Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
JoseCano2219
Yemoja
Level 154
God Stats
0W - 2L
1,575 SR
Queue Stats
216W - 309L
1,478 Elo+
Party 2
Odin
Odin
Msierra02
Odin
Level 135
God Stats
0W - 1L
1,924 SR
Queue Stats
93W - 118L
1,539 Elo+
Party 2
Fenrir
Fenrir
TSM_KindredEPR22
Fenrir
Level 142
God Stats
6W - 7L
1,652 SR
Queue Stats
158W - 216L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
fsuazom104
Baron Samedi
Level 107
God Stats
0W - 2L
1,450 SR
Queue Stats
90W - 123L
1,485 Elo+
Party 2
Team Averages
Level 125
1,620 SR
1,501 Elo+

VS

Team Averages
Level 125
1,714 SR
1,607 Elo+
Ares
Ares
Atlatas
Ares
Level 128
God Stats
6W - 5L
1,771 SR
Queue Stats
99W - 47L
1,656 Elo+
Solo
Rama
Rama
Nxrthernn
Rama
Level 139
God Stats
8W - 5L
1,848 SR
Queue Stats
212W - 174L
1,663 Elo+
Solo
Janus
Janus
OrangePopPlayz
Janus
Level 126
God Stats
33W - 23L
1,715 SR
Queue Stats
448W - 366L
1,545 Elo+
Solo
Thanatos
Thanatos
Thaxter21
Thanatos
Level 120
God Stats
28W - 8L
1,666 SR
Queue Stats
150W - 120L
1,634 Elo+
Party 1
King Arthur
King Arthur
arhockey71
King Arthur
Level 111
God Stats
10W - 7L
1,568 SR
Queue Stats
247W - 218L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 2 / 1
5,021
502
3,945
6,799
2,252
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
9
0 / 1 / 1
5,150
515
2,500
8,727
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
10
0 / 0 / 2
5,685
569
2,627
10,296
8,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 0 / 0
5,851
585
5,473
8,906
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
fsuazom104
Baron Samedi
9
0 / 5 / 0
5,071
507
2,176
7,076
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Atlatas
Ares
10
2 / 1 / 4
6,389
639
6,296
9,657
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
12
1 / 0 / 2
6,470
647
6,016
5,741
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 0 / 1
6,562
656
4,201
3,389
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Thaxter21
Thanatos
10
2 / 1 / 2
5,687
569
4,297
7,218
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
arhockey71
King Arthur
11
0 / 1 / 0
6,089
609
7,372
7,644
6,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
8
8
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
1
0.25
W
Ares
Atlatas
Ares
2
1
4
4
L
Yemoja
0
1
1
0.5
L
Odin
0
0
2
1
W
Rama
1
0
2
2
W
3
0
1
3.5
L
3
0
0
3
W
Thanatos
Thaxter21
Thanatos
2
1
2
3
W
King Arthur
arhockey71
King Arthur
0
1
0
0
L
Baron Samedi
fsuazom104
Baron Samedi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,721
Damage
28,182
41,804
Taken
33,649
22,725
Mitigated
20,320
12,194
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,945
2,498
0
2,492
6,799
2,252
0
1,245
5,523
0
36,624
W
Ares
Atlatas
Ares
6,296
655
0
2,931
9,657
7,395
0
1,985
7,524
30,904
0
L
Yemoja
2,500
1,020
637
2,773
8,727
5,183
0
3,683
4,802
17,282
0
L
Odin
2,627
983
0
3,243
10,296
8,956
0
0
10,296
0
35,932
W
Rama
6,016
4,588
0
4,531
5,741
2,485
168
598
5,143
0
60,758
W
4,201
309
0
1,196
3,389
1,183
0
1,343
2,010
51,124
0
L
5,473
1,524
0
2,131
8,906
3,535
0
1,011
7,877
0
40,954
W
Thanatos
Thaxter21
Thanatos
4,297
689
0
7,216
7,218
2,687
0
629
6,589
0
34,988
W
King Arthur
arhockey71
King Arthur
7,372
1,347
0
1,197
7,644
6,570
0
0
7,644
0
50,927
L
Baron Samedi
fsuazom104
Baron Samedi
2,176
324
0
918
7,076
2,799
0
4,171
2,793
36,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,778
Gold Earned
31,197
285
Minions Killed
367
0
Camps Cleared
0
1,065,213
Distance Traveled
1,088,512
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,021
502
61
6
0
221,371
2
W
Ares
6,389
639
23
2
0
221,905
2
L
Yemoja
5,150
515
28
3
0
200,257
5
L
Odin
5,685
569
65
7
0
200,711
0
W
Rama
6,470
647
107
11
0
203,535
4
W
Janus
6,562
656
109
11
0
227,361
1
L
Fenrir
5,851
585
69
7
0
239,364
2
W
Thanatos
5,687
569
52
5
0
253,573
0
W
King Arthur
6,089
609
76
8
0
182,138
0
L
Baron Samedi
5,071
507
62
6
0
203,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role