Player Matchup

Rama
Rama
 
Rama
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
ChrisAcardi
Ravana
Level 148
God Stats
5W - 5L
1,426 SR
Queue Stats
404W - 391L
1,525 Elo+
Party 2
Mulan
Mulan
Dreg22
Mulan
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 200L
1,505 Elo+
Party 2
Horus
Horus
FireLordOzai97
Horus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 207L
1,499 Elo+
Party 2
He Bo
He Bo
PuercaHot543
He Bo
Level 146
God Stats
4W - 2L
1,867 SR
Queue Stats
189W - 167L
1,514 Elo+
Solo
Team Averages
Level 118
1,559 SR
1,509 Elo+

VS

Team Averages
Level 134
1,598 SR
1,543 Elo+
Ganesha
Ganesha
 
Ganesha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
Dollar7788
Ix Chel
Level 128
God Stats
0W - 2L
1,146 SR
Queue Stats
75W - 75L
1,488 Elo+
Solo
Cliodhna
Cliodhna
JEZSRLY
Cliodhna
Level 136
God Stats
19W - 16L
1,637 SR
Queue Stats
756W - 686L
1,611 Elo+
Party 3
Cupid
Cupid
Mercccc
Cupid
Level 155
God Stats
4W - 1L
1,910 SR
Queue Stats
276W - 251L
1,537 Elo+
Party 1
Hun Batz
Hun Batz
SoloOrThrowing
Hun Batz
Level 108
God Stats
2W - 1L
1,799 SR
Queue Stats
107W - 92L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 1 / 3
5,424
603
3,962
6,829
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
10
4 / 0 / 2
5,973
664
4,258
3,913
1,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Dreg22
Mulan
10
0 / 2 / 0
5,225
581
3,499
9,522
6,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 4
5,301
589
3,762
5,906
3,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 0
6,229
692
4,215
3,868
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 0 / 2
4,851
539
1,148
6,002
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
Dollar7788
Ix Chel
8
2 / 3 / 0
4,906
545
2,764
5,428
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
JEZSRLY
Cliodhna
11
1 / 0 / 1
5,984
665
6,790
8,443
3,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Mercccc
Cupid
8
0 / 2 / 2
4,578
509
3,352
6,192
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
8
1 / 3 / 0
4,933
548
2,481
8,013
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
4
4
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
1
3
1.5
L
Ganesha
 
Ganesha
0
0
2
1
W
Ravana
4
0
2
5
L
Ix Chel
Dollar7788
Ix Chel
2
3
0
0.67
W
Mulan
Dreg22
Mulan
0
2
0
0
W
0
1
4
2
L
Cliodhna
JEZSRLY
Cliodhna
1
0
1
1.5
L
Cupid
Mercccc
Cupid
0
2
2
0.5
W
4
0
0
4
L
Hun Batz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,696
Damage
16,535
30,038
Taken
34,078
14,906
Mitigated
13,489
11,140
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,962
3,189
0
3,734
6,829
2,371
619
869
5,960
0
47,691
L
Ganesha
 
Ganesha
1,148
176
0
2,239
6,002
3,498
0
583
5,327
13,659
0
W
Ravana
4,258
914
0
1,071
3,913
1,257
0
532
3,381
0
42,748
L
Ix Chel
Dollar7788
Ix Chel
2,764
567
439
1,699
5,428
1,915
0
2,531
2,755
30,142
0
W
Mulan
Dreg22
Mulan
3,499
453
0
1,919
9,522
6,401
0
0
9,522
0
35,967
W
3,762
1,554
540
2,376
5,906
3,740
23
1,235
4,671
0
11,369
L
Cliodhna
JEZSRLY
Cliodhna
6,790
676
0
2,426
8,443
3,819
0
0
8,443
0
45,791
L
Cupid
Mercccc
Cupid
3,352
1,896
221
2,297
6,192
1,789
0
21
6,171
0
28,339
W
4,215
333
0
1,500
3,868
1,137
0
1,354
2,514
38,659
0
L
Hun Batz
2,481
785
0
325
8,013
2,468
0
843
7,098
0
30,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,152
Gold Earned
25,252
308
Minions Killed
239
0
Camps Cleared
0
955,425
Distance Traveled
933,248
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,424
603
83
9
0
162,144
1
L
Ganesha
4,851
539
7
1
0
201,870
5
W
Ravana
5,973
664
69
8
0
223,760
1
L
Ix Chel
4,906
545
58
6
0
149,650
1
W
Mulan
5,225
581
55
6
0
180,918
1
W
Horus
5,301
589
13
1
0
192,590
1
L
Cliodhna
5,984
665
76
8
0
213,520
0
L
Cupid
4,578
509
52
6
0
151,525
2
W
He Bo
6,229
692
88
10
0
196,013
2
L
Hun Batz
4,933
548
46
5
0
216,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role