Player Matchup

Mercury
Mercury
 
Mercury
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Cdavis1108
Vulcan
Level 89
God Stats
23W - 21L
1,593 SR
Queue Stats
233W - 216L
1,524 Elo+
Solo
Jormungandr
Jormungandr
Pig Hands
Jormungandr
Level 142
God Stats
227W - 203L
1,521 SR
Queue Stats
419W - 409L
1,500 Elo+
Solo
Charon
Charon
RyuNovatsumi
Charon
Level 109
God Stats
6W - 11L
1,557 SR
Queue Stats
109W - 120L
1,395 Elo+
Solo
Rama
Rama
Swagtuckis
Rama
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,515 Elo+
Solo
Team Averages
Level 103
1,534 SR
1,487 Elo+

VS

Team Averages
Level 91
1,531 SR
1,413 Elo+
Erlang Shen
Erlang Shen
BigRaccoono
Erlang Shen
Level 124
God Stats
7W - 3L
1,987 SR
Queue Stats
257W - 242L
1,480 Elo+
Solo
Medusa
Medusa
Cratness
Medusa
Level 85
God Stats
4W - 1L
1,543 SR
Queue Stats
27W - 54L
1,342 Elo+
Solo
Set
Set
IowZero
Set
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,449 Elo+
Solo
Kukulkan
Kukulkan
OG JALF
Kukulkan
Level 62
God Stats
1W - 0L
1,354 SR
Queue Stats
55W - 56L
1,292 Elo+
Solo
Zhong Kui
Zhong Kui
notbloon
Zhong Kui
Level 98
God Stats
1W - 1L
1,272 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 1 / 2
6,529
594
3,143
8,427
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Cdavis1108
Vulcan
12
1 / 1 / 1
6,786
617
2,086
3,381
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Pig Hands
Jormungandr
9
0 / 2 / 0
5,212
474
3,965
6,849
4,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon
7
0 / 4 / 3
4,513
410
3,855
7,778
4,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 4 / 2
5,309
483
4,025
8,329
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigRaccoono
Erlang Shen
11
2 / 0 / 0
6,411
583
3,507
8,106
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Cratness
Medusa
9
4 / 2 / 3
5,571
506
7,544
7,394
2,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Set
10
2 / 1 / 1
5,736
521
3,281
8,831
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
OG JALF
Kukulkan
11
1 / 1 / 0
6,275
570
965
4,955
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
notbloon
Zhong Kui
10
2 / 1 / 6
6,575
598
3,636
6,039
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
11
12
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
1
2
4
W
Erlang Shen
BigRaccoono
Erlang Shen
2
0
0
2
L
Vulcan
Cdavis1108
Vulcan
1
1
1
1.5
W
Medusa
Cratness
Medusa
4
2
3
2.75
W
Set
2
1
1
2.5
W
Kukulkan
OG JALF
Kukulkan
1
1
0
1
L
Jormungandr
Pig Hands
Jormungandr
0
2
0
0
L
Charon
0
4
3
0.38
L
1
4
2
0.5
W
Zhong Kui
notbloon
Zhong Kui
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,074
Damage
18,933
34,764
Taken
35,325
15,851
Mitigated
19,138
6,391
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,143
1,388
0
630
8,427
2,696
0
470
7,957
0
49,778
W
Erlang Shen
BigRaccoono
Erlang Shen
3,507
1,888
0
5,512
8,106
4,929
229
2,822
4,865
0
42,091
L
Vulcan
Cdavis1108
Vulcan
2,086
272
0
500
3,381
1,376
0
488
2,893
48,078
0
W
Medusa
Cratness
Medusa
7,544
3,110
0
775
7,394
2,758
228
1,822
5,572
0
33,150
W
Set
3,281
1,614
0
1,409
8,831
3,565
0
1,582
7,204
0
33,026
W
Kukulkan
OG JALF
Kukulkan
965
59
131
968
4,955
1,890
0
1,521
3,434
41,187
0
L
Jormungandr
Pig Hands
Jormungandr
3,965
1,024
0
2,154
6,849
4,303
0
0
6,849
29,394
0
L
Charon
3,855
1,140
209
573
7,778
4,607
226
2,711
5,067
16,702
0
L
4,025
3,408
0
2,325
8,329
2,869
612
1,023
7,306
0
26,822
W
Zhong Kui
notbloon
Zhong Kui
3,636
553
0
2,392
6,039
5,996
267
1,823
4,216
27,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,349
Gold Earned
30,568
273
Minions Killed
299
0
Camps Cleared
0
1,024,076
Distance Traveled
1,018,211
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,529
594
71
6
0
264,335
0
W
Erlang Shen
6,411
583
66
6
0
195,330
2
L
Vulcan
6,786
617
96
9
0
217,070
2
W
Medusa
5,571
506
47
4
0
195,198
1
W
Set
5,736
521
54
5
0
253,992
0
W
Kukulkan
6,275
570
87
8
0
187,402
0
L
Jormungandr
5,212
474
37
3
0
157,395
3
L
Charon
4,513
410
17
2
0
197,478
0
L
Rama
5,309
483
52
5
0
187,798
0
W
Zhong Kui
6,575
598
45
4
0
186,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role