Player Matchup

Ix Chel
Ix Chel
Bronze III
AgnusDei1
Ix Chel
Bronze III
Level 48
God Stats
1W - 0L
1,553 SR
Queue Stats
2W - 1L
1,475 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
PCarlos357
Ne Zha
Bronze III
Level 69
God Stats
1W - 0L
1,342 SR
Queue Stats
2W - 1L
1,475 MMR
Party 1
Fenrir
Fenrir
Bronze III
Ηαυffε
Fenrir
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,475 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,465 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,660 SR
1,442 MMR
Eset
Eset
Silver I
BobbyRoccc
Eset
Silver I
Level 103
God Stats
5W - 4L
1,652 SR
Queue Stats
45W - 49L
1,222 MMR
Party 2
Geb
Geb
Gold III
Huffdrosis
Geb
Gold III
Level 120
God Stats
4W - 2L
1,753 SR
Queue Stats
50W - 41L
1,525 MMR
Party 2
Hou Yi
Hou Yi
Gold II
ZzZooti
Hou Yi
Gold II
Level 83
God Stats
35W - 26L
1,576 SR
Queue Stats
80W - 73L
1,578 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AgnusDei1
Ix Chel
17
7 / 1 / 7
13,392
837
14,056
8,786
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
PCarlos357
Ne Zha
16
4 / 5 / 12
12,835
802
14,605
14,360
11,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Ηαυffε
Fenrir
16
6 / 5 / 9
13,041
815
12,444
21,285
18,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KukulkanAtlasKuzenboBacchusAchilles

VS

Bans
DiscordiaNoxMartichorasPoseidonDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 8
10,882
680
10,791
13,685
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 9
10,316
645
8,709
22,148
22,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
ZzZooti
Hou Yi
15
8 / 5 / 3
12,699
794
13,186
14,888
6,330
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
17
Kills
10
11
Deaths
17
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AgnusDei1
Ix Chel
7
1
7
10.5
L
2
8
8
0.75
L
0
4
9
1.13
W
Ne Zha
PCarlos357
Ne Zha
4
5
12
2
L
Hou Yi
ZzZooti
Hou Yi
8
5
3
1.9
W
Fenrir
Ηαυffε
Fenrir
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,105
Damage
32,686
44,431
Taken
50,721
33,483
Mitigated
34,730
11,449
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AgnusDei1
Ix Chel
14,056
1,127
3,863
3,271
8,786
3,675
778
4,376
4,410
72,290
0
L
10,791
533
412
453
13,685
5,900
0
3,856
9,742
38,201
0
L
8,709
1,348
0
1,150
22,148
22,500
58
7,181
14,619
21,725
0
W
Ne Zha
PCarlos357
Ne Zha
14,605
1,941
0
2,698
14,360
11,100
686
5,647
8,713
1,659
57,891
L
Hou Yi
ZzZooti
Hou Yi
13,186
7,618
0
500
14,888
6,330
497
3,764
11,124
0
62,559
W
Fenrir
Ηαυffε
Fenrir
12,444
4,331
0
1,617
21,285
18,708
1,406
9,967
11,318
127
30,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,268
Gold Earned
33,897
191
Minions Killed
154
0
Camps Cleared
0
897,278
Distance Traveled
802,209
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
13,392
837
122
8
0
282,108
0
L
Eset
10,882
680
48
3
0
236,167
0
L
Geb
10,316
645
14
1
0
296,847
0
W
Ne Zha
12,835
802
44
3
0
297,473
0
L
Hou Yi
12,699
794
92
6
0
269,195
6
W
Fenrir
13,041
815
25
2
0
317,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role