Player Matchup

Tyr
Tyr
Brosent-
Tyr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
PeachJinyoungie
Nu Wa
Level 18
God Stats
13W - 7L
1,775 SR
Queue Stats
14W - 11L
1,636 Elo+
Party 1
Ra
Ra
YoitzVon
Ra
Level 26
God Stats
1W - 1L
1,714 SR
Queue Stats
29W - 29L
1,519 Elo+
Party 1
Neith
Neith
Yoitzsho
Neith
Level 17
God Stats
6W - 7L
1,480 SR
Queue Stats
7W - 10L
1,437 Elo+
Party 1
Ishtar
Ishtar
cacoon_45
Ishtar
Level 129
God Stats
13W - 11L
1,637 SR
Queue Stats
264W - 311L
1,512 Elo+
Solo
Team Averages
Level 68
1,621 SR
1,518 Elo+

VS

Team Averages
Level 135
1,498 SR
1,523 Elo+
Bakasura
Bakasura
EleventhFlyer35
Bakasura
Level 134
God Stats
37W - 36L
1,556 SR
Queue Stats
509W - 513L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
HisokaBrando
Kumbhakarna
Level 107
God Stats
5W - 4L
1,559 SR
Queue Stats
259W - 296L
1,501 Elo+
Solo
Ishtar
Ishtar
Jldragon
Ishtar
Level 202
God Stats
7W - 9L
1,426 SR
Queue Stats
73W - 92L
1,536 Elo+
Solo
Vamana
Vamana
TheGloriousComa
Vamana
Level 83
God Stats
2W - 2L
1,390 SR
Queue Stats
8W - 7L
1,505 Elo+
Solo
Eset
Eset
raccian
Eset
Level 147
God Stats
40W - 41L
1,560 SR
Queue Stats
222W - 229L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,018
1,170
4,291
4,343
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 4 / 3
7,055
1,176
5,479
5,976
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 3
7,208
1,201
6,636
6,239
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Yoitzsho
Neith
11
0 / 1 / 2
6,267
1,045
2,364
3,447
1,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ishtar
cacoon_45
Ishtar
12
1 / 0 / 2
7,224
1,204
5,713
7,960
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

310

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
3 / 2 / 4
7,658
1,276
5,262
9,224
5,466
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
HisokaBrando
Kumbhakarna
12
2 / 1 / 6
7,981
1,330
2,556
6,368
6,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
Jldragon
Ishtar
13
2 / 0 / 6
7,512
1,252
8,446
4,436
2,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 5
7,060
1,177
3,334
5,364
4,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
raccian
Eset
12
1 / 1 / 4
6,842
1,140
7,147
3,895
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
4
Kills
9
9
Deaths
4
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Bakasura
3
2
4
2.5
W
Kumbhakarna
HisokaBrando
Kumbhakarna
2
1
6
5
W
Ishtar
Jldragon
Ishtar
2
0
6
5
L
1
4
3
0.63
W
1
0
5
3.5
L
1
3
3
0.83
L
Neith
Yoitzsho
Neith
0
1
2
1
L
Ishtar
cacoon_45
Ishtar
1
0
2
2
W
Eset
raccian
Eset
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,483
Damage
26,745
27,965
Taken
29,287
13,046
Mitigated
20,010
3,953
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,291
272
0
485
4,343
3,784
0
1,782
2,351
1,351
4,493
W
Bakasura
5,262
3,445
0
1,872
9,224
5,466
0
4,548
4,676
0
11,415
W
Kumbhakarna
HisokaBrando
Kumbhakarna
2,556
100
0
412
6,368
6,579
0
2,763
3,503
5,974
0
W
Ishtar
Jldragon
Ishtar
8,446
5,713
0
1,145
4,436
2,137
0
1,329
3,107
0
26,955
L
5,479
1,046
0
226
5,976
2,085
0
1,366
4,062
15,549
0
W
3,334
1,269
0
408
5,364
4,098
0
1,842
3,522
0
15,463
L
6,636
633
876
400
6,239
2,678
0
1,712
3,931
28,616
0
L
Neith
Yoitzsho
Neith
2,364
1,529
0
275
3,447
1,210
0
1,854
1,441
0
7,146
L
Ishtar
cacoon_45
Ishtar
5,713
1,853
0
1,691
7,960
3,289
0
3,031
4,734
0
23,761
W
Eset
raccian
Eset
7,147
149
1,023
561
3,895
1,730
0
2,436
1,459
19,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,772
Gold Earned
37,053
141
Minions Killed
139
6
Camps Cleared
5
575,356
Distance Traveled
664,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,018
1,170
5
1
0
137,270
0
W
Bakasura
7,658
1,276
32
5
2
124,705
0
W
Kumbhakarna
7,981
1,330
6
1
2
135,722
0
W
Ishtar
7,512
1,252
40
7
0
127,934
0
L
Nu Wa
7,055
1,176
32
5
2
109,158
0
W
Vamana
7,060
1,177
28
5
1
146,504
0
L
Ra
7,208
1,201
66
11
1
130,326
0
L
Neith
6,267
1,045
4
1
1
67,354
0
L
Ishtar
7,224
1,204
34
6
2
131,248
0
W
Eset
6,842
1,140
33
6
0
129,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role