Player Matchup

Martichoras
Martichoras
Gold V
 
Martichoras
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver V
BigJuicyNoobs
Bastet
Silver V
Level 68
God Stats
2W - 4L
1,663 SR
Queue Stats
13W - 26L
1,195 MMR
Party 1
Cerberus
Cerberus
Silver II
BigMoneyTrrd
Cerberus
Silver II
Level 80
God Stats
1W - 1L
1,570 SR
Queue Stats
12W - 14L
1,367 MMR
Party 1
Zeus
Zeus
Silver I
Rat_Maestro
Zeus
Silver I
Level 136
God Stats
3W - 6L
1,347 SR
Queue Stats
217W - 240L
1,276 MMR
Solo
Horus
Horus
Bronze V
bobzombie4
Horus
Bronze V
Level 129
God Stats
0W - 1L
1,291 SR
Queue Stats
54W - 88L
1,183 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,474 SR
1,304 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,340 SR
1,279 MMR
Anhur
Anhur
Silver I
AidanT100803
Anhur
Silver I
Level 143
God Stats
13W - 10L
1,532 SR
Queue Stats
115W - 117L
1,254 MMR
Solo
Ah Puch
Ah Puch
Bronze IV
Boongsvsbabies
Ah Puch
Bronze IV
Level 70
God Stats
2W - 7L
1,250 SR
Queue Stats
290W - 308L
1,324 MMR
Party 2
Khepri
Khepri
Silver I
DirtyBirdYNK
Khepri
Silver I
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 123L
1,283 MMR
Solo
Shiva
Shiva
Bronze IV
Have A Mercy
Shiva
Bronze IV
Level 103
God Stats
4W - 4L
1,297 SR
Queue Stats
101W - 96L
1,236 MMR
Party 2
Serqet
Serqet
Gold V
MrBassolutely
Serqet
Gold V
Level 155
God Stats
1W - 2L
1,120 SR
Queue Stats
355W - 377L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
9
1 / 2 / 0
5,534
503
6,462
8,166
3,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 0
5,261
478
4,463
8,505
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
BigMoneyTrrd
Cerberus
8
0 / 1 / 1
5,369
488
3,344
9,552
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 0 / 0
6,281
571
3,176
5,206
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
8
0 / 5 / 0
5,034
458
4,089
11,079
9,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThanatosHerculesKaliAo Kuang

VS

Bans
ThorRavanaSun WukongHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,556
505
4,875
7,875
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 1
6,298
573
3,959
3,920
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
9
1 / 0 / 2
5,614
510
4,365
8,825
5,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 0 / 2
7,498
682
8,538
9,595
8,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 0 / 1
6,374
579
3,848
6,924
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
1
2
0
0.5
W
2
2
1
1.25
L
0
2
0
0
L
Cerberus
BigMoneyTrrd
Cerberus
0
1
1
0.5
W
0
0
1
0.5
W
Khepri
1
0
2
2
W
4
0
2
5
W
3
0
1
3.5
L
0
0
0
0
L
Horus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,534
Damage
25,585
42,508
Taken
37,139
21,609
Mitigated
21,493
11,001
Healing
14,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
6,462
2,766
0
2,710
8,166
3,059
29
1,559
6,607
0
46,321
W
4,875
2,830
0
3,146
7,875
2,639
0
1,163
6,712
0
33,364
L
4,463
1,041
0
1,060
8,505
2,328
0
1,474
6,461
0
35,367
L
Cerberus
BigMoneyTrrd
Cerberus
3,344
295
0
3,216
9,552
5,180
297
3,013
6,395
20,992
0
W
3,959
49
0
1,572
3,920
1,442
0
2,616
1,140
46,188
0
W
Khepri
4,365
425
1,324
3,095
8,825
5,876
0
2,094
6,697
21,970
0
W
8,538
1,307
110
1,715
9,595
8,682
0
63
8,814
2,142
55,276
W
3,848
839
0
4,006
6,924
2,854
0
393
6,310
0
40,124
L
3,176
640
0
1,287
5,206
1,840
0
2,063
2,931
59,768
0
L
Horus
4,089
1,995
210
2,518
11,079
9,202
0
727
10,300
0
22,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,479
Gold Earned
31,340
317
Minions Killed
329
0
Camps Cleared
0
1,154,047
Distance Traveled
1,112,756
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,534
503
59
5
0
188,673
3
W
Anhur
5,556
505
60
5
0
202,834
2
L
Bastet
5,261
478
53
5
0
266,223
0
L
Cerberus
5,369
488
51
5
0
217,381
0
W
Ah Puch
6,298
573
89
8
0
206,256
3
W
Khepri
5,614
510
14
1
0
225,980
0
W
Shiva
7,498
682
83
8
0
206,357
0
W
Serqet
6,374
579
83
8
0
271,329
0
L
Zeus
6,281
571
116
11
0
217,138
4
L
Horus
5,034
458
38
3
0
264,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role