Player Matchup

Chaac
Chaac
Silver II
HoratioLord
Chaac
Silver II
Level 108
God Stats
5W - 7L
1,325 SR
Queue Stats
159W - 176L
1,060 MMR
Solo
Bacchus
Bacchus
Silver III
Mangowos
Bacchus
Silver III
Level 97
God Stats
5W - 3L
1,699 SR
Queue Stats
21W - 33L
1,062 MMR
Solo
Danzaburou
Danzaburou
Silver II
TrixtonH
Danzaburou
Silver II
Level 119
God Stats
50W - 31L
1,575 SR
Queue Stats
838W - 875L
1,071 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
assttuttoo
Morgan Le Fay
Silver I
Level 152
God Stats
2W - 1L
1,762 SR
Queue Stats
279W - 295L
1,082 MMR
Solo
Bakasura
Bakasura
Silver I
smasher2134
Bakasura
Silver I
Level 120
God Stats
45W - 39L
1,601 SR
Queue Stats
282W - 282L
1,064 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,592 SR
1,068 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,476 SR
1,157 MMR
Xing Tian
Xing Tian
Silver II
 
Xing Tian
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver IV
CaptainKirk21421
Thanatos
Silver IV
Level 81
God Stats
2W - 4L
1,528 SR
Queue Stats
7W - 18L
1,079 MMR
Solo
Chiron
Chiron
Silver II
G0ldyzX24
Chiron
Silver II
Level 89
God Stats
38W - 44L
1,503 SR
Queue Stats
70W - 89L
1,012 MMR
Party 1
Ah Puch
Ah Puch
Silver II
LegendX20
Ah Puch
Silver II
Level 140
God Stats
16W - 21L
1,427 SR
Queue Stats
108W - 125L
1,129 MMR
Party 1
King Arthur
King Arthur
Silver II
Trevman615
King Arthur
Silver II
Level 122
God Stats
8W - 11L
1,420 SR
Queue Stats
107W - 127L
1,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,397
560
7,939
13,972
7,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Mangowos
Bacchus
12
2 / 0 / 7
8,505
567
4,384
10,112
10,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TrixtonH
Danzaburou
14
6 / 0 / 1
9,570
638
10,963
8,569
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
assttuttoo
Morgan Le Fay
12
2 / 2 / 5
7,891
526
9,090
10,362
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
smasher2134
Bakasura
17
7 / 1 / 6
10,092
673
12,717
14,618
7,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
MartichorasGuan YuJanusIx Chel

VS

Bans
RavanaFenrirKaliThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 5 / 2
6,991
466
3,992
17,319
12,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 1
7,230
482
4,775
14,704
5,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
G0ldyzX24
Chiron
11
0 / 4 / 0
7,208
481
4,002
7,221
1,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
LegendX20
Ah Puch
12
3 / 2 / 0
7,665
511
8,902
9,387
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Trevman615
King Arthur
12
1 / 5 / 0
7,563
504
8,467
14,817
12,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
19
Kills
4
4
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
5
2
0.2
L
0
3
1
0.17
L
Chiron
G0ldyzX24
Chiron
0
4
0
0
W
2
1
3
3.5
L
Ah Puch
LegendX20
Ah Puch
3
2
0
1.5
W
Bacchus
Mangowos
Bacchus
2
0
7
5.5
L
King Arthur
Trevman615
King Arthur
1
5
0
0.2
W
Danzaburou
TrixtonH
Danzaburou
6
0
1
6.5
W
Morgan Le Fay
assttuttoo
Morgan Le Fay
2
2
5
2.25
W
Bakasura
smasher2134
Bakasura
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,093
Damage
30,138
57,633
Taken
63,448
33,487
Mitigated
35,295
24,243
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,992
489
0
1,364
17,319
12,246
0
5,413
10,378
17,732
0
L
4,775
158
0
8,041
14,704
5,745
0
1,239
12,880
0
68,284
L
Chiron
G0ldyzX24
Chiron
4,002
1,067
48
1,093
7,221
1,981
0
549
6,496
0
49,559
W
7,939
3,805
0
6,829
13,972
7,656
939
321
13,651
0
49,312
L
Ah Puch
LegendX20
Ah Puch
8,902
139
0
2,604
9,387
3,144
0
3,957
4,854
54,637
0
W
Bacchus
Mangowos
Bacchus
4,384
640
0
2,128
10,112
10,982
0
4,503
5,531
20,388
0
L
King Arthur
Trevman615
King Arthur
8,467
845
0
1,125
14,817
12,179
0
2,015
12,528
42
57,861
W
Danzaburou
TrixtonH
Danzaburou
10,963
5,410
0
5,522
8,569
3,407
721
1,382
7,089
0
78,509
W
Morgan Le Fay
assttuttoo
Morgan Le Fay
9,090
649
0
2,424
10,362
4,427
560
6,151
4,211
54,366
0
W
Bakasura
smasher2134
Bakasura
12,717
8,662
0
7,340
14,618
7,015
0
2,797
11,821
0
87,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,455
Gold Earned
36,657
449
Minions Killed
413
0
Camps Cleared
0
1,516,938
Distance Traveled
1,451,235
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,991
466
27
2
0
314,989
1
L
Thanatos
7,230
482
100
7
0
308,388
0
L
Chiron
7,208
481
106
7
0
293,301
5
W
Chaac
8,397
560
83
6
0
290,163
0
L
Ah Puch
7,665
511
92
6
0
276,502
4
W
Bacchus
8,505
567
31
2
0
319,485
0
L
King Arthur
7,563
504
88
6
0
258,055
2
W
Danzaburou
9,570
638
113
8
0
287,157
4
W
Morgan Le Fay
7,891
526
73
5
0
300,850
6
W
Bakasura
10,092
673
149
10
0
319,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role