Player Matchup

Zhong Kui
Zhong Kui
Silver I
GTGBEASTMODE
Zhong Kui
Silver I
Level 125
God Stats
21W - 17L
1,508 SR
Queue Stats
66W - 81L
1,177 MMR
Party 1
Maui
Maui
Silver I
PhAnT0M000
Maui
Silver I
Level 125
God Stats
0W - 1L
1,223 SR
Queue Stats
179W - 181L
1,149 MMR
Party 2
Jormungandr
Jormungandr
Silver II
RaZoR VoLTiK
Jormungandr
Silver II
Level 144
God Stats
2W - 7L
1,382 SR
Queue Stats
355W - 388L
1,090 MMR
Party 2
Apollo
Apollo
Gold V
Worthcarg0
Apollo
Gold V
Level 64
God Stats
8W - 6L
1,719 SR
Queue Stats
164W - 177L
1,316 MMR
Party 1
Fenrir
Fenrir
Silver IV
xLetsenx
Fenrir
Silver IV
Level 151
God Stats
14W - 21L
1,632 SR
Queue Stats
122W - 137L
1,219 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,493 SR
1,190 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,568 SR
1,183 MMR
Fafnir
Fafnir
Bronze III
DaRedBaron4497
Fafnir
Bronze III
Level 113
God Stats
4W - 0L
1,500 SR
Queue Stats
71W - 74L
1,315 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
FuzzySquirrel22
Ratatoskr
Silver I
Level 120
God Stats
10W - 6L
1,582 SR
Queue Stats
164W - 169L
1,266 MMR
Solo
Skadi
Skadi
Silver II
Kakarrot17
Skadi
Silver II
Level 157
God Stats
14W - 6L
1,728 SR
Queue Stats
328W - 342L
1,037 MMR
Solo
Chang'e
Chang'e
Silver II
XMZ_PUNISHER
Chang'e
Silver II
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 54L
1,019 MMR
Solo
Scylla
Scylla
Silver I
chicopiton007
Scylla
Silver I
Level 89
God Stats
15W - 22L
1,531 SR
Queue Stats
126W - 125L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GTGBEASTMODE
Zhong Kui
17
4 / 4 / 5
10,965
498
16,425
21,278
18,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 2 / 5
11,134
506
9,795
21,799
29,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Jormungandr
RaZoR VoLTiK
Jormungandr
15
1 / 4 / 4
10,158
462
10,461
17,133
14,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Worthcarg0
Apollo
16
2 / 6 / 3
10,113
460
12,651
17,576
8,659
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
xLetsenx
Fenrir
17
6 / 7 / 6
10,822
492
14,249
24,342
14,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
HachimanBakasuraKaliLoki

VS

Bans
RavanaJanusSun WukongMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 11
11,633
529
11,390
17,638
25,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
FuzzySquirrel22
Ratatoskr
20
9 / 5 / 6
13,035
593
18,479
23,104
11,933
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
20
4 / 4 / 8
12,928
588
15,482
16,888
8,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
XMZ_PUNISHER
Chang'e
17
2 / 4 / 4
11,491
522
11,701
21,298
15,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
5 / 5 / 5
11,776
535
16,255
11,617
5,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
18
Kills
23
23
Deaths
18
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
Ratatoskr
FuzzySquirrel22
Ratatoskr
9
5
6
2.4
L
Zhong Kui
GTGBEASTMODE
Zhong Kui
4
4
5
1.63
W
Skadi
4
4
8
2
L
5
2
5
3.75
L
Jormungandr
RaZoR VoLTiK
Jormungandr
1
4
4
0.75
L
Apollo
Worthcarg0
Apollo
2
6
3
0.58
W
Chang'e
XMZ_PUNISHER
Chang'e
2
4
4
1
W
5
5
5
1.5
L
Fenrir
xLetsenx
Fenrir
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,581
Damage
73,307
102,128
Taken
90,545
85,205
Mitigated
67,164
19,201
Healing
28,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,390
3,227
0
3,364
17,638
25,007
257
7,160
10,074
35,181
0
W
Ratatoskr
FuzzySquirrel22
Ratatoskr
18,479
7,753
0
9,333
23,104
11,933
196
6,513
16,217
0
119,370
L
Zhong Kui
GTGBEASTMODE
Zhong Kui
16,425
1,363
482
8,076
21,278
18,573
0
8,570
11,822
92,748
0
W
Skadi
15,482
6,619
0
4,100
16,888
8,726
1,138
3,564
13,324
0
122,231
L
9,795
1,540
0
2,220
21,799
29,256
0
9,037
11,770
41,676
0
L
Jormungandr
RaZoR VoLTiK
Jormungandr
10,461
3,838
0
3,701
17,133
14,505
0
8,943
8,114
81,167
382
L
Apollo
Worthcarg0
Apollo
12,651
6,649
0
2,090
17,576
8,659
663
4,271
13,141
0
77,239
W
Chang'e
XMZ_PUNISHER
Chang'e
11,701
693
2,112
8,779
21,298
15,818
499
11,275
10,023
79,520
0
W
16,255
1,197
0
750
11,617
5,680
952
7,925
3,656
87,173
0
L
Fenrir
xLetsenx
Fenrir
14,249
3,750
0
2,632
24,342
14,212
0
6,750
17,502
0
90,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,192
Gold Earned
60,863
558
Minions Killed
635
0
Camps Cleared
0
1,942,549
Distance Traveled
2,072,906
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,633
529
29
1
0
436,802
2
W
Ratatoskr
13,035
593
144
7
0
454,336
2
L
Zhong Kui
10,965
498
153
7
0
390,797
10
W
Skadi
12,928
588
177
8
0
418,200
0
L
Maui
11,134
506
42
2
0
411,689
3
L
Jormungandr
10,158
462
125
6
0
314,109
2
L
Apollo
10,113
460
125
6
0
374,806
4
W
Chang'e
11,491
522
134
6
0
359,797
1
W
Scylla
11,776
535
151
7
0
403,771
2
L
Fenrir
10,822
492
113
5
0
451,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role