Player Matchup

Nemesis
Nemesis
AQUARIU5
Nemesis
Level 127
God Stats
2W - 7L
1,426 SR
Queue Stats
184W - 177L
1,628 Elo+
Party 1
Charon
Charon
Dragonblaze97
Charon
Level 148
God Stats
17W - 8L
1,492 SR
Queue Stats
154W - 128L
1,513 Elo+
Party 3
Martichoras
Martichoras
MeatyTuna
Martichoras
Level 121
God Stats
12W - 6L
1,672 SR
Queue Stats
281W - 254L
1,658 Elo+
Party 1
Sol
Sol
SLOJO3
Sol
Level 27
God Stats
35W - 47L
1,454 SR
Queue Stats
42W - 54L
1,425 Elo+
Party 1
King Arthur
King Arthur
brankofamerica
King Arthur
Level 114
God Stats
0W - 3L
1,280 SR
Queue Stats
144W - 128L
1,541 Elo+
Party 3
Team Averages
Level 107
1,465 SR
1,553 Elo+

VS

Team Averages
Level 103
1,546 SR
1,600 Elo+
Ra
Ra
Leeart
Ra
Level 109
God Stats
1W - 0L
1,304 SR
Queue Stats
72W - 54L
1,514 Elo+
Party 2
Yu Huang
Yu Huang
Splendy64
Yu Huang
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 62L
1,604 Elo+
Solo
Ne Zha
Ne Zha
SweeTTeaMcgee
Ne Zha
Level 129
God Stats
31W - 14L
1,826 SR
Queue Stats
96W - 75L
1,635 Elo+
Solo
Medusa
Medusa
Umbraking4
Medusa
Level 82
God Stats
47W - 21L
1,598 SR
Queue Stats
297W - 138L
1,527 Elo+
Solo
Cerberus
Cerberus
lilbigawesome
Cerberus
Level 65
God Stats
4W - 5L
1,500 SR
Queue Stats
41W - 30L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AQUARIU5
Nemesis
14
2 / 6 / 0
8,319
640
9,158
15,827
14,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 1
8,537
657
8,880
11,648
10,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
MeatyTuna
Martichoras
17
1 / 3 / 2
9,386
722
11,676
14,967
6,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
SLOJO3
Sol
13
1 / 5 / 1
7,866
605
2,821
8,252
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
brankofamerica
King Arthur
14
0 / 4 / 3
8,179
629
8,955
17,725
13,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
4 / 2 / 6
10,216
786
11,003
11,087
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Splendy64
Yu Huang
16
2 / 0 / 7
9,361
720
13,325
7,165
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 1 / 9
10,241
788
10,498
9,525
4,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Umbraking4
Medusa
17
3 / 0 / 9
9,805
754
13,398
10,810
5,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
lilbigawesome
Cerberus
17
3 / 2 / 11
10,192
784
6,212
13,788
12,262
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
5
Kills
19
20
Deaths
5
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AQUARIU5
Nemesis
2
6
0
0.33
L
1
2
1
0.75
W
Ra
4
2
6
3.5
L
Martichoras
MeatyTuna
Martichoras
1
3
2
0.67
L
Sol
SLOJO3
Sol
1
5
1
0.3
W
Yu Huang
Splendy64
Yu Huang
2
0
7
5.5
W
7
1
9
11.5
W
Medusa
Umbraking4
Medusa
3
0
9
7.5
L
King Arthur
brankofamerica
King Arthur
0
4
3
0.38
W
Cerberus
lilbigawesome
Cerberus
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,490
Damage
54,436
68,419
Taken
52,375
47,845
Mitigated
30,532
5,419
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AQUARIU5
Nemesis
9,158
2,972
0
1,885
15,827
14,228
234
3,366
12,441
0
16,132
L
8,880
719
0
710
11,648
10,614
28
4,794
6,854
32,324
0
W
Ra
11,003
1,496
1,325
4,296
11,087
5,198
1,491
1,416
9,127
50,202
0
L
Martichoras
MeatyTuna
Martichoras
11,676
3,339
0
1,416
14,967
6,771
564
8,731
6,160
0
52,073
L
Sol
SLOJO3
Sol
2,821
584
0
706
8,252
2,862
322
2,817
5,435
15,451
0
W
Yu Huang
Splendy64
Yu Huang
13,325
879
0
468
7,165
3,311
1,237
1,142
5,654
38,016
0
W
10,498
2,004
0
1,012
9,525
4,647
292
2,035
6,959
0
30,398
W
Medusa
Umbraking4
Medusa
13,398
5,801
0
1,454
10,810
5,114
1,892
1,834
8,596
0
40,921
L
King Arthur
brankofamerica
King Arthur
8,955
551
0
702
17,725
13,370
0
10,587
6,925
0
26,081
W
Cerberus
lilbigawesome
Cerberus
6,212
385
1,576
3,016
13,788
12,262
0
3,836
8,981
20,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,287
Gold Earned
49,815
235
Minions Killed
317
0
Camps Cleared
0
1,210,196
Distance Traveled
1,444,423
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,319
640
16
1
0
240,737
0
L
Charon
8,537
657
57
4
0
273,266
0
W
Ra
10,216
786
84
6
0
279,572
0
L
Martichoras
9,386
722
98
8
0
253,794
0
L
Sol
7,866
605
21
2
0
157,651
0
W
Yu Huang
9,361
720
60
5
0
282,015
0
W
Ne Zha
10,241
788
41
3
0
309,575
4
W
Medusa
9,805
754
77
6
0
290,702
0
L
King Arthur
8,179
629
43
3
0
284,748
0
W
Cerberus
10,192
784
55
4
0
282,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role