Player Matchup

Sun Wukong
Sun Wukong
Arinza
Sun Wukong
Level 149
God Stats
1W - 1L
1,490 SR
Queue Stats
8W - 4L
1,584 Elo+
Party 1
Olorun
Olorun
ItzNodus
Olorun
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,739 Elo+
Party 1
Cernunnos
Cernunnos
JaneOD
Cernunnos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,838 Elo+
Party 1
Team Averages
Level 110
1,497 SR
1,720 Elo+

VS

Team Averages
Level 109
1,516 SR
1,479 Elo+
Zhong Kui
Zhong Kui
Ishmay
Zhong Kui
Level 135
God Stats
136W - 111L
1,547 SR
Queue Stats
193W - 186L
1,553 Elo+
Solo
Ullr
Ullr
Vikcvinegar
Ullr
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 74L
1,442 Elo+
Party 2
Sobek
Sobek
kilo76
Sobek
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 91L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arinza
Sun Wukong
12
4 / 0 / 8
8,816
882
9,425
11,799
9,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
ItzNodus
Olorun
12
7 / 2 / 4
8,824
882
10,695
8,077
3,443
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
JaneOD
Cernunnos
10
1 / 2 / 7
7,540
754
4,710
7,288
2,794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ishmay
Zhong Kui
9
2 / 5 / 0
7,149
715
9,841
8,902
6,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 2 / 3
7,495
750
5,193
7,953
2,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
kilo76
Sobek
9
1 / 5 / 3
7,114
711
4,300
11,453
9,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Arinza
Sun Wukong
4
0
8
8
L
Zhong Kui
Ishmay
Zhong Kui
2
5
0
0.4
W
Olorun
ItzNodus
Olorun
7
2
4
4.5
W
Cernunnos
JaneOD
Cernunnos
1
2
7
2.25
L
1
2
3
1.25
L
Sobek
kilo76
Sobek
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,830
Damage
19,334
27,164
Taken
28,308
15,265
Mitigated
18,730
9,795
Healing
3,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Arinza
Sun Wukong
9,425
1,546
0
4,168
11,799
9,028
516
7,143
4,530
2,505
35,785
L
Zhong Kui
Ishmay
Zhong Kui
9,841
294
0
1,226
8,902
6,361
0
3,709
5,193
27,220
0
W
Olorun
ItzNodus
Olorun
10,695
3,968
384
2,504
8,077
3,443
830
3,797
4,255
27,393
0
W
Cernunnos
JaneOD
Cernunnos
4,710
2,078
0
2,739
7,288
2,794
385
3,133
4,063
0
22,345
L
5,193
2,303
0
1,197
7,953
2,823
0
2,627
5,326
0
31,824
L
Sobek
kilo76
Sobek
4,300
517
216
1,013
11,453
9,546
0
5,639
5,467
7,492
502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,180
Gold Earned
21,758
106
Minions Killed
95
0
Camps Cleared
0
516,085
Distance Traveled
490,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,816
882
43
4
0
193,771
0
L
Zhong Kui
7,149
715
38
4
0
150,836
0
W
Olorun
8,824
882
21
2
0
174,975
0
W
Cernunnos
7,540
754
42
4
0
147,339
0
L
Ullr
7,495
750
52
5
0
177,566
0
L
Sobek
7,114
711
5
1
0
161,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role