Player Matchup

Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
 
Charon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Axattack27
Danzaburou
Level 82
God Stats
90W - 70L
1,564 SR
Queue Stats
145W - 123L
1,463 Elo+
Solo
Achilles
Achilles
Racheal_Gardner
Achilles
Level 103
God Stats
0W - 2L
1,476 SR
Queue Stats
99W - 128L
1,422 Elo+
Party 2
Bakasura
Bakasura
ambome
Bakasura
Level 108
God Stats
1W - 4L
1,438 SR
Queue Stats
157W - 154L
1,446 Elo+
Solo
Team Averages
Level 100
1,496 SR
1,466 Elo+

VS

Team Averages
Level 88
1,672 SR
1,554 Elo+
Zhong Kui
Zhong Kui
Beninewolf
Zhong Kui
Level 68
God Stats
18W - 9L
1,729 SR
Queue Stats
71W - 73L
1,476 Elo+
Solo
Artemis
Artemis
GBishounen
Artemis
Level 87
God Stats
13W - 8L
1,773 SR
Queue Stats
512W - 475L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
Socialie
Gilgamesh
Level 104
God Stats
6W - 5L
1,649 SR
Queue Stats
78W - 59L
1,655 Elo+
Party 1
Athena
Athena
SuaveBluegill
Athena
Level 82
God Stats
9W - 4L
1,738 SR
Queue Stats
64W - 44L
1,655 Elo+
Party 1
Kukulkan
Kukulkan
maxcmuhm
Kukulkan
Level 101
God Stats
2W - 1L
1,472 SR
Queue Stats
17W - 9L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 0 / 0
3,966
793
1,950
2,549
1,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon
 
Charon
6
1 / 0 / 1
3,805
761
1,336
3,451
1,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Axattack27
Danzaburou
1
0 / 0 / 0
2,541
508
0
0
0
Achilles
6
0 / 0 / 0
3,761
752
1,766
5,266
3,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
ambome
Bakasura
6
1 / 0 / 0
3,556
711
1,405
4,030
1,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Beninewolf
Zhong Kui
6
0 / 0 / 0
3,622
724
1,035
2,346
1,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
GBishounen
Artemis
5
0 / 1 / 0
3,348
670
1,784
3,017
840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Socialie
Gilgamesh
7
0 / 0 / 0
3,905
781
2,935
3,376
2,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 1 / 0
3,600
720
923
4,212
2,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
maxcmuhm
Kukulkan
7
0 / 0 / 0
3,689
738
1,421
2,458
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
L
Charon
 
Charon
1
0
1
1.5
L
Danzaburou
Axattack27
Danzaburou
0
0
0
0
W
Zhong Kui
Beninewolf
Zhong Kui
0
0
0
0
W
Artemis
GBishounen
Artemis
0
1
0
0
L
Achilles
0
0
0
0
W
Gilgamesh
Socialie
Gilgamesh
0
0
0
0
W
0
1
0
0
L
Bakasura
ambome
Bakasura
1
0
0
1
W
Kukulkan
maxcmuhm
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,457
Damage
8,098
15,296
Taken
15,409
7,350
Mitigated
7,517
5,247
Healing
3,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,950
101
0
1,210
2,549
1,197
0
1,752
797
27,909
0
L
Charon
 
Charon
1,336
213
370
1,193
3,451
1,710
0
927
2,524
10,497
0
L
Danzaburou
Axattack27
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
Beninewolf
Zhong Kui
1,035
149
0
554
2,346
1,722
0
230
2,096
19,636
0
W
Artemis
GBishounen
Artemis
1,784
585
0
706
3,017
840
104
572
2,310
0
18,191
L
Achilles
1,766
384
0
1,056
5,266
3,183
0
0
4,823
0
20,579
W
Gilgamesh
Socialie
Gilgamesh
2,935
1,225
0
774
3,376
2,007
0
0
3,376
0
19,917
W
923
271
0
1,448
4,212
2,374
242
764
3,288
9,113
0
L
Bakasura
ambome
Bakasura
1,405
989
0
1,418
4,030
1,260
0
724
3,306
0
10,967
W
Kukulkan
maxcmuhm
Kukulkan
1,421
94
0
255
2,458
574
0
1,720
738
22,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,629
Gold Earned
18,164
146
Minions Killed
175
0
Camps Cleared
0
443,405
Distance Traveled
542,134
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,966
793
58
12
0
99,777
0
L
Charon
3,805
761
11
2
0
95,048
0
L
Danzaburou
2,541
508
0
0
0
0
0
W
Zhong Kui
3,622
724
35
7
0
122,089
0
W
Artemis
3,348
670
35
7
0
93,539
0
L
Achilles
3,761
752
47
9
0
110,509
0
W
Gilgamesh
3,905
781
41
8
0
113,992
0
W
Athena
3,600
720
15
3
0
105,161
2
L
Bakasura
3,556
711
30
6
0
138,071
0
W
Kukulkan
3,689
738
49
10
0
107,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role