles
1
5
0
0.2
W
11
3
2
4
W
Sun Wukong
MonkeeMoves
Sun Wukong
0
0
4
2
W
Charon
Onewarzone
Charon
1
3
10
2
W
Ah Puch
Quilamar
Ah Puch
7
0
5
9.5
L
Danzaburou
cody11655
Danzaburou
1
0
0
1
W
Medusa
jagsman119
Medusa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,812
Damage
45,132
66,066
Taken
57,446
37,821
Mitigated
33,961
12,371
Healing
21,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Black Death 167
The Morrigan
4,543
1,245
0
1,330
10,374
3,977
473
6,864
3,510
39,619
0
L
Baron Samedi
DoomShepherd
Baron Samedi
5,215
479
701
2,764
12,763
8,222
507
6,398
6,365
29,756
0
L
8,818
2,551
0
2,545
16,345
5,862
0
8,314
7,774
0
49,868
L
Achilles
10,091
1,866
0
2,891
19,405
17,166
0
4,951
14,227
0
47,112
W
10,705
460
465
6,372
13,159
5,657
0
1,816
11,275
87,568
0
W
Sun Wukong
MonkeeMoves
Sun Wukong
8,401
1,701
0
4,187
14,063
12,110
0
332
13,731
0
55,730
W
Charon
Onewarzone
Charon
4,493
450
1,552
1,913
10,996
8,344
438
3,886
7,026
28,128
0
W
Ah Puch
Quilamar
Ah Puch
13,372
512
0
6,780
10,664
4,399
940
2,429
8,093
82,242
0
L
Danzaburou
cody11655
Danzaburou
1,145
319
0
2,140
7,179
2,594
0
1,874
5,305
0
31,517
W
Medusa
jagsman119
Medusa
8,161
2,673
0
150
8,564
3,451
0
1,121
7,423
0
76,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,397
Gold Earned
45,907
349
Minions Killed
490
0
Camps Cleared
0
1,463,760
Distance Traveled
1,626,665
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,011
438
88
6
0
277,760
4
L
Baron Samedi
7,330
458
63
4
0
286,570
6
L
Pele
8,237
515
72
5
0
354,444
4
L
Achilles
7,735
483
61
4
0
266,050
0
W
Ra
10,380
649
126
8
0
351,511
1
W
Sun Wukong
8,540
534
100
6
0
333,621
4
W
Charon
8,302
519
43
3
0
286,257
0
W
Ah Puch
9,953
622
118
7
0
329,535
4
L
Danzaburou
7,084
443
65
4
0
278,936
1
W
Medusa
8,732
546
103
6
0
325,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role