Player Matchup

Anubis
Anubis
GmoneyDaws205
Anubis
Level 8
God Stats
41W - 26L
1,351 SR
Queue Stats
75W - 71L
1,238 Elo+
Party 2
Arachne
Arachne
ItsSHboy18
Arachne
Level 117
God Stats
4W - 1L
1,500 SR
Queue Stats
202W - 175L
1,483 Elo+
Party 1
Osiris
Osiris
MetalSpell
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,448 Elo+
Party 1
Janus
Janus
YachtysBoatClub
Janus
Level 37
God Stats
16W - 11L
1,612 SR
Queue Stats
174W - 190L
1,488 Elo+
Solo
Cerberus
Cerberus
phatmonkey99
Cerberus
Level 40
God Stats
5W - 6L
1,470 SR
Queue Stats
77W - 68L
1,255 Elo+
Party 2
Team Averages
Level 46
1,487 SR
1,382 Elo+

VS

Team Averages
Level 30
1,443 SR
1,298 Elo+
Ymir
Ymir
AdmiralKhaleesi
Ymir
Level 24
God Stats
2W - 7L
1,382 SR
Queue Stats
16W - 44L
1,240 Elo+
Party 3
Xbalanque
Xbalanque
BeanCrode
Xbalanque
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 64L
1,398 Elo+
Solo
Fenrir
Fenrir
KingCalypeso
Fenrir
Level 29
God Stats
4W - 9L
1,331 SR
Queue Stats
22W - 57L
1,239 Elo+
Party 3
Ravana
Ravana
SaiyanSuperstar
Ravana
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,381 Elo+
Party 3
Janus
Janus
devilsice457
Janus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 60L
1,232 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
7,430
531
7,708
6,474
3,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
ItsSHboy18
Arachne
15
7 / 0 / 6
8,807
629
11,227
12,481
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
MetalSpell
Osiris
14
4 / 0 / 2
8,612
615
10,396
11,538
12,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 4
8,674
620
7,765
7,787
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
phatmonkey99
Cerberus
11
2 / 0 / 6
6,589
471
4,501
8,738
5,075
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,934
424
2,013
15,486
10,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
BeanCrode
Xbalanque
10
0 / 3 / 1
5,969
426
6,400
9,690
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
9
0 / 5 / 0
6,032
431
3,148
14,859
10,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 0
6,835
488
5,294
7,628
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 5 / 2
6,593
471
5,464
10,955
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
19
Kills
2
2
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Xbalanque
BeanCrode
Xbalanque
0
3
1
0.17
W
4
0
4
6
W
Arachne
ItsSHboy18
Arachne
7
0
6
10
L
Fenrir
0
5
0
0
W
Osiris
MetalSpell
Osiris
4
0
2
5
L
2
1
0
2
W
2
2
4
2
L
0
5
2
0.2
W
Cerberus
phatmonkey99
Cerberus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,597
Damage
22,319
47,018
Taken
58,618
27,910
Mitigated
31,136
17,336
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,013
530
1,266
2,749
15,486
10,729
0
8,653
6,719
9,996
0
L
Xbalanque
BeanCrode
Xbalanque
6,400
2,122
0
2,200
9,690
2,695
0
3,883
5,807
0
48,737
W
7,708
630
0
3,247
6,474
3,016
448
1,321
5,129
42,806
0
W
Arachne
ItsSHboy18
Arachne
11,227
8,883
0
5,014
12,481
5,034
42
887
11,544
0
64,220
L
Fenrir
3,148
1,286
0
3,475
14,859
10,857
0
48
14,811
0
26,867
W
Osiris
MetalSpell
Osiris
10,396
4,889
0
4,970
11,538
12,106
297
195
11,343
0
56,086
L
5,294
1,173
0
411
7,628
3,234
0
895
6,707
0
58,477
W
7,765
130
0
2,330
7,787
2,679
376
4,023
3,404
73,896
0
L
5,464
235
0
0
10,955
3,621
0
6,105
4,440
39,910
0
W
Cerberus
phatmonkey99
Cerberus
4,501
1,009
0
1,775
8,738
5,075
224
854
7,884
21,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,112
Gold Earned
31,363
379
Minions Killed
304
0
Camps Cleared
0
1,389,818
Distance Traveled
1,346,609
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,934
424
12
1
0
271,127
0
L
Xbalanque
5,969
426
75
5
0
262,539
4
W
Anubis
7,430
531
59
4
0
272,995
0
W
Arachne
8,807
629
83
6
0
341,796
0
L
Fenrir
6,032
431
34
2
0
271,506
0
W
Osiris
8,612
615
74
5
0
259,604
0
L
Ravana
6,835
488
97
7
0
279,645
3
W
Janus
8,674
620
115
8
0
270,944
8
L
Janus
6,593
471
86
6
0
261,792
2
W
Cerberus
6,589
471
48
3
0
244,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role