Player Matchup

Artio
Artio
Cambossa
Artio
Level 49
God Stats
11W - 12L
1,535 SR
Queue Stats
159W - 167L
1,379 Elo+
Party 2
Artemis
Artemis
Food4Life
Artemis
Level 121
God Stats
7W - 6L
1,472 SR
Queue Stats
526W - 521L
1,515 Elo+
Party 3
Nike
Nike
Pyrrhic Aesir
Nike
Level 19
God Stats
1W - 3L
1,372 SR
Queue Stats
28W - 37L
1,329 Elo+
Party 2
Thanatos
Thanatos
Sad Dingo
Thanatos
Level 64
God Stats
152W - 138L
1,417 SR
Queue Stats
158W - 156L
1,373 Elo+
Party 2
Ah Puch
Ah Puch
namechanged9254
Ah Puch
Level 16
God Stats
6W - 5L
1,798 SR
Queue Stats
215W - 207L
1,402 Elo+
Party 3
Team Averages
Level 54
1,519 SR
1,399 Elo+

VS

Team Averages
Level 64
1,597 SR
1,433 Elo+
Mulan
Mulan
Jayrod456
Mulan
Level 69
God Stats
7W - 3L
1,763 SR
Queue Stats
149W - 139L
1,432 Elo+
Solo
Cerberus
Cerberus
MommaGoneMonke
Cerberus
Level 66
God Stats
2W - 1L
1,750 SR
Queue Stats
65W - 95L
1,390 Elo+
Solo
Raijin
Raijin
Redfam2026
Raijin
Level 41
God Stats
4W - 2L
1,487 SR
Queue Stats
76W - 72L
1,456 Elo+
Party 1
Erlang Shen
Erlang Shen
dmv_tyy
Erlang Shen
Level 68
God Stats
6W - 3L
1,467 SR
Queue Stats
183W - 155L
1,453 Elo+
Party 1
Artemis
Artemis
lbrodymc
Artemis
Level 78
God Stats
57W - 44L
1,518 SR
Queue Stats
195W - 198L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cambossa
Artio
12
1 / 7 / 2
8,258
459
2,681
18,061
15,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Food4Life
Artemis
11
1 / 4 / 4
7,895
439
6,299
11,029
3,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 0
8,251
458
5,346
13,268
8,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Sad Dingo
Thanatos
13
6 / 10 / 3
9,133
507
10,345
18,502
7,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 4 / 4
10,179
566
12,150
14,403
6,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jayrod456
Mulan
18
6 / 0 / 5
11,348
630
12,134
15,391
13,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
14
3 / 3 / 14
9,754
542
8,540
18,874
15,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Redfam2026
Raijin
15
2 / 3 / 11
9,668
537
9,230
10,845
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
dmv_tyy
Erlang Shen
18
11 / 3 / 9
11,856
659
12,047
17,550
14,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Artemis
lbrodymc
Artemis
16
9 / 2 / 3
10,097
561
11,401
8,762
3,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
11
Kills
31
31
Deaths
11
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Artio
Cambossa
Artio
1
7
2
0.29
L
Artemis
Food4Life
Artemis
1
4
4
0.75
W
Mulan
Jayrod456
Mulan
6
0
5
8.5
W
Cerberus
3
3
14
3.33
L
0
6
0
0
W
Raijin
Redfam2026
Raijin
2
3
11
2.5
L
Thanatos
Sad Dingo
Thanatos
6
10
3
0.75
W
Erlang Shen
dmv_tyy
Erlang Shen
11
3
9
5.17
W
Artemis
lbrodymc
Artemis
9
2
3
5.25
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,821
Damage
53,352
75,263
Taken
71,422
41,248
Mitigated
50,463
18,296
Healing
25,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Cambossa
Artio
2,681
322
402
3,589
18,061
15,068
39
4,604
13,457
24,118
0
L
Artemis
Food4Life
Artemis
6,299
2,220
0
3,174
11,029
3,938
0
1,527
9,402
0
48,672
W
Mulan
Jayrod456
Mulan
12,134
2,319
0
7,950
15,391
13,489
404
1,052
14,311
0
89,458
W
Cerberus
8,540
413
2,407
5,317
18,874
15,775
551
3,106
15,682
28,771
0
L
5,346
1,307
15
344
13,268
8,957
543
1,483
11,730
0
57,630
W
Raijin
Redfam2026
Raijin
9,230
647
0
2,154
10,845
3,471
624
4,467
6,151
61,549
0
L
Thanatos
Sad Dingo
Thanatos
10,345
3,121
64
6,594
18,502
7,115
461
4,951
13,479
0
42,908
W
Erlang Shen
dmv_tyy
Erlang Shen
12,047
6,989
0
4,063
17,550
14,302
880
5,675
11,665
49
105,846
W
Artemis
lbrodymc
Artemis
11,401
5,102
0
3,291
8,762
3,426
1,601
1,044
7,710
0
68,429
L
12,150
511
0
4,114
14,403
6,170
0
5,214
9,189
91,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,716
Gold Earned
52,723
414
Minions Killed
507
0
Camps Cleared
0
1,457,425
Distance Traveled
1,788,006
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,258
459
33
2
0
291,666
0
L
Artemis
7,895
439
86
5
0
228,182
0
W
Mulan
11,348
630
147
8
0
333,446
3
W
Cerberus
9,754
542
36
2
0
366,522
0
L
Nike
8,251
458
80
4
0
270,429
0
W
Raijin
9,668
537
93
5
0
324,655
2
L
Thanatos
9,133
507
60
3
0
339,998
0
W
Erlang Shen
11,856
659
145
8
0
424,966
0
W
Artemis
10,097
561
86
5
0
338,417
3
L
Ah Puch
10,179
566
155
9
0
327,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role