Player Matchup

Charon
Charon
FallenKevlar
Charon
Level 82
God Stats
1W - 1L
1,295 SR
Queue Stats
7W - 8L
1,138 Elo+
Party 2
Vamana
Vamana
FlashYmir
Vamana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 87L
1,489 Elo+
Party 2
Xbalanque
Xbalanque
Micur
Xbalanque
Level 154
God Stats
2W - 1L
1,250 SR
Queue Stats
161W - 126L
1,582 Elo+
Party 2
Nu Wa
Nu Wa
PineappleBadBoy
Nu Wa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 86L
1,510 Elo+
Party 2
Horus
Horus
consolen00b
Horus
Level 159
God Stats
9W - 0L
1,660 SR
Queue Stats
172W - 161L
1,495 Elo+
Party 2
Team Averages
Level 130
1,441 SR
1,443 Elo+

VS

Team Averages
Level 108
1,573 SR
1,724 Elo+
Set
Set
ElNarkitoMarkito
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,784 Elo+
Party 1
Loki
Loki
LordPachi29
Loki
Level 161
God Stats
8W - 6L
1,533 SR
Queue Stats
230W - 231L
1,574 Elo+
Solo
Horus
Horus
MKSabbath
Horus
Level 127
God Stats
0W - 1L
1,579 SR
Queue Stats
11W - 7L
1,784 Elo+
Party 1
Nox
Nox
RyzenTy
Nox
Level 128
God Stats
4W - 8L
1,692 SR
Queue Stats
149W - 144L
1,551 Elo+
Solo
Nemesis
Nemesis
empyraa
Nemesis
Level 98
God Stats
0W - 1L
1,558 SR
Queue Stats
89W - 66L
1,924 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
0 / 1 / 10
8,844
884
7,564
8,299
6,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Vamana
FlashYmir
Vamana
14
2 / 3 / 9
8,186
819
9,242
17,400
14,740
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Micur
Xbalanque
16
6 / 2 / 6
9,350
935
13,494
9,788
5,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 5
8,761
876
12,065
8,098
3,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 8
8,315
832
5,831
13,545
13,884
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
8,214
821
10,462
12,197
7,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 1 / 6
8,246
825
10,359
9,717
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
MKSabbath
Horus
10
0 / 4 / 7
6,627
663
3,150
15,254
11,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
17
2 / 1 / 8
8,892
889
12,643
7,128
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
empyraa
Nemesis
12
1 / 3 / 6
6,926
693
5,043
9,953
4,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
13
Kills
10
11
Deaths
14
38
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Charon
0
1
10
5
W
Vamana
FlashYmir
Vamana
2
3
9
2.17
L
3
1
6
6
L
Horus
MKSabbath
Horus
0
4
7
0.88
W
Xbalanque
Micur
Xbalanque
6
2
6
4.5
W
4
3
5
2.17
L
Nox
2
1
8
6
W
1
2
8
2.5
L
Nemesis
empyraa
Nemesis
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,196
Damage
41,657
57,130
Taken
54,249
44,140
Mitigated
31,583
21,184
Healing
20,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,462
3,673
0
3,240
12,197
7,068
0
4,002
8,183
0
22,653
W
Charon
7,564
856
0
1,042
8,299
6,774
982
1,426
6,426
15,403
0
W
Vamana
FlashYmir
Vamana
9,242
2,664
321
3,723
17,400
14,740
174
3,416
13,712
0
16,918
L
10,359
861
2,142
2,637
9,717
4,446
0
3,476
6,237
0
27,968
L
Horus
MKSabbath
Horus
3,150
1,365
2,271
4,472
15,254
11,685
0
7,398
7,684
0
6,371
W
Xbalanque
Micur
Xbalanque
13,494
5,478
670
2,401
9,788
5,099
2,881
2,179
7,296
0
28,700
W
12,065
4,194
1,799
901
8,098
3,643
2,831
1,270
6,620
29,146
0
L
Nox
12,643
704
824
1,170
7,128
3,722
0
3,184
3,840
32,277
0
W
5,831
1,613
4,389
5,938
13,545
13,884
393
4,449
8,561
1,256
6,964
L
Nemesis
empyraa
Nemesis
5,043
1,304
1,587
1,760
9,953
4,662
0
2,506
7,447
0
12,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,456
Gold Earned
38,905
119
Minions Killed
127
0
Camps Cleared
0
1,049,778
Distance Traveled
1,033,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,214
821
37
4
0
174,406
0
W
Charon
8,844
884
19
2
0
202,421
0
W
Vamana
8,186
819
12
1
0
223,846
0
L
Loki
8,246
825
26
3
0
236,307
0
L
Horus
6,627
663
3
0
0
196,964
0
W
Xbalanque
9,350
935
38
4
0
215,634
0
W
Nu Wa
8,761
876
46
5
0
201,247
0
L
Nox
8,892
889
50
5
0
210,231
0
W
Horus
8,315
832
4
0
0
206,630
0
L
Nemesis
6,926
693
11
1
0
215,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role