Player Matchup

Sun Wukong
Sun Wukong
AsthmaGod
Sun Wukong
Level 55
God Stats
1W - 3L
1,434 SR
Queue Stats
100W - 106L
1,437 Elo+
Party 2
Izanami
Izanami
AyyLadies
Izanami
Level 31
God Stats
9W - 5L
1,594 SR
Queue Stats
72W - 82L
1,427 Elo+
Party 2
Baba Yaga
Baba Yaga
GibbyonPC
Baba Yaga
Level 13
God Stats
3W - 3L
1,474 SR
Queue Stats
17W - 26L
1,330 Elo+
Party 2
Maui
Maui
H3LOMYNAMEIS
Maui
Level 86
God Stats
0W - 2L
1,144 SR
Queue Stats
93W - 96L
1,426 Elo+
Party 2
Ao Kuang
Ao Kuang
UnknownBushi
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,458 Elo+
Party 2
Team Averages
Level 43
1,429 SR
1,416 Elo+

VS

Team Averages
Level 77
1,547 SR
1,451 Elo+
Cupid
Cupid
Kamlkaz
Cupid
Level 41
God Stats
5W - 3L
1,862 SR
Queue Stats
157W - 135L
1,425 Elo+
Party 1
Janus
Janus
MrPhoenix01400
Janus
Level 103
God Stats
3W - 6L
1,500 SR
Queue Stats
62W - 63L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
Rakescar
Gilgamesh
Level 86
God Stats
12W - 5L
1,534 SR
Queue Stats
481W - 416L
1,486 Elo+
Party 1
Mulan
Mulan
SnowieGinja
Mulan
Level 88
God Stats
64W - 53L
1,543 SR
Queue Stats
560W - 498L
1,453 Elo+
Party 1
Cliodhna
Cliodhna
eyesreyeballs
Cliodhna
Level 69
God Stats
3W - 3L
1,296 SR
Queue Stats
243W - 227L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AsthmaGod
Sun Wukong
15
1 / 5 / 1
10,015
417
7,813
23,911
19,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
AyyLadies
Izanami
17
5 / 6 / 1
11,451
477
16,470
20,062
8,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
GibbyonPC
Baba Yaga
17
0 / 2 / 1
10,002
417
6,260
11,146
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 6 / 4
9,803
408
5,988
23,914
30,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
UnknownBushi
Ao Kuang
16
1 / 5 / 1
10,572
441
7,400
26,857
12,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kamlkaz
Cupid
18
3 / 4 / 7
11,052
461
9,375
16,512
6,898
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 1 / 8
12,091
504
12,337
8,387
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Rakescar
Gilgamesh
20
5 / 0 / 2
13,050
544
20,703
24,802
26,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 1 / 6
11,821
493
20,585
21,425
11,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cliodhna
eyesreyeballs
Cliodhna
20
7 / 2 / 7
13,681
570
15,698
17,407
8,730
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
24
24
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AsthmaGod
Sun Wukong
1
5
1
0.3
L
Izanami
AyyLadies
Izanami
5
6
1
0.92
L
Baba Yaga
GibbyonPC
Baba Yaga
0
2
1
0.25
L
0
6
4
0.33
W
Cupid
Kamlkaz
Cupid
3
4
7
1.63
W
1
1
8
5
W
Gilgamesh
Rakescar
Gilgamesh
5
0
2
6
W
8
1
6
11
L
Ao Kuang
UnknownBushi
Ao Kuang
1
5
1
0.3
W
Cliodhna
eyesreyeballs
Cliodhna
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,931
Damage
78,698
105,890
Taken
88,533
76,167
Mitigated
56,890
14,847
Healing
32,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AsthmaGod
Sun Wukong
7,813
1,434
0
5,545
23,911
19,350
0
2,148
20,491
0
54,743
L
Izanami
AyyLadies
Izanami
16,470
10,458
0
2,455
20,062
8,922
463
2,875
17,029
0
100,920
L
Baba Yaga
GibbyonPC
Baba Yaga
6,260
1,075
0
1,721
11,146
4,722
0
2,844
8,151
69,942
0
L
5,988
1,568
0
2,442
23,914
30,911
54
2,946
20,755
32,348
0
W
Cupid
Kamlkaz
Cupid
9,375
4,814
1,391
7,809
16,512
6,898
1,763
5,035
11,477
0
59,970
W
12,337
189
0
1,069
8,387
3,754
1,042
1,101
7,286
109,893
0
W
Gilgamesh
Rakescar
Gilgamesh
20,703
6,495
0
7,274
24,802
26,266
728
3,720
21,082
472
108,433
W
20,585
2,070
0
7,840
21,425
11,242
1,120
8,194
13,201
0
77,376
L
Ao Kuang
UnknownBushi
Ao Kuang
7,400
2,494
0
2,684
26,857
12,262
267
2,089
24,620
106,764
0
W
Cliodhna
eyesreyeballs
Cliodhna
15,698
2,257
0
7,140
17,407
8,730
1,808
1,857
15,550
0
163,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,843
Gold Earned
61,695
551
Minions Killed
695
0
Camps Cleared
0
2,285,171
Distance Traveled
2,598,535
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,015
417
74
3
0
440,129
2
L
Izanami
11,451
477
180
8
0
431,222
0
L
Baba Yaga
10,002
417
117
5
0
445,717
0
L
Maui
9,803
408
35
1
0
469,250
0
W
Cupid
11,052
461
105
4
0
476,897
0
W
Janus
12,091
504
170
7
0
488,690
6
W
Gilgamesh
13,050
544
135
6
0
521,044
8
W
Mulan
11,821
493
103
4
0
510,339
0
L
Ao Kuang
10,572
441
145
6
0
498,853
0
W
Cliodhna
13,681
570
182
8
0
601,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role