Player Matchup

Freya
Freya
Bigshploof25
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,474 Elo+
Solo
Cthulhu
Cthulhu
CHRONIC B3AST
Cthulhu
Level 187
God Stats
17W - 10L
1,728 SR
Queue Stats
1,023W - 1,008L
1,499 Elo+
Solo
Jing Wei
Jing Wei
ExploiiTz
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 122L
1,515 Elo+
Party 1
Bakasura
Bakasura
KKief
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
YaBoiDrizzt
Gilgamesh
Level 200
God Stats
1W - 2L
1,518 SR
Queue Stats
304W - 272L
1,611 Elo+
Solo
Team Averages
Level 114
1,549 SR
1,532 Elo+

VS

Team Averages
Level 155
1,487 SR
1,551 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Casper73
Persephone
Level 154
God Stats
1W - 0L
1,491 SR
Queue Stats
63W - 65L
1,539 Elo+
Solo
Hercules
Hercules
ChrueKAOS
Hercules
Level 167
God Stats
1W - 1L
1,545 SR
Queue Stats
84W - 97L
1,510 Elo+
Solo
Awilix
Awilix
HazyV
Awilix
Level 141
God Stats
11W - 15L
1,365 SR
Queue Stats
1,118W - 1,090L
1,541 Elo+
Solo
Scylla
Scylla
jamoonsote1
Scylla
Level 155
God Stats
3W - 5L
1,536 SR
Queue Stats
283W - 269L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
8,064
733
7,061
11,438
4,611
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
15
1 / 3 / 3
8,004
728
8,729
11,437
8,502
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
ExploiiTz
Jing Wei
13
1 / 3 / 1
7,194
654
3,969
6,082
2,248
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
KKief
Bakasura
12
2 / 5 / 4
7,159
651
5,075
11,699
10,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
YaBoiDrizzt
Gilgamesh
15
1 / 4 / 3
7,669
697
6,877
14,025
11,972
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 2 / 7
8,889
808
11,177
11,828
10,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Casper73
Persephone
15
4 / 1 / 12
9,190
835
19,222
5,334
2,321
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
ChrueKAOS
Hercules
16
5 / 2 / 11
9,086
826
4,560
13,173
12,174
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
HazyV
Awilix
14
2 / 2 / 11
8,381
762
6,734
9,494
8,278
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
16
2 / 1 / 11
9,022
820
9,381
5,096
2,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
6
Kills
17
17
Deaths
8
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
7
3.75
L
1
2
3
1.25
L
Cthulhu
1
3
3
0.83
W
Persephone
Casper73
Persephone
4
1
12
10
W
Hercules
ChrueKAOS
Hercules
5
2
11
5.25
L
Jing Wei
ExploiiTz
Jing Wei
1
3
1
0.5
W
Awilix
HazyV
Awilix
2
2
11
3.75
L
Bakasura
KKief
Bakasura
2
5
4
0.8
L
Gilgamesh
YaBoiDrizzt
Gilgamesh
1
4
3
0.63
W
Scylla
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,711
Damage
51,074
54,681
Taken
44,925
37,548
Mitigated
35,812
12,388
Healing
18,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,177
1,461
1,049
1,517
11,828
10,851
451
3,804
7,179
0
16,800
L
7,061
1,773
1,950
2,310
11,438
4,611
0
7,438
3,539
15,329
0
L
Cthulhu
8,729
453
1,579
1,258
11,437
8,502
0
5,953
5,330
35,038
0
W
Persephone
Casper73
Persephone
19,222
610
1,185
1,090
5,334
2,321
1,334
2,276
2,646
37,664
0
W
Hercules
ChrueKAOS
Hercules
4,560
1,100
1,195
6,191
13,173
12,174
566
3,218
8,248
0
8,341
L
Jing Wei
ExploiiTz
Jing Wei
3,969
1,994
247
63
6,082
2,248
0
3,299
2,611
0
7,387
W
Awilix
HazyV
Awilix
6,734
1,908
2,550
1,848
9,494
8,278
0
3,546
5,240
348
12,969
L
Bakasura
KKief
Bakasura
5,075
2,002
871
889
11,699
10,215
0
4,809
6,517
0
4,052
L
Gilgamesh
YaBoiDrizzt
Gilgamesh
6,877
485
1,613
1,608
14,025
11,972
0
7,281
6,360
0
12,665
W
Scylla
9,381
456
604
1,742
5,096
2,188
2,058
2,727
2,061
26,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,090
Gold Earned
44,568
109
Minions Killed
127
0
Camps Cleared
0
993,097
Distance Traveled
1,060,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,889
808
18
2
0
227,247
0
L
Freya
8,064
733
21
2
0
202,449
0
L
Cthulhu
8,004
728
44
4
0
193,627
0
W
Persephone
9,190
835
32
3
0
222,460
0
W
Hercules
9,086
826
9
1
0
191,701
0
L
Jing Wei
7,194
654
13
1
0
193,295
0
W
Awilix
8,381
762
20
2
0
207,350
0
L
Bakasura
7,159
651
13
1
0
205,217
0
L
Gilgamesh
7,669
697
18
2
0
198,509
0
W
Scylla
9,022
820
48
4
0
211,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role