Player Matchup

Hel
Hel
Kyrillic
Hel
Level 106
God Stats
2W - 0L
1,853 SR
Queue Stats
174W - 164L
1,551 Elo+
Party 2
Pele
Pele
LordTenebrae1666
Pele
Level 142
God Stats
9W - 4L
1,512 SR
Queue Stats
325W - 316L
1,509 Elo+
Solo
Martichoras
Martichoras
MeyerMan34
Martichoras
Level 26
God Stats
23W - 13L
1,697 SR
Queue Stats
37W - 38L
1,519 Elo+
Party 2
Chaac
Chaac
Mrunwise
Chaac
Level 63
God Stats
1W - 0L
1,332 SR
Queue Stats
39W - 35L
1,538 Elo+
Party 2
Yu Huang
Yu Huang
xRawkwah
Yu Huang
Level 89
God Stats
3W - 1L
1,516 SR
Queue Stats
192W - 171L
1,567 Elo+
Party 2
Team Averages
Level 85
1,582 SR
1,537 Elo+

VS

Team Averages
Level 64
1,594 SR
1,479 Elo+
Baron Samedi
Baron Samedi
APOCALlPSIS
Baron Samedi
Level 107
God Stats
2W - 1L
1,884 SR
Queue Stats
95W - 113L
1,496 Elo+
Solo
Fenrir
Fenrir
BeanCrode
Fenrir
Level 34
God Stats
2W - 2L
1,463 SR
Queue Stats
71W - 64L
1,427 Elo+
Solo
Thoth
Thoth
ItsSHboy18
Thoth
Level 117
God Stats
3W - 1L
1,595 SR
Queue Stats
202W - 175L
1,493 Elo+
Party 1
Ishtar
Ishtar
MetalSpell
Ishtar
Level 29
God Stats
0W - 1L
1,721 SR
Queue Stats
7W - 7L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
Relator_Pagano_
Guan Yu
Level 31
God Stats
0W - 4L
1,308 SR
Queue Stats
1W - 6L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
6,519
593
5,373
8,314
5,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 0 / 3
6,049
550
3,995
10,540
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
MeyerMan34
Martichoras
11
2 / 2 / 1
6,272
570
6,919
9,765
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
Mrunwise
Chaac
12
0 / 1 / 0
6,457
587
4,389
6,902
5,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
xRawkwah
Yu Huang
12
3 / 0 / 2
6,857
623
5,592
4,586
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
APOCALlPSIS
Baron Samedi
10
2 / 3 / 0
5,979
544
6,293
12,542
9,399
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
BeanCrode
Fenrir
10
0 / 2 / 1
5,586
508
4,677
9,822
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
11
1 / 2 / 0
5,977
543
2,825
5,581
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
MetalSpell
Ishtar
10
0 / 1 / 2
5,748
523
6,415
6,111
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 0
6,372
579
2,218
8,503
7,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
8
Kills
4
4
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
APOCALlPSIS
Baron Samedi
2
3
0
0.67
L
Fenrir
BeanCrode
Fenrir
0
2
1
0.25
L
Thoth
1
2
0
0.5
W
2
1
5
4.5
W
1
0
3
2.5
L
Ishtar
MetalSpell
Ishtar
0
1
2
1
W
Martichoras
MeyerMan34
Martichoras
2
2
1
1.25
W
Chaac
Mrunwise
Chaac
0
1
0
0
L
1
0
0
1
W
Yu Huang
xRawkwah
Yu Huang
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,268
Damage
22,428
40,107
Taken
42,559
20,149
Mitigated
25,076
15,283
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
APOCALlPSIS
Baron Samedi
6,293
863
814
6,035
12,542
9,399
0
3,981
8,561
23,276
0
L
Fenrir
BeanCrode
Fenrir
4,677
644
0
1,661
9,822
3,780
0
2,669
7,153
0
39,258
L
Thoth
2,825
203
0
862
5,581
1,753
0
3,598
1,983
43,010
0
W
5,373
467
2,437
4,264
8,314
5,018
320
2,592
5,722
25,353
0
W
3,995
571
0
3,620
10,540
3,609
0
1,891
8,649
0
45,316
L
Ishtar
MetalSpell
Ishtar
6,415
4,181
0
1,982
6,111
2,152
0
759
5,352
0
36,788
W
Martichoras
MeyerMan34
Martichoras
6,919
2,343
0
2,113
9,765
4,230
535
2,320
7,445
0
46,884
W
Chaac
Mrunwise
Chaac
4,389
482
0
1,974
6,902
5,557
0
0
6,902
0
51,112
L
2,218
581
34
2,955
8,503
7,992
0
0
8,503
0
47,111
W
Yu Huang
xRawkwah
Yu Huang
5,592
335
0
875
4,586
1,735
0
2,361
2,225
58,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,154
Gold Earned
29,662
367
Minions Killed
308
0
Camps Cleared
0
1,174,350
Distance Traveled
1,129,795
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,979
544
17
2
0
211,311
0
L
Fenrir
5,586
508
64
6
0
259,740
2
L
Thoth
5,977
543
72
7
0
223,143
1
W
Hel
6,519
593
48
4
0
228,945
2
W
Pele
6,049
550
78
7
0
284,795
0
L
Ishtar
5,748
523
67
6
0
199,690
0
W
Martichoras
6,272
570
65
6
0
202,201
0
W
Chaac
6,457
587
81
7
0
223,440
0
L
Guan Yu
6,372
579
88
8
0
235,911
0
W
Yu Huang
6,857
623
95
9
0
234,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role