Player Matchup

Athena
Athena
Hyruks
Athena
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,529 Elo+
Party 3
Jing Wei
Jing Wei
Kieron54321
Jing Wei
Level 142
God Stats
1W - 2L
1,322 SR
Queue Stats
79W - 80L
1,490 Elo+
Party 2
Tyr
Tyr
OllieN7
Tyr
Level 149
God Stats
0W - 1L
1,421 SR
Queue Stats
8W - 12L
1,455 Elo+
Party 2
Ao Kuang
Ao Kuang
Yoshigeru
Ao Kuang
Level 66
God Stats
1W - 1L
1,736 SR
Queue Stats
3W - 5L
1,519 Elo+
Party 3
Janus
Janus
bigbagofKET
Janus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,516 Elo+
Party 2
Team Averages
Level 100
1,496 SR
1,502 Elo+

VS

Team Averages
Level 138
1,561 SR
1,529 Elo+
Cabrakan
Cabrakan
GratedQuasar903
Cabrakan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 194L
1,546 Elo+
Party 1
Neith
Neith
LolloErPanda
Neith
Level 108
God Stats
4W - 0L
1,702 SR
Queue Stats
114W - 113L
1,481 Elo+
Party 1
Janus
Janus
Ni7R0S
Janus
Level 144
God Stats
1W - 0L
1,203 SR
Queue Stats
17W - 15L
1,565 Elo+
Party 1
Cerberus
Cerberus
iS ShadyXY
Cerberus
Level 161
God Stats
7W - 1L
1,674 SR
Queue Stats
136W - 128L
1,532 Elo+
Party 1
Bacchus
Bacchus
vahuro
Bacchus
Level 155
God Stats
8W - 5L
1,724 SR
Queue Stats
405W - 407L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hyruks
Athena
15
1 / 5 / 6
8,470
605
7,142
16,021
17,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
Kieron54321
Jing Wei
16
2 / 3 / 2
8,587
613
12,168
8,622
4,232
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
16
3 / 5 / 3
8,845
632
13,174
16,513
13,873
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Yoshigeru
Ao Kuang
15
2 / 6 / 6
8,766
626
8,885
13,078
6,995
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 3
8,821
630
14,001
9,688
4,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
4 / 4 / 14
10,945
782
5,859
19,199
27,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 2 / 15
10,766
769
19,303
11,925
8,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Ni7R0S
Janus
17
3 / 2 / 16
10,756
768
13,128
8,413
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
iS ShadyXY
Cerberus
18
5 / 2 / 15
11,386
813
10,912
20,378
19,870
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
vahuro
Bacchus
18
6 / 2 / 16
12,041
860
11,390
16,778
27,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
101
10
Kills
25
25
Deaths
12
20
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
4
4
14
2.75
L
Athena
Hyruks
Athena
1
5
6
0.8
L
Jing Wei
Kieron54321
Jing Wei
2
3
2
1
W
7
2
15
7.25
W
Janus
Ni7R0S
Janus
3
2
16
5.5
L
Tyr
3
5
3
0.9
L
Ao Kuang
Yoshigeru
Ao Kuang
2
6
6
0.83
L
2
6
3
0.58
W
Cerberus
iS ShadyXY
Cerberus
5
2
15
6.25
W
Bacchus
vahuro
Bacchus
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,370
Damage
60,592
63,922
Taken
76,693
46,842
Mitigated
88,814
13,061
Healing
25,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
5,859
771
2,968
2,532
19,199
27,235
1,260
3,655
14,988
13,782
0
L
Athena
Hyruks
Athena
7,142
1,209
1,445
2,125
16,021
17,310
0
8,368
7,653
7,898
0
L
Jing Wei
Kieron54321
Jing Wei
12,168
9,348
319
1,168
8,622
4,232
0
5,697
2,876
0
34,525
W
19,303
4,867
0
1,981
11,925
8,377
1,887
4,744
6,841
0
42,739
W
Janus
Ni7R0S
Janus
13,128
894
1,888
828
8,413
5,444
2,389
4,669
3,250
49,144
0
L
Tyr
13,174
380
1,399
2,657
16,513
13,873
0
10,028
6,455
0
20,023
L
Ao Kuang
Yoshigeru
Ao Kuang
8,885
1,702
490
1,878
13,078
6,995
0
9,170
3,908
11,054
0
L
14,001
47
987
593
9,688
4,432
0
6,740
2,883
32,298
0
W
Cerberus
iS ShadyXY
Cerberus
10,912
364
3,714
6,056
20,378
19,870
719
10,750
9,127
17,860
0
W
Bacchus
vahuro
Bacchus
11,390
937
1,520
4,343
16,778
27,888
1,336
4,649
11,802
15,742
1,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,489
Gold Earned
55,894
120
Minions Killed
183
0
Camps Cleared
0
1,196,619
Distance Traveled
1,215,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,945
782
15
1
0
224,119
0
L
Athena
8,470
605
7
1
0
238,131
0
L
Jing Wei
8,587
613
57
4
0
260,932
0
W
Neith
10,766
769
50
4
0
263,258
0
W
Janus
10,756
768
80
6
0
282,603
0
L
Tyr
8,845
632
10
1
0
248,647
0
L
Ao Kuang
8,766
626
8
1
0
219,336
0
L
Janus
8,821
630
38
3
0
229,573
0
W
Cerberus
11,386
813
25
2
0
216,582
0
W
Bacchus
12,041
860
13
1
0
229,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role