Player Matchup

Rama
Rama
Archyerr
Rama
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,220 Elo+
Party 1
Jing Wei
Jing Wei
FUTUREFLASH25
Jing Wei
Level 28
God Stats
9W - 6L
1,508 SR
Queue Stats
40W - 34L
1,343 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GD1zzy
Cu Chulainn
Level 27
God Stats
8W - 3L
1,732 SR
Queue Stats
15W - 10L
1,484 Elo+
Party 2
Jormungandr
Jormungandr
Ze11ner
Jormungandr
Level 69
God Stats
2W - 2L
1,701 SR
Queue Stats
39W - 30L
1,402 Elo+
Party 2
Hades
Hades
lPXl
Hades
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,220 Elo+
Party 1
Team Averages
Level 37
1,588 SR
1,334 Elo+

VS

Team Averages
Level 32
1,489 SR
1,403 Elo+
Kukulkan
Kukulkan
Fronanda
Kukulkan
Level 38
God Stats
6W - 5L
1,590 SR
Queue Stats
27W - 60L
1,202 Elo+
Solo
Nemesis
Nemesis
GobbyGwape
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
PUFFHAZE420
Medusa
Level 63
God Stats
0W - 4L
1,159 SR
Queue Stats
12W - 10L
1,389 Elo+
Party 4
Raijin
Raijin
xCyber-Ian
Raijin
Level 42
God Stats
0W - 1L
1,656 SR
Queue Stats
7W - 5L
1,559 Elo+
Party 3
Bellona
Bellona
xIlPIXELlIx
Bellona
Level 5
God Stats
10W - 8L
1,538 SR
Queue Stats
11W - 10L
1,364 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
2 / 0 / 14
11,132
1,012
12,618
10,494
5,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
FUTUREFLASH25
Jing Wei
18
8 / 1 / 17
12,094
1,099
25,577
11,779
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
GD1zzy
Cu Chulainn
18
12 / 1 / 19
12,818
1,165
19,848
16,447
20,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Ze11ner
Jormungandr
19
5 / 0 / 27
12,340
1,122
25,262
19,549
26,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
lPXl
Hades
17
8 / 2 / 14
12,269
1,115
12,385
11,504
7,591
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

327

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fronanda
Kukulkan
15
0 / 3 / 1
10,020
911
14,293
12,244
5,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
GobbyGwape
Nemesis
15
0 / 6 / 2
9,720
884
9,036
18,914
10,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
15
3 / 10 / 0
10,575
961
19,640
27,109
13,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
xCyber-Ian
Raijin
15
0 / 10 / 2
9,675
880
11,092
20,277
10,143
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
xIlPIXELlIx
Bellona
15
1 / 6 / 1
10,071
916
7,566
22,707
30,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
10
35
Kills
4
4
Deaths
35
91
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
2
0
14
9
W
Jing Wei
FUTUREFLASH25
Jing Wei
8
1
17
16.5
L
Kukulkan
Fronanda
Kukulkan
0
3
1
0.17
W
Cu Chulainn
GD1zzy
Cu Chulainn
12
1
19
21.5
L
Nemesis
GobbyGwape
Nemesis
0
6
2
0.17
L
Medusa
3
10
0
0.3
W
Jormungandr
Ze11ner
Jormungandr
5
0
27
18.5
W
Hades
lPXl
Hades
8
2
14
7.5
L
Raijin
xCyber-Ian
Raijin
0
10
2
0.1
L
Bellona
xIlPIXELlIx
Bellona
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,690
Damage
61,627
69,773
Taken
101,251
66,600
Mitigated
69,512
8,265
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
12,618
8,304
0
0
10,494
5,407
0
4,417
5,788
0
33,535
W
Jing Wei
FUTUREFLASH25
Jing Wei
25,577
21,569
0
1,126
11,779
5,921
0
5,079
6,080
0
37,105
L
Kukulkan
Fronanda
Kukulkan
14,293
1,248
328
442
12,244
5,969
0
4,597
6,880
41,270
0
W
Cu Chulainn
GD1zzy
Cu Chulainn
19,848
3,684
0
2,826
16,447
20,714
0
4,995
10,071
792
23,546
L
Nemesis
GobbyGwape
Nemesis
9,036
3,408
0
653
18,914
10,088
0
8,338
9,920
0
16,595
L
Medusa
19,640
8,948
0
1,483
27,109
13,011
0
8,370
17,849
0
31,353
W
Jormungandr
Ze11ner
Jormungandr
25,262
4,513
0
1,472
19,549
26,967
0
7,432
10,836
47,535
2,984
W
Hades
lPXl
Hades
12,385
2,272
403
2,438
11,504
7,591
0
2,769
8,401
23,734
0
L
Raijin
xCyber-Ian
Raijin
11,092
2,897
0
0
20,277
10,143
0
5,170
14,530
20,154
0
L
Bellona
xIlPIXELlIx
Bellona
7,566
1,171
0
480
22,707
30,301
0
6,932
14,832
0
18,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,653
Gold Earned
50,061
208
Minions Killed
138
3
Camps Cleared
3
964,833
Distance Traveled
871,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,132
1,012
66
6
1
161,013
0
W
Jing Wei
12,094
1,099
37
3
0
222,384
0
L
Kukulkan
10,020
911
62
6
0
177,404
0
W
Cu Chulainn
12,818
1,165
21
2
0
194,308
0
L
Nemesis
9,720
884
15
1
0
172,161
0
L
Medusa
10,575
961
26
2
3
182,430
0
W
Jormungandr
12,340
1,122
57
5
0
216,912
0
W
Hades
12,269
1,115
27
2
2
170,216
0
L
Raijin
9,675
880
14
1
0
135,579
0
L
Bellona
10,071
916
21
2
0
204,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role