Player Matchup

Susano
Susano
Aviceraete
Susano
Level 112
God Stats
6W - 8L
1,880 SR
Queue Stats
339W - 300L
1,552 Elo+
Solo
Ra
Ra
DiceF
Ra
Level 117
God Stats
6W - 4L
1,430 SR
Queue Stats
38W - 33L
1,531 Elo+
Solo
Atlas
Atlas
Nasty_Nate__42
Atlas
Level 128
God Stats
58W - 46L
1,569 SR
Queue Stats
623W - 595L
1,458 Elo+
Party 1
Surtr
Surtr
Quick Geebs
Surtr
Level 61
God Stats
34W - 21L
1,596 SR
Queue Stats
119W - 105L
1,502 Elo+
Party 1
Apollo
Apollo
YeagerGod
Apollo
Level 124
God Stats
59W - 33L
1,627 SR
Queue Stats
142W - 122L
1,528 Elo+
Solo
Team Averages
Level 108
1,620 SR
1,514 Elo+

VS

Team Averages
Level 110
1,524 SR
1,523 Elo+
Charybdis
Charybdis
CoffeLake
Charybdis
Level 107
God Stats
1W - 3L
1,734 SR
Queue Stats
178W - 181L
1,477 Elo+
Solo
Hercules
Hercules
Err im a zombie
Hercules
Level 146
God Stats
1W - 6L
1,355 SR
Queue Stats
390W - 422L
1,505 Elo+
Solo
Surtr
Surtr
Leeart
Surtr
Level 109
God Stats
0W - 1L
1,535 SR
Queue Stats
24W - 20L
1,515 Elo+
Party 2
Ao Kuang
Ao Kuang
SkyDecay5354
Ao Kuang
Level 123
God Stats
5W - 4L
1,495 SR
Queue Stats
200W - 200L
1,532 Elo+
Solo
He Bo
He Bo
lilbigawesome
He Bo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aviceraete
Susano
15
7 / 0 / 1
9,205
575
10,590
12,171
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
15
1 / 0 / 2
8,751
547
5,464
5,945
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 2
7,212
451
6,687
10,181
7,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 1 / 0
8,543
534
9,426
15,009
15,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
YeagerGod
Apollo
14
1 / 0 / 5
8,171
511
7,687
9,893
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CoffeLake
Charybdis
13
0 / 4 / 0
7,365
460
3,992
11,637
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
12
0 / 1 / 0
7,329
458
3,667
10,262
9,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
Leeart
Surtr
16
1 / 0 / 0
9,910
619
8,457
15,416
14,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
SkyDecay5354
Ao Kuang
12
1 / 5 / 1
7,866
492
6,812
15,980
6,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 0
7,405
463
4,944
8,896
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Susano
Aviceraete
Susano
7
0
1
7.5
L
Charybdis
CoffeLake
Charybdis
0
4
0
0
W
Ra
1
0
2
2
L
Hercules
0
1
0
0
L
Surtr
Leeart
Surtr
1
0
0
1
W
3
1
2
4
W
0
1
0
0
L
Ao Kuang
SkyDecay5354
Ao Kuang
1
5
1
0.3
W
Apollo
YeagerGod
Apollo
1
0
5
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,854
Damage
27,872
53,199
Taken
62,191
35,722
Mitigated
38,714
13,099
Healing
19,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Aviceraete
Susano
10,590
3,671
0
1,005
12,171
5,433
0
2,834
9,337
0
82,002
L
Charybdis
CoffeLake
Charybdis
3,992
1,678
0
3,819
11,637
5,047
0
1,614
9,999
0
51,581
W
Ra
5,464
509
691
2,941
5,945
2,421
122
2,631
3,314
69,158
0
L
Hercules
3,667
790
0
3,766
10,262
9,298
0
4,070
5,970
0
32,480
L
Surtr
Leeart
Surtr
8,457
3,968
0
7,266
15,416
14,817
439
431
14,985
968
95,004
W
6,687
2,214
0
1,559
10,181
7,889
0
3,309
6,872
29,200
0
W
9,426
3,483
0
2,722
15,009
15,701
0
573
14,436
919
75,826
L
Ao Kuang
SkyDecay5354
Ao Kuang
6,812
2,034
0
3,491
15,980
6,154
0
1,352
14,604
63,726
0
W
Apollo
YeagerGod
Apollo
7,687
5,051
0
4,181
9,893
4,278
827
2,707
7,056
0
63,940
L
4,944
322
0
1,329
8,896
3,398
0
4,728
3,960
61,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,882
Gold Earned
39,875
504
Minions Killed
515
0
Camps Cleared
0
1,746,979
Distance Traveled
1,607,808
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,205
575
105
7
0
409,962
4
L
Charybdis
7,365
460
89
6
0
305,074
6
W
Ra
8,751
547
127
8
0
359,164
2
L
Hercules
7,329
458
52
3
0
330,543
5
L
Surtr
9,910
619
176
11
0
321,022
0
W
Atlas
7,212
451
21
1
0
350,519
4
W
Surtr
8,543
534
134
8
0
336,708
5
L
Ao Kuang
7,866
492
90
6
0
335,237
3
W
Apollo
8,171
511
117
7
0
290,626
0
L
He Bo
7,405
463
108
7
0
315,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role