Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
II-OursnoX-II
Ymir
Level 31
God Stats
1W - 2L
1,239 SR
Queue Stats
76W - 82L
1,397 Elo+
Party 1
Ares
Ares
Neox_prodige
Ares
Level 145
God Stats
3W - 3L
1,425 SR
Queue Stats
227W - 216L
1,473 Elo+
Party 1
Geb
Geb
XxMAQUINIUMxX
Geb
Level 129
God Stats
1W - 1L
1,747 SR
Queue Stats
121W - 129L
1,538 Elo+
Solo
Zeus
Zeus
dgege
Zeus
Level 114
God Stats
4W - 2L
1,616 SR
Queue Stats
138W - 125L
1,415 Elo+
Party 1
Team Averages
Level 94
1,505 SR
1,465 Elo+

VS

Team Averages
Level 64
1,466 SR
1,450 Elo+
Chiron
Chiron
B1GH0MI3C0BBS
Chiron
Level 28
God Stats
1W - 1L
1,696 SR
Queue Stats
25W - 62L
1,267 Elo+
Solo
Da Ji
Da Ji
DemonicxWolfx80
Da Ji
Level 59
God Stats
1W - 6L
1,244 SR
Queue Stats
368W - 380L
1,500 Elo+
Solo
Skadi
Skadi
Neophyte07
Skadi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,512 Elo+
Solo
Cthulhu
Cthulhu
SKREEMZ1
Cthulhu
Level 83
God Stats
12W - 9L
1,574 SR
Queue Stats
591W - 612L
1,489 Elo+
Solo
Hades
Hades
buffsta187
Hades
Level 93
God Stats
9W - 12L
1,317 SR
Queue Stats
671W - 672L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
9 / 5 / 12
11,238
937
12,373
13,130
7,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
2 / 4 / 19
9,542
795
5,726
15,850
18,463
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 3 / 15
9,263
772
11,378
14,831
21,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
7 / 2 / 13
10,768
897
17,155
23,012
18,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zeus
dgege
Zeus
16
5 / 4 / 14
10,199
850
15,601
9,558
4,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,503
709
7,566
11,248
5,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 7 / 10
8,541
712
9,274
13,664
6,422
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
17
2 / 4 / 8
9,137
761
11,406
12,914
6,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
SKREEMZ1
Cthulhu
17
3 / 6 / 9
10,264
855
11,378
16,421
17,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
18
11 / 5 / 7
10,831
903
21,562
17,692
10,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
57
26
Kills
18
18
Deaths
26
73
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
5
12
3
L
1
4
5
0.88
L
1
7
10
0.86
W
2
4
19
2.88
L
Skadi
2
4
8
1.5
W
3
3
15
3.5
L
Cthulhu
SKREEMZ1
Cthulhu
3
6
9
1.25
W
7
2
13
6.75
L
Hades
11
5
7
2.9
W
Zeus
dgege
Zeus
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,233
Damage
61,186
76,381
Taken
71,939
69,902
Mitigated
46,342
24,090
Healing
22,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
12,373
6,733
598
2,223
13,130
7,511
1,730
5,065
7,833
0
21,889
L
7,566
3,072
924
2,620
11,248
5,381
1,692
8,264
2,681
0
15,030
L
9,274
1,988
536
2,134
13,664
6,422
386
9,156
4,225
0
11,721
W
5,726
1,305
0
2,184
15,850
18,463
756
7,331
8,351
9,788
0
L
Skadi
11,406
2,598
1,814
2,656
12,914
6,130
1,236
8,096
4,531
0
23,426
W
11,378
766
2,048
2,097
14,831
21,041
673
5,685
9,138
17,254
0
L
Cthulhu
SKREEMZ1
Cthulhu
11,378
1,192
732
1,503
16,421
17,973
54
10,103
5,190
23,437
0
W
17,155
1,230
2,797
10,578
23,012
18,290
467
7,938
14,657
32,036
0
L
Hades
21,562
1,140
2,398
7,515
17,692
10,436
984
11,596
5,083
32,007
0
W
Zeus
dgege
Zeus
15,601
2,189
718
847
9,558
4,597
1,835
6,784
2,774
31,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,010
Gold Earned
47,276
121
Minions Killed
107
0
Camps Cleared
0
1,067,473
Distance Traveled
1,000,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,238
937
29
2
0
193,929
0
L
Chiron
8,503
709
25
2
0
200,228
0
L
Da Ji
8,541
712
4
0
0
183,214
0
W
Ymir
9,542
795
11
1
0
210,276
0
L
Skadi
9,137
761
34
3
0
219,542
0
W
Ares
9,263
772
8
1
0
224,631
0
L
Cthulhu
10,264
855
13
1
0
202,045
0
W
Geb
10,768
897
27
2
0
251,462
0
L
Hades
10,831
903
31
3
0
195,800
0
W
Zeus
10,199
850
46
4
0
187,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role