Player Matchup

Poseidon
Poseidon
Cleanupcrew9043
Poseidon
Level 69
God Stats
4W - 3L
1,703 SR
Queue Stats
128W - 140L
1,317 Elo+
Party 1
Fenrir
Fenrir
JelliedMidget
Fenrir
Level 28
God Stats
31W - 30L
1,460 SR
Queue Stats
136W - 158L
1,315 Elo+
Party 1
Izanami
Izanami
UnwipedTaint
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,322 Elo+
Party 1
Team Averages
Level 42
1,554 SR
1,318 Elo+

VS

Team Averages
Level 45
1,464 SR
1,437 Elo+
Ix Chel
Ix Chel
CapCrunch1638
Ix Chel
Level 54
God Stats
9W - 12L
1,361 SR
Queue Stats
261W - 300L
1,441 Elo+
Party 2
Awilix
Awilix
FappyMcFapLord
Awilix
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 186L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
xUMFWx
Cthulhu
Level 16
God Stats
7W - 8L
1,531 SR
Queue Stats
45W - 45L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
3 / 5 / 2
8,716
792
11,082
6,748
2,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 7 / 3
8,472
770
4,544
12,292
4,240
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
UnwipedTaint
Izanami
8
0 / 5 / 4
7,360
669
3,338
9,381
2,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
14
7 / 1 / 8
10,140
922
12,520
6,047
2,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 2 / 5
9,517
865
7,756
9,963
4,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
xUMFWx
Cthulhu
12
3 / 2 / 9
9,223
838
4,533
10,739
11,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
17
17
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
7
1
8
11
L
Poseidon
3
5
2
0.8
W
7
2
5
4.75
L
2
7
3
0.5
L
Izanami
UnwipedTaint
Izanami
0
5
4
0.4
W
Cthulhu
xUMFWx
Cthulhu
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,964
Damage
24,809
28,421
Taken
26,749
9,321
Mitigated
17,891
519
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
12,520
1,213
1,844
1,494
6,047
2,425
208
3,378
2,669
55,638
0
L
Poseidon
11,082
2,240
0
0
6,748
2,303
261
5,125
1,623
38,241
0
W
7,756
1,577
0
2,210
9,963
4,212
450
3,984
5,979
0
25,150
L
4,544
2,506
0
519
12,292
4,240
35
6,550
5,742
0
11,193
L
Izanami
UnwipedTaint
Izanami
3,338
2,046
0
0
9,381
2,778
96
5,137
4,238
0
16,319
W
Cthulhu
xUMFWx
Cthulhu
4,533
566
0
0
10,739
11,254
182
4,427
6,312
10,300
403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,548
Gold Earned
28,880
86
Minions Killed
118
0
Camps Cleared
0
529,016
Distance Traveled
646,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,140
922
83
8
0
221,884
0
L
Poseidon
8,716
792
44
4
0
174,400
0
W
Awilix
9,517
865
26
2
0
230,620
0
L
Fenrir
8,472
770
9
1
0
199,366
0
L
Izanami
7,360
669
33
3
0
155,250
0
W
Cthulhu
9,223
838
9
1
0
194,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role