Player Matchup

Charon
Charon
BAD BOY P74
Charon
Level 143
God Stats
1W - 1L
1,338 SR
Queue Stats
141W - 134L
1,434 Elo+
Party 1
Anubis
Anubis
Boarhat_Fisher
Anubis
Level 105
God Stats
8W - 3L
1,361 SR
Queue Stats
143W - 137L
1,458 Elo+
Solo
Mulan
Mulan
Conqestofwar
Mulan
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,291 Elo+
Solo
Bakasura
Bakasura
Jaccballa
Bakasura
Level 159
God Stats
6W - 9L
1,505 SR
Queue Stats
202W - 183L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
ScR4tH
Danzaburou
Level 107
God Stats
5W - 0L
1,529 SR
Queue Stats
7W - 10L
1,359 Elo+
Solo
Team Averages
Level 119
1,447 SR
1,404 Elo+

VS

Team Averages
Level 141
1,634 SR
1,503 Elo+
Nike
Nike
 
Nike
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BaDbOiLoGy69
Ah Puch
Level 157
God Stats
40W - 29L
1,569 SR
Queue Stats
311W - 292L
1,493 Elo+
Solo
Artemis
Artemis
XxBurnt-RadishxX
Artemis
Level 140
God Stats
3W - 3L
1,704 SR
Queue Stats
204W - 214L
1,462 Elo+
Solo
Cerberus
Cerberus
avel09
Cerberus
Level 79
God Stats
3W - 5L
1,712 SR
Queue Stats
48W - 49L
1,549 Elo+
Solo
Thor
Thor
wartaco924
Thor
Level 175
God Stats
8W - 6L
1,684 SR
Queue Stats
456W - 466L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
0 / 2 / 1
5,489
549
3,654
8,460
5,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 0
6,042
604
2,778
4,351
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 1
6,451
645
4,356
7,552
5,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
Jaccballa
Bakasura
11
2 / 0 / 0
6,186
619
1,657
9,968
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
ScR4tH
Danzaburou
9
1 / 2 / 1
5,239
524
5,118
7,197
2,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
1 / 2 / 1
4,835
484
2,647
6,731
5,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
BaDbOiLoGy69
Ah Puch
9
1 / 1 / 2
5,236
524
3,513
2,549
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 2 / 1
4,773
477
4,405
5,092
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
avel09
Cerberus
8
1 / 1 / 1
5,260
526
2,695
8,666
4,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 0 / 2
5,196
520
3,711
5,960
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
5
5
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
2
1
0.75
W
Charon
0
2
1
0.25
L
Ah Puch
BaDbOiLoGy69
Ah Puch
1
1
2
2
W
1
1
0
1
W
1
0
1
1.5
W
Bakasura
Jaccballa
Bakasura
2
0
0
2
W
Danzaburou
ScR4tH
Danzaburou
1
2
1
0.75
L
1
2
1
0.75
L
Cerberus
avel09
Cerberus
1
1
1
1.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,563
Damage
16,971
37,528
Taken
28,998
19,520
Mitigated
14,801
13,010
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,647
523
0
422
6,731
5,789
0
209
6,318
0
21,335
W
Charon
3,654
1,018
82
1,272
8,460
5,443
250
1,606
6,798
13,269
0
L
Ah Puch
BaDbOiLoGy69
Ah Puch
3,513
0
0
479
2,549
564
40
1,343
1,206
33,466
0
W
2,778
95
0
1,144
4,351
1,911
782
2,280
2,071
39,592
0
W
4,356
528
0
1,341
7,552
5,364
594
7
7,545
0
36,282
W
Bakasura
Jaccballa
Bakasura
1,657
1,362
0
6,726
9,968
4,337
0
758
9,210
0
36,212
W
Danzaburou
ScR4tH
Danzaburou
5,118
1,892
0
2,445
7,197
2,465
360
1,685
5,512
0
36,677
L
4,405
1,895
0
1,007
5,092
1,638
405
1,424
3,592
0
28,767
L
Cerberus
avel09
Cerberus
2,695
151
754
2,795
8,666
4,881
0
1,779
6,887
14,499
0
L
3,711
738
0
2,458
5,960
1,929
0
1,715
4,225
0
27,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,407
Gold Earned
25,300
312
Minions Killed
212
0
Camps Cleared
0
949,283
Distance Traveled
954,986
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,835
484
30
3
0
198,394
2
W
Charon
5,489
549
18
2
0
183,147
0
L
Ah Puch
5,236
524
60
6
0
198,297
1
W
Anubis
6,042
604
90
9
0
196,437
0
W
Mulan
6,451
645
64
6
0
151,081
0
W
Bakasura
6,186
619
79
8
0
231,026
2
W
Danzaburou
5,239
524
61
6
0
187,592
0
L
Artemis
4,773
477
38
4
0
145,283
0
L
Cerberus
5,260
526
27
3
0
208,968
2
L
Thor
5,196
520
57
6
0
204,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role