Player Matchup

Ravana
Ravana
Drazhoath
Ravana
Level 86
God Stats
3W - 1L
1,738 SR
Queue Stats
79W - 65L
1,468 Elo+
Party 2
Raijin
Raijin
Temeraire407
Raijin
Level 27
God Stats
1W - 1L
1,445 SR
Queue Stats
39W - 31L
1,440 Elo+
Party 2
Janus
Janus
mustafa_seqtor
Janus
Level 32
God Stats
6W - 1L
1,500 SR
Queue Stats
136W - 149L
1,279 Elo+
Solo
Team Averages
Level 48
1,561 SR
1,396 Elo+

VS

Team Averages
Level 33
1,476 SR
1,290 Elo+
Hel
Hel
MarTixMan
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,384 Elo+
Party 1
Chernobog
Chernobog
MrLyricks
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,053 Elo+
Party 1
Hercules
Hercules
Zillybob
Hercules
Level 69
God Stats
8W - 15L
1,428 SR
Queue Stats
289W - 293L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Drazhoath
Ravana
12
3 / 0 / 11
8,600
860
7,663
8,064
8,072
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
12
4 / 0 / 8
8,671
867
5,991
6,332
2,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
11 / 2 / 6
10,310
1,031
16,657
8,132
3,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,954
695
5,473
11,968
4,880
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
MrLyricks
Chernobog
8
1 / 9 / 1
6,854
685
5,504
12,082
4,592
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Zillybob
Hercules
10
0 / 3 / 1
6,943
694
6,303
12,686
10,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
18
Kills
2
2
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
Drazhoath
Ravana
3
0
11
8.5
L
1
6
1
0.25
L
Chernobog
MrLyricks
Chernobog
1
9
1
0.17
W
Raijin
4
0
8
8
L
Hercules
Zillybob
Hercules
0
3
1
0.17
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,311
Damage
17,280
22,528
Taken
36,736
14,304
Mitigated
20,194
3,608
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Drazhoath
Ravana
7,663
2,008
0
3,065
8,064
8,072
292
1,716
6,237
0
20,835
L
5,473
509
2,216
3,337
11,968
4,880
0
7,547
4,421
20,654
0
L
Chernobog
MrLyricks
Chernobog
5,504
3,716
0
90
12,082
4,592
0
8,211
3,871
0
18,338
W
Raijin
5,991
807
0
140
6,332
2,832
504
1,935
4,397
24,509
0
L
Hercules
Zillybob
Hercules
6,303
960
0
1,389
12,686
10,722
0
6,922
5,764
673
14,409
W
16,657
1,201
0
403
8,132
3,400
0
2,599
5,533
57,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,581
Gold Earned
20,751
131
Minions Killed
60
0
Camps Cleared
0
629,686
Distance Traveled
578,214
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,600
860
13
1
0
227,781
0
L
Hel
6,954
695
25
3
0
177,631
0
L
Chernobog
6,854
685
20
2
0
173,478
0
W
Raijin
8,671
867
50
5
0
190,902
0
L
Hercules
6,943
694
15
2
0
227,105
1
W
Janus
10,310
1,031
68
7
0
211,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role