Player Matchup

Janus
Janus
Huzitoz
Janus
Level 103
God Stats
17W - 19L
1,528 SR
Queue Stats
112W - 119L
1,495 Elo+
Solo
He Bo
He Bo
Lenohat
He Bo
Level 132
God Stats
2W - 1L
1,487 SR
Queue Stats
179W - 157L
1,561 Elo+
Solo
Chiron
Chiron
LucasBroduei123
Chiron
Level 122
God Stats
2W - 0L
1,701 SR
Queue Stats
83W - 76L
1,512 Elo+
Party 3
Sun Wukong
Sun Wukong
NeedEze
Sun Wukong
Level 64
God Stats
2W - 5L
1,290 SR
Queue Stats
18W - 13L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Xgh0ul123
Cthulhu
Level 103
God Stats
2W - 0L
1,537 SR
Queue Stats
13W - 12L
1,478 Elo+
Party 3
Team Averages
Level 105
1,508 SR
1,518 Elo+

VS

Team Averages
Level 113
1,445 SR
1,503 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AKILL_BR
Baron Samedi
Level 128
God Stats
0W - 2L
1,251 SR
Queue Stats
325W - 354L
1,464 Elo+
Party 1
Tiamat
Tiamat
DONOdaBLAZE
Tiamat
Level 126
God Stats
4W - 10L
1,469 SR
Queue Stats
316W - 300L
1,546 Elo+
Party 2
Surtr
Surtr
Nuneseu
Surtr
Level 106
God Stats
4W - 9L
1,424 SR
Queue Stats
267W - 260L
1,572 Elo+
Party 2
Camazotz
Camazotz
SteveXP
Camazotz
Level 100
God Stats
1W - 2L
1,580 SR
Queue Stats
114W - 142L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Huzitoz
Janus
11
3 / 0 / 5
6,605
661
5,066
4,751
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
Lenohat
He Bo
13
6 / 1 / 3
7,189
719
7,585
6,509
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 1
5,761
576
2,493
3,715
1,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
NeedEze
Sun Wukong
10
0 / 0 / 3
5,800
580
3,483
8,153
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Xgh0ul123
Cthulhu
10
2 / 0 / 5
5,991
599
2,917
6,083
3,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 1 / 0
5,186
519
3,070
4,822
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
AKILL_BR
Baron Samedi
10
0 / 4 / 1
5,252
525
2,379
6,591
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
10
0 / 1 / 0
5,691
569
4,715
6,029
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Nuneseu
Surtr
7
0 / 4 / 0
4,619
462
3,737
9,148
5,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
SteveXP
Camazotz
8
1 / 2 / 0
5,139
514
2,271
10,392
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
12
Kills
1
1
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
0
0
L
Baron Samedi
AKILL_BR
Baron Samedi
0
4
1
0.13
L
Tiamat
0
1
0
0
W
Janus
Huzitoz
Janus
3
0
5
5.5
W
He Bo
Lenohat
He Bo
6
1
3
7.5
W
1
0
1
1.5
W
Sun Wukong
NeedEze
Sun Wukong
0
0
3
1.5
L
Surtr
Nuneseu
Surtr
0
4
0
0
L
Camazotz
SteveXP
Camazotz
1
2
0
0.5
W
Cthulhu
Xgh0ul123
Cthulhu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,544
Damage
16,172
29,211
Taken
36,982
12,172
Mitigated
16,931
10,720
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,070
1,488
0
2,480
4,822
1,831
0
1,939
2,883
0
31,448
L
Baron Samedi
AKILL_BR
Baron Samedi
2,379
298
0
1,365
6,591
3,004
0
3,694
2,789
32,476
0
L
Tiamat
4,715
893
0
2,295
6,029
3,399
0
693
5,336
36,927
0
W
Janus
Huzitoz
Janus
5,066
474
0
750
4,751
1,740
0
1,777
2,916
41,070
0
W
He Bo
Lenohat
He Bo
7,585
387
0
3,121
6,509
1,999
0
747
5,758
66,674
0
W
2,493
1,134
479
1,721
3,715
1,130
0
23
3,692
0
38,780
W
Sun Wukong
NeedEze
Sun Wukong
3,483
615
0
1,907
8,153
3,996
0
4,256
3,495
0
40,368
L
Surtr
Nuneseu
Surtr
3,737
1,050
0
1,368
9,148
5,371
0
4,362
4,646
403
24,707
L
Camazotz
SteveXP
Camazotz
2,271
740
0
2,616
10,392
3,326
0
4,577
5,725
0
29,705
W
Cthulhu
Xgh0ul123
Cthulhu
2,917
229
1,071
1,671
6,083
3,307
0
18
5,885
17,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,346
Gold Earned
25,887
364
Minions Killed
292
0
Camps Cleared
0
1,042,924
Distance Traveled
1,043,898
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,186
519
70
7
0
196,350
0
L
Baron Samedi
5,252
525
66
7
0
184,048
1
L
Tiamat
5,691
569
74
7
0
220,512
0
W
Janus
6,605
661
88
9
0
216,533
0
W
He Bo
7,189
719
104
10
0
226,005
0
W
Chiron
5,761
576
84
8
0
190,059
1
W
Sun Wukong
5,800
580
68
7
0
204,684
0
L
Surtr
4,619
462
32
3
0
212,737
0
L
Camazotz
5,139
514
50
5
0
230,251
2
W
Cthulhu
5,991
599
20
2
0
205,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role