Player Matchup

Bastet
Bastet
Silver I
ErbyStupidFresh
Bastet
Silver I
Level 136
God Stats
13W - 10L
1,536 SR
Queue Stats
60W - 66L
1,264 MMR
Party 2
The Morrigan
The Morrigan
Silver I
Killowah
The Morrigan
Silver I
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 136L
1,238 MMR
Solo
Hercules
Hercules
Silver II
LIL-A-the-GooN
Hercules
Silver II
Level 126
God Stats
10W - 17L
1,381 SR
Queue Stats
101W - 125L
1,291 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,472 SR
1,264 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 70
1,466 SR
1,247 MMR
Anubis
Anubis
Bronze IV
DADEASE1997
Anubis
Bronze IV
Level 48
God Stats
0W - 1L
1,583 SR
Queue Stats
1W - 5L
1,286 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze IV
Mystic_Impetus
Kuzenbo
Bronze IV
Level 64
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 5L
1,286 MMR
Party 1
Chernobog
Chernobog
Silver V
XxvenomexX-_-194
Chernobog
Silver V
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,170 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
11,395
814
14,184
14,491
4,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Killowah
The Morrigan
14
6 / 4 / 5
11,810
844
10,824
7,665
2,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
15
5 / 3 / 9
11,987
856
10,606
17,198
11,481
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AresSobekNoxGaneshaPoseidon

VS

Bans
CthulhuAh Muzen CabHachimanMedusaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 7 / 4
10,466
748
8,145
11,258
5,167
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 7
10,185
728
7,360
17,070
21,669
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
14
4 / 6 / 5
11,065
790
8,885
12,651
4,898
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
14
Kills
9
10
Deaths
14
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
7
4
0.71
W
3
3
8
2.33
W
The Morrigan
Killowah
The Morrigan
6
4
5
2.13
W
Hercules
5
3
9
3.17
L
2
1
7
5.5
L
Chernobog
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,614
Damage
24,390
39,354
Taken
40,979
18,977
Mitigated
31,734
9,857
Healing
2,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,145
344
0
878
11,258
5,167
0
2,201
8,889
41,982
0
W
14,184
3,356
0
3,731
14,491
4,692
917
5,368
9,027
0
45,316
W
The Morrigan
Killowah
The Morrigan
10,824
969
0
580
7,665
2,804
658
3,356
4,309
55,557
2,075
W
Hercules
10,606
2,972
0
5,546
17,198
11,481
1,088
6,807
10,171
0
35,611
L
7,360
2,416
0
417
17,070
21,669
0
5,284
11,355
20,598
841
L
Chernobog
8,885
4,925
0
1,523
12,651
4,898
0
2,354
10,297
0
43,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,192
Gold Earned
31,716
179
Minions Killed
137
0
Camps Cleared
0
786,479
Distance Traveled
733,482
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,466
748
56
4
0
231,326
1
W
Bastet
11,395
814
58
4
0
296,034
0
W
The Morrigan
11,810
844
81
6
0
208,807
3
W
Hercules
11,987
856
40
3
0
281,638
0
L
Kuzenbo
10,185
728
24
2
0
276,670
0
L
Chernobog
11,065
790
57
4
0
225,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role