Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
GiuseppeQc
Chaac
Level 144
God Stats
4W - 9L
1,328 SR
Queue Stats
255W - 274L
1,417 Elo+
Party 1
Sol
Sol
Kqrnage
Sol
Level 89
God Stats
4W - 3L
1,292 SR
Queue Stats
83W - 99L
1,457 Elo+
Party 1
Bellona
Bellona
Marck87 Amon
Bellona
Level 153
God Stats
19W - 19L
1,447 SR
Queue Stats
174W - 202L
1,427 Elo+
Party 1
Geb
Geb
chenlezhi
Geb
Level 228
God Stats
29W - 24L
1,640 SR
Queue Stats
1,274W - 1,259L
1,474 Elo+
Solo
Team Averages
Level 152
1,441 SR
1,455 Elo+

VS

Team Averages
Level 115
1,565 SR
1,490 Elo+
Chang'e
Chang'e
 
Chang'e
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
FurmentedSox
Bakasura
Level 158
God Stats
2W - 1L
1,799 SR
Queue Stats
187W - 201L
1,527 Elo+
Solo
Cernunnos
Cernunnos
Lukewi2011
Cernunnos
Level 86
God Stats
3W - 2L
1,202 SR
Queue Stats
134W - 117L
1,448 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ymm1t
Tsukuyomi
Level 113
God Stats
3W - 1L
1,751 SR
Queue Stats
289W - 211L
1,535 Elo+
Party 2
Mulan
Mulan
xRock3T_Jv
Mulan
Level 79
God Stats
11W - 11L
1,575 SR
Queue Stats
318W - 340L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
1 / 2 / 0
4,416
631
1,790
5,740
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
8
1 / 1 / 2
4,704
672
5,684
6,367
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
8
5 / 0 / 0
5,216
745
3,606
2,234
535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Marck87 Amon
Bellona
9
0 / 3 / 0
4,818
688
2,557
7,089
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 0 / 3
4,450
636
1,201
3,745
2,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 1 / 2
4,487
641
4,322
7,843
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
FurmentedSox
Bakasura
8
1 / 2 / 0
4,784
683
2,579
6,703
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
Lukewi2011
Cernunnos
7
0 / 3 / 1
3,917
560
1,504
4,689
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Ymm1t
Tsukuyomi
9
3 / 0 / 0
5,017
717
4,507
6,323
2,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
3
0 / 1 / 0
3,142
449
489
2,146
1,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
7
Kills
5
6
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
2
0
0.5
L
Chang'e
 
Chang'e
1
1
2
2
L
Bakasura
FurmentedSox
Bakasura
1
2
0
0.5
W
Chaac
1
1
2
2
W
Sol
5
0
0
5
L
Cernunnos
Lukewi2011
Cernunnos
0
3
1
0.17
W
Bellona
Marck87 Amon
Bellona
0
3
0
0
L
Tsukuyomi
Ymm1t
Tsukuyomi
3
0
0
3
W
0
0
3
1.5
L
Mulan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,838
Damage
13,401
25,175
Taken
27,704
11,805
Mitigated
9,924
8,563
Healing
12,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,790
197
0
2,683
5,740
1,940
0
1,121
4,619
0
22,756
L
Chang'e
 
Chang'e
4,322
500
160
4,630
7,843
2,214
0
502
7,341
25,818
0
L
Bakasura
FurmentedSox
Bakasura
2,579
1,716
0
2,682
6,703
2,428
294
665
6,038
0
24,097
W
Chaac
5,684
794
0
1,972
6,367
3,306
0
3,081
2,973
0
32,799
W
Sol
3,606
2,783
0
936
2,234
535
600
0
2,234
24,387
0
L
Cernunnos
Lukewi2011
Cernunnos
1,504
785
0
835
4,689
1,641
248
1,980
2,709
0
20,051
W
Bellona
Marck87 Amon
Bellona
2,557
375
0
2,176
7,089
3,724
0
21
6,784
0
32,192
L
Tsukuyomi
Ymm1t
Tsukuyomi
4,507
744
0
3,512
6,323
2,297
0
0
6,323
0
30,645
W
1,201
24
89
707
3,745
2,300
100
120
3,306
10,216
0
L
Mulan
489
49
99
761
2,146
1,344
0
1,681
465
0
4,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,604
Gold Earned
21,347
200
Minions Killed
200
0
Camps Cleared
0
712,845
Distance Traveled
658,053
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,416
631
46
7
0
154,430
0
L
Chang'e
4,487
641
42
6
0
137,729
0
L
Bakasura
4,784
683
65
9
0
159,658
0
W
Chaac
4,704
672
48
7
0
144,874
0
W
Sol
5,216
745
47
7
0
110,687
0
L
Cernunnos
3,917
560
30
4
0
139,233
0
W
Bellona
4,818
688
54
8
0
154,415
1
L
Tsukuyomi
5,017
717
54
8
0
163,866
0
W
Geb
4,450
636
5
1
0
148,439
0
L
Mulan
3,142
449
9
1
0
57,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role