Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Iceed_Coffee4
Olorun
Level 64
God Stats
43W - 52L
1,466 SR
Queue Stats
570W - 578L
1,375 Elo+
Solo
Team Averages
Level 72
1,489 SR
1,458 Elo+

VS

Team Averages
Level 78
1,597 SR
1,349 Elo+
King Arthur
King Arthur
Aspire199_
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,401 Elo+
Solo
Kukulkan
Kukulkan
haha_shot_ya1
Kukulkan
Level 65
God Stats
5W - 1L
1,938 SR
Queue Stats
80W - 83L
1,403 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ilomilloo
Ah Muzen Cab
Level 61
God Stats
1W - 3L
1,353 SR
Queue Stats
2W - 4L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 1 / 5
7,660
766
3,935
9,085
6,551
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
 
Hou Yi
11
1 / 0 / 5
7,379
738
3,256
4,292
1,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 3
8,339
834
6,213
6,438
2,429
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aspire199_
King Arthur
10
2 / 3 / 0
7,161
716
3,500
8,119
7,180
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
haha_shot_ya1
Kukulkan
6
0 / 4 / 1
6,375
638
3,593
5,011
1,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ilomilloo
Ah Muzen Cab
10
0 / 2 / 1
6,738
674
6,701
6,832
2,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
2
2
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
5
4.5
W
Hou Yi
 
Hou Yi
1
0
5
3.5
L
King Arthur
Aspire199_
King Arthur
2
3
0
0.67
W
6
1
3
7.5
L
Kukulkan
haha_shot_ya1
Kukulkan
0
4
1
0.13
L
Ah Muzen Cab
ilomilloo
Ah Muzen Cab
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,404
Damage
13,794
19,815
Taken
19,962
10,512
Mitigated
11,955
4,289
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,935
720
282
858
9,085
6,551
240
1,943
7,042
0
21,411
W
Hou Yi
 
Hou Yi
3,256
1,562
0
112
4,292
1,532
346
811
3,425
0
19,644
L
King Arthur
Aspire199_
King Arthur
3,500
259
0
0
8,119
7,180
6
1,815
6,147
0
14,601
W
6,213
2,633
720
2,317
6,438
2,429
812
2,149
4,289
26,371
0
L
Kukulkan
haha_shot_ya1
Kukulkan
3,593
312
0
0
5,011
1,837
0
2,700
2,311
12,355
0
L
Ah Muzen Cab
ilomilloo
Ah Muzen Cab
6,701
1,509
0
0
6,832
2,938
684
1,543
5,213
0
27,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,378
Gold Earned
20,274
112
Minions Killed
51
0
Camps Cleared
0
564,496
Distance Traveled
479,984
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,660
766
28
3
0
190,256
3
W
Hou Yi
7,379
738
51
5
0
186,406
0
L
King Arthur
7,161
716
12
1
0
190,088
0
W
Olorun
8,339
834
33
3
0
187,834
0
L
Kukulkan
6,375
638
16
2
0
107,922
0
L
Ah Muzen Cab
6,738
674
23
2
0
181,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role