Player Matchup

King Arthur
King Arthur
RIGARRDO
King Arthur
Level 146
God Stats
14W - 12L
1,518 SR
Queue Stats
584W - 518L
1,501 Elo+
Solo
Charon
Charon
Scand18
Charon
Level 144
God Stats
7W - 2L
1,784 SR
Queue Stats
110W - 114L
1,504 Elo+
Party 3
Pele
Pele
chido80
Pele
Level 115
God Stats
3W - 0L
1,814 SR
Queue Stats
96W - 93L
1,527 Elo+
Party 3
Ix Chel
Ix Chel
rodfex360
Ix Chel
Level 155
God Stats
5W - 4L
1,546 SR
Queue Stats
127W - 132L
1,556 Elo+
Party 3
Hachiman
Hachiman
xXKenierinkXx
Hachiman
Level 159
God Stats
3W - 1L
1,475 SR
Queue Stats
95W - 100L
1,481 Elo+
Party 3
Team Averages
Level 144
1,627 SR
1,514 Elo+

VS

Team Averages
Level 89
1,527 SR
1,519 Elo+
Chang'e
Chang'e
GamingSenpai-_-
Chang'e
Level 104
God Stats
8W - 12L
1,550 SR
Queue Stats
105W - 105L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
GoldennWolf333
Baron Samedi
Level 56
God Stats
22W - 15L
1,604 SR
Queue Stats
71W - 57L
1,571 Elo+
Party 2
Charon
Charon
Goodnlucky
Charon
Level 69
God Stats
1W - 5L
1,321 SR
Queue Stats
234W - 195L
1,559 Elo+
Party 2
Surtr
Surtr
Your_Maker1234
Surtr
Level 111
God Stats
32W - 22L
1,659 SR
Queue Stats
91W - 90L
1,490 Elo+
Party 1
Ratatoskr
Ratatoskr
imsuper0_0sweaty
Ratatoskr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RIGARRDO
King Arthur
15
6 / 0 / 7
9,923
662
16,604
17,394
16,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charon
Scand18
Charon
12
2 / 3 / 6
7,761
517
5,444
14,700
11,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
chido80
Pele
14
5 / 3 / 6
8,893
593
7,599
15,884
7,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
rodfex360
Ix Chel
15
6 / 1 / 5
9,163
611
12,980
10,503
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
xXKenierinkXx
Hachiman
13
0 / 2 / 4
7,680
512
6,339
11,314
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,897
460
8,943
11,946
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
GoldennWolf333
Baron Samedi
12
3 / 3 / 4
7,977
532
11,534
12,662
6,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
Goodnlucky
Charon
11
3 / 2 / 2
7,685
512
6,878
13,822
12,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 0
6,938
463
6,730
14,726
9,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
10
0 / 6 / 2
6,311
421
4,609
13,247
4,544
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
19
Kills
9
9
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Baron Samedi
GoldennWolf333
Baron Samedi
3
3
4
1.67
L
Charon
Goodnlucky
Charon
3
2
2
2
W
King Arthur
RIGARRDO
King Arthur
6
0
7
9.5
W
Charon
Scand18
Charon
2
3
6
1.67
L
1
7
0
0.14
W
Pele
chido80
Pele
5
3
6
2.67
L
Ratatoskr
0
6
2
0.17
W
Ix Chel
rodfex360
Ix Chel
6
1
5
8.5
W
Hachiman
xXKenierinkXx
Hachiman
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,966
Damage
38,694
69,795
Taken
66,403
44,502
Mitigated
36,574
19,504
Healing
17,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,943
542
826
3,838
11,946
4,306
0
5,858
6,056
39,814
0
L
Baron Samedi
GoldennWolf333
Baron Samedi
11,534
2,741
461
4,587
12,662
6,532
369
2,978
9,684
60,418
0
L
Charon
Goodnlucky
Charon
6,878
1,015
0
3,125
13,822
12,091
0
4,842
8,693
35,470
0
W
King Arthur
RIGARRDO
King Arthur
16,604
767
0
4,050
17,394
16,989
103
4,059
13,223
2,314
83,717
W
Charon
Scand18
Charon
5,444
702
0
2,138
14,700
11,640
388
8,290
6,266
26,809
0
L
6,730
2,742
0
4,224
14,726
9,101
0
2,206
12,429
2,096
54,492
W
Pele
chido80
Pele
7,599
2,388
0
3,676
15,884
7,043
365
6,389
9,495
0
75,955
L
Ratatoskr
4,609
753
0
680
13,247
4,544
0
3,945
9,246
0
32,686
W
Ix Chel
rodfex360
Ix Chel
12,980
1,628
911
1,961
10,503
4,524
241
4,243
6,260
72,945
0
W
Hachiman
xXKenierinkXx
Hachiman
6,339
3,770
0
6,768
11,314
4,306
1,121
4,475
6,583
0
59,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,420
Gold Earned
35,808
458
Minions Killed
337
0
Camps Cleared
0
1,458,391
Distance Traveled
1,371,839
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,897
460
74
5
0
268,570
0
L
Baron Samedi
7,977
532
89
6
0
254,425
0
L
Charon
7,685
512
37
2
0
289,467
0
W
King Arthur
9,923
662
125
8
0
313,556
5
W
Charon
7,761
517
24
2
0
291,423
3
L
Surtr
6,938
463
81
5
0
262,416
0
W
Pele
8,893
593
114
8
0
309,897
0
L
Ratatoskr
6,311
421
56
4
0
296,961
0
W
Ix Chel
9,163
611
108
7
0
284,067
0
W
Hachiman
7,680
512
87
6
0
259,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role