Player Matchup

Bastet
Bastet
DaddyLongSchmog
Bastet
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
460W - 422L
1,523 Elo+
Party 1
Charon
Charon
ICEY TEMPEST280
Charon
Level 47
God Stats
3W - 6L
1,387 SR
Queue Stats
31W - 30L
1,484 Elo+
Solo
Heimdallr
Heimdallr
KuchiKazoo
Heimdallr
Level 66
God Stats
2W - 1L
1,936 SR
Queue Stats
196W - 183L
1,487 Elo+
Party 1
Hera
Hera
TtvMoparClown
Hera
Level 61
God Stats
8W - 7L
1,783 SR
Queue Stats
126W - 129L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
mikesthetruth
Sun Wukong
Level 116
God Stats
4W - 8L
1,402 SR
Queue Stats
151W - 127L
1,459 Elo+
Solo
Team Averages
Level 82
1,602 SR
1,484 Elo+

VS

Team Averages
Level 126
1,525 SR
1,369 Elo+
Bakasura
Bakasura
BleachyKun
Bakasura
Level 114
God Stats
2W - 1L
1,278 SR
Queue Stats
8W - 11L
1,395 Elo+
Party 2
Amaterasu
Amaterasu
EileenTheCrowe
Amaterasu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,226 Elo+
Party 2
Baron Samedi
Baron Samedi
EnchantedBird
Baron Samedi
Level 128
God Stats
2W - 1L
1,769 SR
Queue Stats
18W - 16L
1,454 Elo+
Party 2
Neith
Neith
OmaeWaMark
Neith
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,256 Elo+
Party 2
Ares
Ares
Zeckyh
Ares
Level 143
God Stats
16W - 11L
1,579 SR
Queue Stats
141W - 120L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
8,606
574
8,601
10,857
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 3 / 2
6,794
453
4,038
11,668
9,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
KuchiKazoo
Heimdallr
11
1 / 4 / 1
6,849
457
6,843
9,956
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 1
7,277
485
6,084
9,579
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
mikesthetruth
Sun Wukong
13
0 / 3 / 1
7,681
512
4,759
11,806
6,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BleachyKun
Bakasura
15
6 / 1 / 4
9,035
602
7,361
10,012
4,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
EileenTheCrowe
Amaterasu
14
2 / 2 / 6
8,482
565
6,455
14,874
9,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
EnchantedBird
Baron Samedi
14
2 / 1 / 1
8,661
577
7,365
9,643
9,712
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Neith
13
2 / 2 / 3
8,241
549
8,884
11,002
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Zeckyh
Ares
13
3 / 0 / 4
8,233
549
7,108
8,021
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
15
15
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BleachyKun
Bakasura
6
1
4
8
L
4
0
2
5
W
Amaterasu
EileenTheCrowe
Amaterasu
2
2
6
2.5
W
Baron Samedi
EnchantedBird
Baron Samedi
2
1
1
2.5
L
0
3
2
0.33
L
Heimdallr
KuchiKazoo
Heimdallr
1
4
1
0.38
W
Neith
2
2
3
1.75
L
1
5
1
0.3
W
Ares
Zeckyh
Ares
3
0
4
5
L
Sun Wukong
mikesthetruth
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,325
Damage
37,173
53,866
Taken
53,552
27,868
Mitigated
36,266
11,545
Healing
21,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BleachyKun
Bakasura
7,361
4,245
0
3,533
10,012
4,175
482
291
9,625
0
68,680
L
8,601
2,667
0
3,594
10,857
4,663
0
671
10,021
0
86,788
W
Amaterasu
EileenTheCrowe
Amaterasu
6,455
2,378
0
6,144
14,874
9,473
793
5,582
9,292
0
63,621
W
Baron Samedi
EnchantedBird
Baron Samedi
7,365
865
51
3,642
9,643
9,712
165
0
9,643
61,039
535
L
4,038
1,292
0
2,504
11,668
9,163
0
3,814
7,519
17,627
0
L
Heimdallr
KuchiKazoo
Heimdallr
6,843
2,558
0
2,425
9,956
4,390
0
2,850
6,623
0
56,426
W
Neith
8,884
4,638
0
5,727
11,002
4,564
378
1,871
9,131
0
69,122
L
6,084
2,601
0
490
9,579
2,938
0
14
9,499
52,014
0
W
Ares
Zeckyh
Ares
7,108
532
0
2,491
8,021
8,342
0
2,279
5,534
30,205
0
L
Sun Wukong
mikesthetruth
Sun Wukong
4,759
1,119
0
2,532
11,806
6,714
0
6,750
4,267
0
55,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,207
Gold Earned
42,652
438
Minions Killed
495
0
Camps Cleared
0
1,444,960
Distance Traveled
1,507,636
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,035
602
127
8
0
356,824
4
L
Bastet
8,606
574
127
8
0
382,651
2
W
Amaterasu
8,482
565
99
7
0
318,795
3
W
Baron Samedi
8,661
577
107
7
0
222,152
0
L
Charon
6,794
453
22
1
0
267,224
6
L
Heimdallr
6,849
457
86
6
0
275,781
0
W
Neith
8,241
549
116
8
0
317,807
1
L
Hera
7,277
485
93
6
0
233,148
0
W
Ares
8,233
549
46
3
0
292,058
3
L
Sun Wukong
7,681
512
110
7
0
286,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role